Player Matchup

Bellona
Bellona
GoodDelinquent
Bellona
Level 60
God Stats
25W - 35L
1,311 SR
Queue Stats
86W - 123L
1,319 Elo+
Solo
Poseidon
Poseidon
RegisBlack233
Poseidon
Level 12
God Stats
8W - 3L
1,500 SR
Queue Stats
56W - 84L
1,252 Elo+
Party 1
Cthulhu
Cthulhu
Vengeful_Kahn
Cthulhu
Level 36
God Stats
69W - 61L
1,404 SR
Queue Stats
145W - 141L
1,293 Elo+
Party 1
Team Averages
Level 36
1,405 SR
1,288 Elo+

VS

Team Averages
Level 68
1,370 SR
1,392 Elo+
Gilgamesh
Gilgamesh
BearDown055
Gilgamesh
Level 55
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 46L
1,461 Elo+
Solo
Awilix
Awilix
BigK1ngCoop
Awilix
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,454 Elo+
Solo
Olorun
Olorun
juanaugustop236
Olorun
Level 63
God Stats
2W - 5L
1,110 SR
Queue Stats
69W - 132L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 6
13,439
747
21,770
22,680
14,138
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
RegisBlack233
Poseidon
14
6 / 3 / 3
11,664
648
9,963
7,550
2,534
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
17
2 / 6 / 10
13,507
750
14,652
24,085
35,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BearDown055
Gilgamesh
16
2 / 6 / 10
12,944
719
6,017
27,080
16,633
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
19
7 / 2 / 9
14,055
781
15,699
15,330
5,923
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
8 / 7 / 6
13,551
753
20,892
23,443
9,296
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
13
Kills
17
17
Deaths
15
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BearDown055
Gilgamesh
2
6
10
1.17
W
Awilix
7
2
9
5.75
L
5
8
6
1
L
Poseidon
RegisBlack233
Poseidon
6
3
3
2.5
L
Cthulhu
2
6
10
1.17
W
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,385
Damage
42,608
54,315
Taken
65,853
51,673
Mitigated
31,852
12,242
Healing
18,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BearDown055
Gilgamesh
6,017
1,270
95
6,670
27,080
16,633
583
7,644
19,436
967
29,910
W
Awilix
15,699
6,957
0
2,445
15,330
5,923
1,812
7,368
7,962
0
54,459
L
21,770
6,852
842
3,342
22,680
14,138
147
8,963
13,717
435
53,435
L
Poseidon
RegisBlack233
Poseidon
9,963
1,794
595
1,558
7,550
2,534
619
3,918
3,632
32,131
0
L
Cthulhu
14,652
1,228
1,500
4,405
24,085
35,001
390
8,545
15,540
43,665
0
W
20,892
13,221
492
8,517
23,443
9,296
644
11,129
12,314
54,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,610
Gold Earned
40,550
144
Minions Killed
164
1
Camps Cleared
12
832,476
Distance Traveled
992,625
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,944
719
33
2
2
333,981
0
W
Awilix
14,055
781
57
3
9
388,380
1
L
Bellona
13,439
747
48
3
0
345,732
2
L
Poseidon
11,664
648
61
3
1
187,145
0
L
Cthulhu
13,507
750
35
2
0
299,599
3
W
Olorun
13,551
753
74
4
1
270,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role