Player Matchup

Scylla
Scylla
Coff3man1234
Scylla
Level 86
God Stats
5W - 3L
1,777 SR
Queue Stats
112W - 105L
1,576 Elo+
Solo
Hou Yi
Hou Yi
Daddy-Jay99
Hou Yi
Level 145
God Stats
6W - 10L
1,671 SR
Queue Stats
444W - 422L
1,576 Elo+
Party 4
Sylvanus
Sylvanus
RuleBreakerMedea
Sylvanus
Level 148
God Stats
7W - 6L
1,452 SR
Queue Stats
321W - 358L
1,433 Elo+
Party 4
Bastet
Bastet
UchiOkearyu
Bastet
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,567 Elo+
Party 1
Nemesis
Nemesis
ZanzenKazeloc
Nemesis
Level 109
God Stats
2W - 2L
1,493 SR
Queue Stats
31W - 30L
1,522 Elo+
Party 1
Team Averages
Level 121
1,579 SR
1,535 Elo+

VS

Team Averages
Level 76
1,508 SR
1,442 Elo+
Serqet
Serqet
 
Serqet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
BaseVegeta1
Cabrakan
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
212W - 198L
1,319 Elo+
Party 3
Pele
Pele
Fwom
Pele
Level 126
God Stats
7W - 9L
1,697 SR
Queue Stats
351W - 344L
1,526 Elo+
Party 3
Ah Puch
Ah Puch
Paratoid
Ah Puch
Level 17
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 2L
1,319 Elo+
Party 3
Olorun
Olorun
inyohead
Olorun
Level 55
God Stats
27W - 26L
1,587 SR
Queue Stats
72W - 94L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
6 / 2 / 6
7,903
565
9,392
6,279
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
16
10 / 0 / 4
9,541
682
10,370
8,393
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 2 / 5
8,557
611
6,648
8,890
8,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
13
2 / 0 / 15
7,759
554
6,896
6,986
4,682
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
13
7 / 3 / 9
8,187
585
10,096
10,149
3,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
1 / 8 / 0
5,812
415
2,864
13,976
3,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
BaseVegeta1
Cabrakan
12
3 / 4 / 0
7,483
535
6,365
11,798
5,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
Fwom
Pele
13
3 / 6 / 1
8,091
578
8,018
14,174
3,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
Paratoid
Ah Puch
9
0 / 3 / 0
5,728
409
3,084
7,244
1,663
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
inyohead
Olorun
11
0 / 8 / 2
6,609
472
6,495
12,829
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
29
Kills
7
7
Deaths
29
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
8
0
0.13
L
Cabrakan
BaseVegeta1
Cabrakan
3
4
0
0.75
W
Scylla
6
2
6
4.5
W
Hou Yi
10
0
4
12
L
Pele
Fwom
Pele
3
6
1
0.58
L
Ah Puch
Paratoid
Ah Puch
0
3
0
0
W
4
2
5
3.25
W
Bastet
2
0
15
9.5
W
Nemesis
7
3
9
3.83
L
Olorun
inyohead
Olorun
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,402
Damage
26,826
40,697
Taken
60,021
21,898
Mitigated
17,310
10,538
Healing
15,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,864
575
590
1,960
13,976
3,897
0
4,011
9,777
0
9,409
L
Cabrakan
BaseVegeta1
Cabrakan
6,365
868
0
3,929
11,798
5,528
0
3,763
7,909
38,630
5,390
W
Scylla
9,392
1,510
0
269
6,279
1,911
190
3,084
3,195
38,551
0
W
Hou Yi
10,370
3,622
0
4,057
8,393
3,020
12
2,763
5,528
0
74,877
L
Pele
Fwom
Pele
8,018
1,540
0
4,458
14,174
3,889
38
5,347
8,780
0
50,203
L
Ah Puch
Paratoid
Ah Puch
3,084
206
0
1,910
7,244
1,663
0
1,898
5,209
20,876
0
W
6,648
1,036
562
2,506
8,890
8,721
560
1,767
7,123
36,535
10,144
W
Bastet
6,896
1,852
303
1,438
6,986
4,682
0
3,021
3,743
0
21,018
W
Nemesis
10,096
4,139
0
1,403
10,149
3,564
0
4,815
5,249
0
43,192
L
Olorun
inyohead
Olorun
6,495
4,079
102
2,112
12,829
2,333
0
111
12,718
40,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,947
Gold Earned
33,723
391
Minions Killed
317
0
Camps Cleared
0
1,402,602
Distance Traveled
1,270,352
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,812
415
16
1
0
252,545
1
L
Cabrakan
7,483
535
81
6
0
263,010
1
W
Scylla
7,903
565
69
5
0
280,835
6
W
Hou Yi
9,541
682
130
9
0
261,038
2
L
Pele
8,091
578
102
7
0
247,506
4
L
Ah Puch
5,728
409
50
4
0
260,424
6
W
Sylvanus
8,557
611
101
7
0
244,708
3
W
Bastet
7,759
554
32
2
0
308,347
2
W
Nemesis
8,187
585
59
4
0
307,674
0
L
Olorun
6,609
472
68
5
0
246,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role