Player Matchup

Odin
Odin
Platinum II
 
Odin
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum IV
Chøri
Merlin
Platinum IV
Level 160
God Stats
7W - 5L
1,870 SR
Queue Stats
177W - 185L
1,859 MMR
Solo
Chaac
Chaac
Platinum IV
Dhrogoooo
Chaac
Platinum IV
Level 154
God Stats
1W - 1L
1,844 SR
Queue Stats
69W - 58L
1,841 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Okozdam
Ah Muzen Cab
Platinum II
Level 127
God Stats
21W - 17L
1,808 SR
Queue Stats
71W - 62L
1,972 MMR
Party 1
Awilix
Awilix
Platinum V
lufcsnip3rz
Awilix
Platinum V
Level 141
God Stats
3W - 5L
1,708 SR
Queue Stats
101W - 101L
1,786 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,746 SR
1,792 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,607 SR
1,639 MMR
Gilgamesh
Gilgamesh
Diamond V
 
Gilgamesh
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Platinum I
 
Guan Yu
Platinum I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold II
Darkα
Persephone
Gold II
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 59L
1,789 MMR
Party 2
Ullr
Ullr
Gold I
Sergiohd2
Ullr
Gold I
Level 150
God Stats
5W - 1L
2,037 SR
Queue Stats
21W - 18L
1,907 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
2 / 7 / 6
9,544
454
9,670
22,605
23,640
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Chøri
Merlin
16
5 / 5 / 2
10,654
507
14,287
12,508
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Dhrogoooo
Chaac
17
2 / 5 / 0
10,408
496
12,552
19,927
13,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
Okozdam
Ah Muzen Cab
19
6 / 4 / 5
11,670
556
14,804
17,410
6,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
15
1 / 6 / 5
9,416
448
9,881
16,458
9,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
LokiThothCliodhna

VS

Bans
BastetGebKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
9 / 4 / 10
14,685
699
18,752
21,764
20,505
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Guan Yu
 
Guan Yu
18
3 / 2 / 9
12,623
601
13,553
24,329
25,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
 
Fenrir
17
3 / 4 / 17
12,015
572
8,685
23,504
19,714
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Darkα
Persephone
19
7 / 4 / 11
13,799
657
17,433
14,854
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ullr
20
5 / 2 / 10
12,944
616
12,726
12,415
3,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
84
16
Kills
27
27
Deaths
16
18
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
7
6
0.71
W
Gilgamesh
 
Gilgamesh
9
4
10
3.5
W
Guan Yu
 
Guan Yu
3
2
9
3.75
W
Fenrir
 
Fenrir
3
4
17
2.88
L
Merlin
Chøri
Merlin
5
5
2
1.2
W
Persephone
Darkα
Persephone
7
4
11
3.13
L
Chaac
Dhrogoooo
Chaac
2
5
0
0.4
L
Ah Muzen Cab
Okozdam
Ah Muzen Cab
6
4
5
2.13
W
Ullr
5
2
10
5
L
Awilix
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,194
Damage
71,149
88,908
Taken
96,866
57,543
Mitigated
74,670
16,038
Healing
34,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
9,670
1,906
1,176
2,087
22,605
23,640
0
9,175
13,312
0
35,496
W
Gilgamesh
 
Gilgamesh
18,752
5,953
0
6,772
21,764
20,505
162
4,589
17,094
0
103,543
W
Guan Yu
 
Guan Yu
13,553
2,041
1,886
9,038
24,329
25,883
1,864
2,194
20,886
0
66,574
W
Fenrir
 
Fenrir
8,685
3,791
1,249
7,610
23,504
19,714
2,307
2,835
20,623
0
37,860
L
Merlin
Chøri
Merlin
14,287
120
0
911
12,508
4,410
0
2,614
9,874
79,131
0
W
Persephone
Darkα
Persephone
17,433
1,923
297
5,936
14,854
4,604
1,118
5,376
9,474
92,113
0
L
Chaac
Dhrogoooo
Chaac
12,552
2,055
0
8,099
19,927
13,481
0
2,929
16,262
4,095
68,852
L
Ah Muzen Cab
Okozdam
Ah Muzen Cab
14,804
4,235
0
3,422
17,410
6,885
0
1,783
15,342
0
96,274
W
Ullr
12,726
5,004
0
1,585
12,415
3,964
7,415
2,324
10,050
0
106,981
L
Awilix
9,881
3,345
0
343
16,458
9,127
0
932
15,289
0
76,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,692
Gold Earned
66,066
629
Minions Killed
643
0
Camps Cleared
0
2,052,977
Distance Traveled
2,199,154
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,544
454
41
2
0
398,723
6
W
Gilgamesh
14,685
699
147
7
0
476,868
4
W
Guan Yu
12,623
601
119
6
0
451,523
6
W
Fenrir
12,015
572
44
2
0
430,764
9
L
Merlin
10,654
507
149
7
0
387,219
4
W
Persephone
13,799
657
153
7
0
401,725
3
L
Chaac
10,408
496
150
7
0
418,665
4
L
Ah Muzen Cab
11,670
556
179
9
0
407,494
4
W
Ullr
12,944
616
180
9
0
438,274
1
L
Awilix
9,416
448
110
5
0
440,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role