Player Matchup

Anubis
Anubis
AMERBI
Anubis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,284 Elo+
Solo
Arachne
Arachne
Rakall
Arachne
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,345 Elo+
Party 2
Chaac
Chaac
RazyzeRaz
Chaac
Level 149
God Stats
4W - 3L
1,649 SR
Queue Stats
214W - 232L
1,510 Elo+
Solo
Atlas
Atlas
Silverpala
Atlas
Level 104
God Stats
1W - 1L
1,827 SR
Queue Stats
1W - 6L
1,345 Elo+
Party 2
Xbalanque
Xbalanque
Svabalas
Xbalanque
Level 59
God Stats
0W - 2L
1,379 SR
Queue Stats
3W - 10L
1,158 Elo+
Solo
Team Averages
Level 91
1,571 SR
1,328 Elo+

VS

Team Averages
Level 73
1,527 SR
1,416 Elo+
Izanami
Izanami
Chewbag
Izanami
Level 40
God Stats
24W - 18L
1,711 SR
Queue Stats
64W - 65L
1,443 Elo+
Party 1
Bastet
Bastet
Cubaaaaaa
Bastet
Level 49
God Stats
36W - 31L
1,450 SR
Queue Stats
143W - 162L
1,468 Elo+
Solo
Bacchus
Bacchus
Sir Antelope848
Bacchus
Level 61
God Stats
4W - 1L
1,500 SR
Queue Stats
88W - 94L
1,417 Elo+
Party 1
Chronos
Chronos
badema72
Chronos
Level 125
God Stats
24W - 22L
1,373 SR
Queue Stats
301W - 358L
1,378 Elo+
Party 3
Cliodhna
Cliodhna
vikipiki
Cliodhna
Level 88
God Stats
25W - 15L
1,599 SR
Queue Stats
349W - 420L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AMERBI
Anubis
8
1 / 4 / 0
5,000
455
3,066
6,144
2,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Rakall
Arachne
9
0 / 3 / 2
5,119
465
2,178
7,602
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
RazyzeRaz
Chaac
10
1 / 2 / 0
5,912
537
5,277
12,451
7,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Atlas
8
1 / 4 / 1
5,321
484
4,160
10,091
5,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Svabalas
Xbalanque
8
0 / 2 / 2
4,618
420
5,632
5,957
1,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chewbag
Izanami
10
2 / 1 / 3
6,165
560
8,987
7,530
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Cubaaaaaa
Bastet
12
1 / 0 / 1
6,689
608
6,867
7,134
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 4
5,917
538
2,985
9,381
7,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
badema72
Chronos
11
3 / 0 / 4
6,525
593
5,970
5,108
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
vikipiki
Cliodhna
12
8 / 1 / 1
6,931
630
5,425
6,308
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
15
15
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
AMERBI
Anubis
1
4
0
0.25
W
Izanami
Chewbag
Izanami
2
1
3
3.5
W
Bastet
Cubaaaaaa
Bastet
1
0
1
1.5
L
Arachne
Rakall
Arachne
0
3
2
0.33
L
Chaac
RazyzeRaz
Chaac
1
2
0
0.5
L
Atlas
1
4
1
0.38
W
1
1
4
3
L
Xbalanque
Svabalas
Xbalanque
0
2
2
0.5
W
Chronos
badema72
Chronos
3
0
4
5
W
Cliodhna
vikipiki
Cliodhna
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,313
Damage
30,234
42,245
Taken
35,461
18,437
Mitigated
15,729
11,822
Healing
13,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AMERBI
Anubis
3,066
373
0
1,234
6,144
2,529
64
2,870
3,094
19,378
0
W
Izanami
Chewbag
Izanami
8,987
6,499
0
3,468
7,530
2,090
1,412
1,612
5,918
0
44,318
W
Bastet
Cubaaaaaa
Bastet
6,867
1,456
0
3,956
7,134
2,463
0
564
6,570
0
34,503
L
Arachne
Rakall
Arachne
2,178
1,271
0
2,817
7,602
2,029
72
1,496
6,032
0
21,980
L
Chaac
RazyzeRaz
Chaac
5,277
637
15
4,932
12,451
7,377
0
1,118
11,277
4,988
28,451
L
Atlas
4,160
1,559
0
1,536
10,091
5,277
0
2,421
7,614
14,573
0
W
2,985
353
437
2,830
9,381
7,719
0
3,043
6,338
8,615
0
L
Xbalanque
Svabalas
Xbalanque
5,632
2,846
0
1,288
5,957
1,225
0
684
5,273
0
24,644
W
Chronos
badema72
Chronos
5,970
1,614
0
1,609
5,108
1,552
1,210
2,609
2,499
33,134
0
W
Cliodhna
vikipiki
Cliodhna
5,425
628
0
1,375
6,308
1,905
309
212
6,096
0
35,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,970
Gold Earned
32,227
236
Minions Killed
302
0
Camps Cleared
0
957,352
Distance Traveled
1,111,636
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,000
455
37
3
0
182,207
0
W
Izanami
6,165
560
88
8
0
189,910
3
W
Bastet
6,689
608
66
6
0
236,671
3
L
Arachne
5,119
465
60
5
0
213,601
0
L
Chaac
5,912
537
77
7
0
183,156
5
L
Atlas
5,321
484
16
1
0
190,147
4
W
Bacchus
5,917
538
20
2
0
215,776
2
L
Xbalanque
4,618
420
46
4
0
188,241
0
W
Chronos
6,525
593
64
6
0
215,723
4
W
Cliodhna
6,931
630
64
6
0
253,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role