Player Matchup

Poseidon
Poseidon
DexterOne87
Poseidon
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
SoulAntelope
Baron Samedi
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
breyonce105
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 29
1,500 SR
1,500 Elo+

VS

Team Averages
Level 113
1,523 SR
1,322 Elo+
Da Ji
Da Ji
Rage_Lord_Lucci
Da Ji
Level 154
God Stats
6W - 7L
1,500 SR
Queue Stats
136W - 252L
1,357 Elo+
Party 1
Ymir
Ymir
Unchained-Fox
Ymir
Level 156
God Stats
4W - 3L
1,681 SR
Queue Stats
60W - 102L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
XzaDaBoss
Danzaburou
Level 29
God Stats
10W - 24L
1,388 SR
Queue Stats
38W - 80L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DexterOne87
Poseidon
14
4 / 7 / 5
9,954
711
9,193
12,451
3,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
SoulAntelope
Baron Samedi
13
2 / 6 / 8
9,025
645
10,669
12,010
5,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
4 / 6 / 6
9,345
668
8,134
11,863
3,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 11
10,241
732
10,290
8,254
3,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
12 / 2 / 7
12,251
875
12,934
17,796
16,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
XzaDaBoss
Danzaburou
15
3 / 5 / 10
10,106
722
7,300
11,477
4,359
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
10
Kills
19
19
Deaths
10
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DexterOne87
Poseidon
4
7
5
0.93
W
4
3
11
3.17
L
Baron Samedi
SoulAntelope
Baron Samedi
2
6
8
1
W
12
2
7
7.75
W
Danzaburou
XzaDaBoss
Danzaburou
3
5
10
1.6
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,996
Damage
30,524
36,324
Taken
37,527
12,749
Mitigated
24,495
8,099
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DexterOne87
Poseidon
9,193
2,250
63
1,760
12,451
3,884
0
3,831
8,620
26,164
0
W
10,290
466
0
844
8,254
3,268
1,188
4,308
3,946
0
29,191
L
Baron Samedi
SoulAntelope
Baron Samedi
10,669
1,667
1,627
2,362
12,010
5,313
0
4,950
7,060
35,688
0
W
12,934
624
344
3,260
17,796
16,868
444
9,613
8,183
36,849
0
W
Danzaburou
XzaDaBoss
Danzaburou
7,300
3,681
561
1,852
11,477
4,359
1,303
6,393
5,084
0
26,314
L
8,134
2,834
0
2,287
11,863
3,552
0
4,309
7,554
0
22,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,324
Gold Earned
32,598
116
Minions Killed
128
2
Camps Cleared
6
601,194
Distance Traveled
667,892
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,954
711
32
2
1
194,171
2
W
Da Ji
10,241
732
35
3
3
212,510
0
L
Baron Samedi
9,025
645
52
4
1
199,369
2
W
Ymir
12,251
875
50
4
2
233,671
2
W
Danzaburou
10,106
722
43
3
1
221,711
3
L
Neith
9,345
668
32
2
0
207,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role