Player Matchup

Xbalanque
Xbalanque
Bronze III
DrkPanda
Xbalanque
Bronze III
Level 129
God Stats
0W - 1L
1,507 SR
Queue Stats
9W - 20L
1,509 MMR
Solo
Chang'e
Chang'e
Silver I
ECGM_LEO
Chang'e
Silver I
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 120L
1,579 MMR
Party 1
Arachne
Arachne
Silver I
ECGM_jordy
Arachne
Silver I
Level 156
God Stats
2W - 4L
1,704 SR
Queue Stats
66W - 68L
1,493 MMR
Party 1
Nike
Nike
Silver III
Lmao69420
Nike
Silver III
Level 89
God Stats
2W - 4L
1,664 SR
Queue Stats
144W - 158L
1,516 MMR
Solo
Athena
Athena
Silver II
SimpSearcher
Athena
Silver II
Level 128
God Stats
20W - 27L
1,407 SR
Queue Stats
122W - 122L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,556 SR
1,519 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,591 SR
1,520 MMR
King Arthur
King Arthur
Bronze III
CMP Nate
King Arthur
Bronze III
Level 159
God Stats
15W - 7L
1,478 SR
Queue Stats
389W - 360L
1,524 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
Montalvo DC
Morgan Le Fay
Silver I
Level 122
God Stats
3W - 3L
1,757 SR
Queue Stats
17W - 17L
1,537 MMR
Solo
Thanatos
Thanatos
Gold IV
XxPhill87BertxX
Thanatos
Gold IV
Level 143
God Stats
4W - 2L
1,720 SR
Queue Stats
36W - 37L
1,541 MMR
Solo
Cerberus
Cerberus
Bronze III
sugarmilk12
Cerberus
Bronze III
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
xRhaegel
Charybdis
Bronze III
Level 56
God Stats
9W - 11L
1,500 SR
Queue Stats
70W - 69L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DrkPanda
Xbalanque
14
0 / 7 / 2
8,626
431
11,026
14,862
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
ECGM_LEO
Chang'e
13
0 / 8 / 2
8,267
413
3,211
16,035
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ECGM_jordy
Arachne
15
5 / 7 / 2
9,461
473
10,047
18,051
8,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nike
15
0 / 4 / 1
9,189
459
11,856
21,983
15,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
13
2 / 5 / 3
9,062
453
7,170
22,253
20,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Zhong KuiZeusCliodhnaAtlas

VS

Bans
GilgameshCu ChulainnGebYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CMP Nate
King Arthur
18
3 / 0 / 9
11,812
591
13,444
14,225
17,261
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Montalvo DC
Morgan Le Fay
19
15 / 2 / 6
13,204
660
21,562
14,653
6,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
20
8 / 1 / 12
12,423
621
16,062
16,090
8,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
sugarmilk12
Cerberus
15
1 / 1 / 13
10,636
532
7,357
14,887
18,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
xRhaegel
Charybdis
18
4 / 3 / 4
11,701
585
11,895
14,985
5,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
7
Kills
31
31
Deaths
7
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CMP Nate
King Arthur
3
0
9
7.5
L
Xbalanque
DrkPanda
Xbalanque
0
7
2
0.14
L
Chang'e
ECGM_LEO
Chang'e
0
8
2
0.13
L
Arachne
ECGM_jordy
Arachne
5
7
2
0.86
L
Nike
0
4
1
0.13
W
Morgan Le Fay
Montalvo DC
Morgan Le Fay
15
2
6
9
L
Athena
2
5
3
0.7
W
Thanatos
8
1
12
14
W
Cerberus
sugarmilk12
Cerberus
1
1
13
7.5
W
Charybdis
xRhaegel
Charybdis
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,310
Damage
70,320
93,184
Taken
74,840
51,410
Mitigated
56,096
23,747
Healing
40,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CMP Nate
King Arthur
13,444
1,426
0
3,295
14,225
17,261
546
2,276
11,240
0
81,047
L
Xbalanque
DrkPanda
Xbalanque
11,026
4,448
0
3,282
14,862
2,807
1,030
2,358
12,422
0
58,627
L
Chang'e
ECGM_LEO
Chang'e
3,211
267
1,212
3,759
16,035
4,378
0
6,852
8,830
43,559
0
L
Arachne
ECGM_jordy
Arachne
10,047
5,250
0
5,299
18,051
8,149
0
6,681
11,088
0
59,270
L
Nike
11,856
2,252
346
5,136
21,983
15,943
0
4,602
17,311
0
64,510
W
Morgan Le Fay
Montalvo DC
Morgan Le Fay
21,562
3,649
302
5,290
14,653
6,835
2,354
3,268
11,198
74,052
0
L
Athena
7,170
2,565
796
3,917
22,253
20,133
0
7,749
14,356
34,005
0
W
Thanatos
16,062
3,893
0
19,336
16,090
8,335
1,758
2,947
12,836
0
100,232
W
Cerberus
sugarmilk12
Cerberus
7,357
596
0
5,250
14,887
18,200
1,260
2,113
12,471
33,107
0
W
Charybdis
xRhaegel
Charybdis
11,895
5,447
0
6,647
14,985
5,465
4,374
3,901
11,003
0
89,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,605
Gold Earned
59,776
482
Minions Killed
661
0
Camps Cleared
0
1,792,283
Distance Traveled
1,985,716
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,812
591
149
7
0
404,750
8
L
Xbalanque
8,626
431
115
6
0
341,779
4
L
Chang'e
8,267
413
99
5
0
325,425
6
L
Arachne
9,461
473
87
4
0
408,738
9
L
Nike
9,189
459
134
7
0
363,961
5
W
Morgan Le Fay
13,204
660
134
7
0
377,983
2
L
Athena
9,062
453
47
2
0
352,380
6
W
Thanatos
12,423
621
145
7
0
467,691
4
W
Cerberus
10,636
532
78
4
0
395,621
4
W
Charybdis
11,701
585
155
8
0
339,671
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role