Player Matchup

Fenrir
Fenrir
I AM ANDEW
Fenrir
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
174W - 158L
1,602 Elo+
Solo
Yemoja
Yemoja
LH_ToKeR
Yemoja
Level 142
God Stats
4W - 3L
1,500 SR
Queue Stats
301W - 308L
1,484 Elo+
Solo
He Bo
He Bo
MrEggWoll
He Bo
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 44L
1,733 Elo+
Solo
Ymir
Ymir
Polirise
Ymir
Level 104
God Stats
2W - 1L
1,492 SR
Queue Stats
49W - 60L
1,486 Elo+
Solo
Cernunnos
Cernunnos
mcmagicalone
Cernunnos
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 21L
1,421 Elo+
Solo
Team Averages
Level 129
1,498 SR
1,545 Elo+

VS

Team Averages
Level 145
1,513 SR
1,583 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Senor Beats
Thanatos
Level 138
God Stats
0W - 1L
1,321 SR
Queue Stats
3W - 3L
1,538 Elo+
Party 1
Yemoja
Yemoja
TactfulSkink7
Yemoja
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 214L
1,683 Elo+
Solo
Chronos
Chronos
VfynL
Chronos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,538 Elo+
Party 1
Athena
Athena
ulises9812
Athena
Level 159
God Stats
0W - 1L
1,742 SR
Queue Stats
25W - 19L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
I AM ANDEW
Fenrir
17
7 / 2 / 11
10,837
903
11,964
15,594
14,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
LH_ToKeR
Yemoja
16
0 / 1 / 18
9,144
762
4,258
10,217
10,028
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
MrEggWoll
He Bo
17
8 / 5 / 9
10,893
908
17,196
11,372
6,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
3 / 3 / 17
9,634
803
7,741
17,523
26,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
mcmagicalone
Cernunnos
17
4 / 2 / 14
10,403
867
13,654
11,031
5,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 4 / 6
9,621
802
14,157
10,929
4,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Senor Beats
Thanatos
15
5 / 6 / 3
8,883
740
6,055
10,778
4,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 2 / 11
8,343
695
5,447
10,216
13,217
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
VfynL
Chronos
14
1 / 6 / 8
8,650
721
9,230
13,146
5,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
ulises9812
Athena
16
2 / 4 / 9
9,583
799
10,506
14,941
17,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
50
22
Kills
13
13
Deaths
22
69
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
4
6
2
W
Fenrir
I AM ANDEW
Fenrir
7
2
11
6.25
W
Yemoja
LH_ToKeR
Yemoja
0
1
18
9
W
He Bo
MrEggWoll
He Bo
8
5
9
2.5
W
Ymir
3
3
17
3.83
L
Thanatos
Senor Beats
Thanatos
5
6
3
1.08
L
0
2
11
2.75
L
Chronos
VfynL
Chronos
1
6
8
0.83
W
Cernunnos
mcmagicalone
Cernunnos
4
2
14
5.5
L
Athena
ulises9812
Athena
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,813
Damage
45,395
65,737
Taken
60,010
62,632
Mitigated
45,233
33,597
Healing
22,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,157
4,047
105
3,400
10,929
4,507
675
4,579
6,350
26,201
0
W
Fenrir
I AM ANDEW
Fenrir
11,964
2,968
2,167
4,678
15,594
14,461
1,471
9,819
5,775
0
16,132
W
Yemoja
LH_ToKeR
Yemoja
4,258
1,513
13,729
3,910
10,217
10,028
720
5,191
5,026
11,548
0
W
He Bo
MrEggWoll
He Bo
17,196
1,061
77
2,251
11,372
6,052
963
6,506
4,866
30,020
0
W
Ymir
7,741
1,379
896
977
17,523
26,096
886
10,040
7,483
14,037
0
L
Thanatos
Senor Beats
Thanatos
6,055
213
604
5,033
10,778
4,345
357
5,193
5,585
0
10,288
L
5,447
1,046
4,310
2,147
10,216
13,217
192
4,380
5,836
10,523
0
L
Chronos
VfynL
Chronos
9,230
2,078
0
862
13,146
5,656
594
7,824
5,322
26,971
0
W
Cernunnos
mcmagicalone
Cernunnos
13,654
4,890
1,390
3,522
11,031
5,995
2,114
7,784
3,247
0
50,221
L
Athena
ulises9812
Athena
10,506
1,392
2,552
3,744
14,941
17,508
0
7,219
7,722
23,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,911
Gold Earned
45,080
124
Minions Killed
108
0
Camps Cleared
0
1,061,419
Distance Traveled
1,089,499
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,621
802
27
2
0
226,272
1
W
Fenrir
10,837
903
5
0
0
250,672
0
W
Yemoja
9,144
762
8
1
0
201,938
2
W
He Bo
10,893
908
30
3
0
203,098
1
W
Ymir
9,634
803
6
1
0
206,043
1
L
Thanatos
8,883
740
10
1
0
223,986
1
L
Yemoja
8,343
695
7
1
0
215,432
0
L
Chronos
8,650
721
31
3
0
204,853
0
W
Cernunnos
10,403
867
75
6
0
199,668
2
L
Athena
9,583
799
33
3
0
218,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role