Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
AmerieTheGoat
Set
Level 77
God Stats
4W - 3L
1,504 SR
Queue Stats
114W - 102L
1,408 Elo+
Solo
Geb
Geb
TLALOCmx
Geb
Level 63
God Stats
18W - 14L
1,389 SR
Queue Stats
225W - 270L
1,088 Elo+
Party 2
Izanami
Izanami
TheGears2707
Izanami
Level 65
God Stats
20W - 16L
1,390 SR
Queue Stats
465W - 518L
1,288 Elo+
Party 2
Fafnir
Fafnir
dubblub
Fafnir
Level 81
God Stats
12W - 13L
1,410 SR
Queue Stats
918W - 934L
1,449 Elo+
Solo
Team Averages
Level 78
1,439 SR
1,346 Elo+

VS

Team Averages
Level 76
1,495 SR
1,329 Elo+
Kuzenbo
Kuzenbo
Claymond37
Kuzenbo
Level 66
God Stats
2W - 3L
1,475 SR
Queue Stats
4W - 6L
1,469 Elo+
Party 1
Chernobog
Chernobog
OmenEnder
Chernobog
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
163W - 176L
1,393 Elo+
Solo
Fenrir
Fenrir
TheIronhide1
Fenrir
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 22L
1,103 Elo+
Party 3
Amaterasu
Amaterasu
TinyLink
Amaterasu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,469 Elo+
Party 1
He Bo
He Bo
handbanana134
He Bo
Level 65
God Stats
2W - 6L
1,500 SR
Queue Stats
25W - 26L
1,213 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
11 / 4 / 5
10,709
595
11,171
15,926
13,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 1 / 7
10,729
596
9,317
14,297
6,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 6
8,831
491
6,420
13,685
12,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
TheGears2707
Izanami
14
1 / 3 / 0
8,172
454
5,207
7,808
2,612
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
dubblub
Fafnir
16
7 / 1 / 5
10,318
573
12,769
12,882
16,739
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Claymond37
Kuzenbo
14
3 / 1 / 3
9,051
503
7,269
14,949
17,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
OmenEnder
Chernobog
14
3 / 5 / 3
8,743
486
7,258
9,236
3,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
15
5 / 7 / 3
9,635
535
8,462
17,699
9,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
TinyLink
Amaterasu
14
0 / 6 / 1
8,295
461
2,677
13,383
6,859
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 7 / 2
8,435
469
10,184
9,115
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
26
Kills
12
12
Deaths
26
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
11
4
5
3.38
W
6
1
7
9.5
L
Kuzenbo
Claymond37
Kuzenbo
3
1
3
4.5
L
Chernobog
OmenEnder
Chernobog
3
5
3
0.9
W
1
3
6
1.33
W
Izanami
TheGears2707
Izanami
1
3
0
0.33
L
Fenrir
5
7
3
0.93
L
Amaterasu
TinyLink
Amaterasu
0
6
1
0.08
W
Fafnir
dubblub
Fafnir
7
1
5
9.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,884
Damage
35,850
64,598
Taken
64,382
52,095
Mitigated
39,138
22,762
Healing
12,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
11,171
5,352
0
5,200
15,926
13,611
4,534
6,556
8,905
0
53,481
W
9,317
4,232
0
7,873
14,297
6,269
515
2,039
12,122
0
72,269
L
Kuzenbo
Claymond37
Kuzenbo
7,269
2,679
0
3,503
14,949
17,437
0
4,257
10,692
31,812
0
L
Chernobog
OmenEnder
Chernobog
7,258
3,475
396
531
9,236
3,300
23
2,113
7,123
0
60,611
W
6,420
765
350
2,965
13,685
12,864
744
4,629
9,048
26,080
0
W
Izanami
TheGears2707
Izanami
5,207
3,747
0
1,465
7,808
2,612
1,611
2,223
5,585
0
61,330
L
Fenrir
8,462
1,888
0
3,443
17,699
9,291
709
4,877
12,822
0
51,386
L
Amaterasu
TinyLink
Amaterasu
2,677
1,389
0
3,610
13,383
6,859
2,429
6,798
6,585
0
35,354
W
Fafnir
dubblub
Fafnir
12,769
2,470
0
4,909
12,882
16,739
989
1,403
11,447
53,840
0
L
10,184
381
0
568
9,115
2,251
32
1,144
7,971
36,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,759
Gold Earned
44,159
486
Minions Killed
359
0
Camps Cleared
0
1,742,048
Distance Traveled
1,629,798
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,709
595
95
5
0
358,306
5
W
Set
10,729
596
129
7
0
378,634
9
L
Kuzenbo
9,051
503
45
3
0
327,043
3
L
Chernobog
8,743
486
103
6
0
313,043
2
W
Geb
8,831
491
30
2
0
345,393
3
W
Izanami
8,172
454
130
7
0
343,989
3
L
Fenrir
9,635
535
84
5
0
345,079
0
L
Amaterasu
8,295
461
72
4
0
337,946
0
W
Fafnir
10,318
573
102
6
0
315,726
1
L
He Bo
8,435
469
55
3
0
306,687
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role