Player Matchup

Artemis
Artemis
DarkÂngel
Artemis
Level 105
God Stats
1W - 2L
1,207 SR
Queue Stats
36W - 51L
1,475 Elo+
Party 2
Poseidon
Poseidon
SalqaQolla
Poseidon
Level 88
God Stats
24W - 33L
1,450 SR
Queue Stats
44W - 70L
1,450 Elo+
Solo
Zeus
Zeus
bekni
Zeus
Level 88
God Stats
22W - 12L
1,686 SR
Queue Stats
69W - 52L
1,526 Elo+
Party 3
Ganesha
Ganesha
poypoy45680
Ganesha
Level 103
God Stats
2W - 0L
1,674 SR
Queue Stats
96W - 81L
1,520 Elo+
Party 3
Hades
Hades
wyrax2310
Hades
Level 126
God Stats
2W - 1L
1,192 SR
Queue Stats
38W - 54L
1,438 Elo+
Party 2
Team Averages
Level 102
1,442 SR
1,482 Elo+

VS

Team Averages
Level 68
1,464 SR
1,553 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Poison9
Bacchus
Level 67
God Stats
0W - 1L
1,304 SR
Queue Stats
10W - 8L
1,618 Elo+
Party 1
Ravana
Ravana
SlimyTurtle
Ravana
Level 64
God Stats
2W - 5L
1,550 SR
Queue Stats
3W - 9L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
XDivine-GodZ
Baron Samedi
Level 62
God Stats
16W - 14L
1,465 SR
Queue Stats
86W - 82L
1,509 Elo+
Solo
Achilles
Achilles
darkvoid990470
Achilles
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarkÂngel
Artemis
20
6 / 6 / 8
12,902
806
20,963
15,546
6,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
SalqaQolla
Poseidon
19
1 / 4 / 9
11,905
744
7,142
14,490
5,594
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
bekni
Zeus
19
6 / 5 / 11
12,451
778
26,332
14,868
7,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
poypoy45680
Ganesha
18
0 / 2 / 21
12,233
765
6,445
18,883
21,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
wyrax2310
Hades
20
10 / 3 / 6
13,710
857
20,453
21,138
13,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
5 / 3 / 6
12,628
789
19,620
17,322
7,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
Poison9
Bacchus
18
3 / 4 / 9
11,912
745
13,057
19,728
24,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
19
6 / 2 / 9
11,819
739
13,359
18,273
14,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
XDivine-GodZ
Baron Samedi
17
4 / 7 / 5
10,572
661
13,316
17,383
9,239
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
17
2 / 7 / 8
10,573
661
11,910
26,814
40,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
57
23
Kills
20
20
Deaths
23
55
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
3
6
2.67
W
Artemis
DarkÂngel
Artemis
6
6
8
1.67
L
Bacchus
Poison9
Bacchus
3
4
9
1.88
W
Poseidon
SalqaQolla
Poseidon
1
4
9
1.38
L
Ravana
6
2
9
5.25
L
Baron Samedi
XDivine-GodZ
Baron Samedi
4
7
5
0.93
W
Zeus
bekni
Zeus
6
5
11
2.3
L
Achilles
2
7
8
0.86
W
Ganesha
poypoy45680
Ganesha
0
2
21
5.25
W
Hades
wyrax2310
Hades
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,335
Damage
71,262
84,925
Taken
99,520
53,930
Mitigated
95,681
27,511
Healing
26,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
19,620
7,354
0
8,495
17,322
7,541
0
10,529
6,630
0
73,636
W
Artemis
DarkÂngel
Artemis
20,963
13,695
0
4,035
15,546
6,548
3,162
5,078
10,038
0
50,398
L
Bacchus
Poison9
Bacchus
13,057
1,125
0
1,069
19,728
24,743
259
9,941
9,361
28,330
0
W
Poseidon
SalqaQolla
Poseidon
7,142
1,145
209
5,556
14,490
5,594
438
3,061
11,118
54,636
0
L
Ravana
13,359
2,491
0
4,517
18,273
14,071
0
12,296
5,695
0
39,227
L
Baron Samedi
XDivine-GodZ
Baron Samedi
13,316
689
2,395
5,206
17,383
9,239
0
9,689
7,634
28,159
0
W
Zeus
bekni
Zeus
26,332
3,565
0
3,821
14,868
7,116
1,740
5,478
9,107
53,483
0
L
Achilles
11,910
2,563
554
4,501
26,814
40,087
0
16,511
9,616
0
20,313
W
Ganesha
poypoy45680
Ganesha
6,445
1,049
0
3,587
18,883
21,054
0
5,541
12,916
17,882
0
W
Hades
wyrax2310
Hades
20,453
1,428
365
9,938
21,138
13,618
980
7,215
13,198
61,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,201
Gold Earned
57,504
315
Minions Killed
268
0
Camps Cleared
0
1,612,732
Distance Traveled
1,526,184
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,628
789
130
8
0
323,171
3
W
Artemis
12,902
806
66
4
0
330,222
3
L
Bacchus
11,912
745
27
2
0
331,712
2
W
Poseidon
11,905
744
91
6
0
329,734
2
L
Ravana
11,819
739
58
4
0
324,657
4
L
Baron Samedi
10,572
661
32
2
0
240,091
3
W
Zeus
12,451
778
72
5
0
297,538
4
L
Achilles
10,573
661
21
1
0
306,553
0
W
Ganesha
12,233
765
4
0
0
325,274
7
W
Hades
13,710
857
82
5
0
329,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role