Player Matchup

Hercules
Hercules
Archshooter
Hercules
Level 126
God Stats
7W - 10L
1,639 SR
Queue Stats
52W - 46L
1,558 Elo+
Party 2
Izanami
Izanami
Eritt
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,613 Elo+
Party 2
Da Ji
Da Ji
MkdirCat
Da Ji
Level 125
God Stats
10W - 13L
1,500 SR
Queue Stats
50W - 44L
1,558 Elo+
Party 2
Nemesis
Nemesis
Sluappy
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,459 Elo+
Party 2
Anubis
Anubis
Yukiiki
Anubis
Level 39
God Stats
59W - 66L
1,322 SR
Queue Stats
495W - 557L
1,407 Elo+
Solo
Team Averages
Level 64
1,492 SR
1,519 Elo+

VS

Team Averages
Level 40
1,507 SR
1,549 Elo+
Nu Wa
Nu Wa
DippyNacho
Nu Wa
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 39L
1,490 Elo+
Solo
Osiris
Osiris
EntropySloth
Osiris
Level 36
God Stats
4W - 8L
1,441 SR
Queue Stats
97W - 104L
1,447 Elo+
Solo
Rama
Rama
Harrrre
Rama
Level 42
God Stats
6W - 4L
1,500 SR
Queue Stats
170W - 119L
1,622 Elo+
Party 1
Achilles
Achilles
ItsKptnKrunch
Achilles
Level 35
God Stats
4W - 2L
1,462 SR
Queue Stats
173W - 138L
1,608 Elo+
Party 1
Cthulhu
Cthulhu
zacksgarbage
Cthulhu
Level 42
God Stats
5W - 2L
1,634 SR
Queue Stats
74W - 47L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Archshooter
Hercules
15
6 / 4 / 4
11,130
1,237
11,019
20,889
12,287
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Eritt
Izanami
15
1 / 9 / 7
9,814
1,090
11,273
13,069
4,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
MkdirCat
Da Ji
16
6 / 9 / 5
11,506
1,278
9,791
17,351
6,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Sluappy
Nemesis
16
0 / 4 / 9
9,631
1,070
8,828
15,057
4,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Yukiiki
Anubis
14
1 / 1 / 3
8,761
973
1,622
1,915
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

86

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
3 / 4 / 15
10,735
1,193
8,735
6,444
1,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
17
9 / 3 / 8
11,618
1,291
11,299
13,285
7,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
Harrrre
Rama
16
6 / 3 / 14
11,229
1,248
18,428
9,577
3,619
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
ItsKptnKrunch
Achilles
17
4 / 1 / 19
11,213
1,246
13,810
11,941
14,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
zacksgarbage
Cthulhu
17
5 / 3 / 10
11,058
1,229
9,492
10,186
11,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
93
14
Kills
27
27
Deaths
14
28
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hercules
Archshooter
Hercules
6
4
4
2
W
Nu Wa
3
4
15
2.63
W
Osiris
9
3
8
4.33
L
Izanami
Eritt
Izanami
1
9
7
0.5
W
Rama
Harrrre
Rama
6
3
14
4.33
W
Achilles
ItsKptnKrunch
Achilles
4
1
19
13.5
L
Da Ji
MkdirCat
Da Ji
6
9
5
0.94
L
Nemesis
Sluappy
Nemesis
0
4
9
1.13
L
Anubis
Yukiiki
Anubis
1
1
3
2.5
W
Cthulhu
zacksgarbage
Cthulhu
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,533
Damage
61,764
68,281
Taken
51,433
28,429
Mitigated
39,292
4,885
Healing
7,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Archshooter
Hercules
11,019
3,710
0
3,749
20,889
12,287
0
4,978
15,457
0
21,154
W
Nu Wa
8,735
3,390
0
0
6,444
1,916
0
232
5,199
16,425
0
W
Osiris
11,299
5,722
0
1,514
13,285
7,921
0
272
13,013
0
22,556
L
Izanami
Eritt
Izanami
11,273
6,723
0
0
13,069
4,346
0
3,379
9,353
0
36,009
W
Rama
Harrrre
Rama
18,428
15,978
0
2,208
9,577
3,619
0
0
9,577
0
37,401
W
Achilles
ItsKptnKrunch
Achilles
13,810
3,131
0
1,664
11,941
14,401
0
231
10,602
0
24,188
L
Da Ji
MkdirCat
Da Ji
9,791
2,207
0
57
17,351
6,365
0
4,787
12,127
0
15,028
L
Nemesis
Sluappy
Nemesis
8,828
2,287
0
919
15,057
4,696
0
3,633
11,132
0
16,659
L
Anubis
Yukiiki
Anubis
1,622
157
0
160
1,915
735
0
797
1,118
7,925
0
W
Cthulhu
zacksgarbage
Cthulhu
9,492
601
638
1,160
10,186
11,435
0
887
8,257
30,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,842
Gold Earned
55,853
106
Minions Killed
155
3
Camps Cleared
8
720,877
Distance Traveled
796,539
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,130
1,237
26
3
0
178,894
0
W
Nu Wa
10,735
1,193
21
2
0
142,051
0
W
Osiris
11,618
1,291
17
2
4
160,024
0
L
Izanami
9,814
1,090
50
6
0
149,865
0
W
Rama
11,229
1,248
44
5
4
146,333
0
W
Achilles
11,213
1,246
27
3
0
182,529
0
L
Da Ji
11,506
1,278
7
1
1
161,992
0
L
Nemesis
9,631
1,070
12
1
0
192,913
0
L
Anubis
8,761
973
11
1
2
37,213
1
W
Cthulhu
11,058
1,229
46
5
0
165,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role