Player Matchup

Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
AnAwakeScarecrow
Amaterasu
Level 147
God Stats
1W - 3L
1,665 SR
Queue Stats
61W - 58L
1,545 Elo+
Party 1
Nox
Nox
Nevkin4D
Nox
Level 68
God Stats
0W - 4L
1,225 SR
Queue Stats
82W - 97L
1,451 Elo+
Party 3
Cliodhna
Cliodhna
YoukiiEclipse
Cliodhna
Level 26
God Stats
11W - 9L
1,420 SR
Queue Stats
228W - 260L
1,445 Elo+
Party 3
Team Averages
Level 87
1,462 SR
1,488 Elo+

VS

Team Averages
Level 36
1,519 SR
1,435 Elo+
Sylvanus
Sylvanus
An_na_1307
Sylvanus
Level 39
God Stats
5W - 9L
1,422 SR
Queue Stats
11W - 22L
1,369 Elo+
Solo
Cernunnos
Cernunnos
Byeogr
Cernunnos
Level 34
God Stats
1W - 1L
1,325 SR
Queue Stats
4W - 11L
1,231 Elo+
Solo
Sol
Sol
DrBliz
Sol
Level 29
God Stats
7W - 5L
1,649 SR
Queue Stats
23W - 32L
1,560 Elo+
Party 2
Amaterasu
Amaterasu
Haaknor99
Amaterasu
Level 47
God Stats
39W - 29L
1,576 SR
Queue Stats
87W - 96L
1,481 Elo+
Party 2
Kali
Kali
TeeKaaay_
Kali
Level 29
God Stats
14W - 14L
1,625 SR
Queue Stats
28W - 36L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
2 / 1 / 1
5,517
552
4,408
8,743
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
 
Neith
9
1 / 2 / 2
5,290
529
4,450
5,426
1,500
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Amaterasu
11
3 / 1 / 0
6,239
624
7,244
9,228
6,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 3 / 0
5,289
529
628
4,171
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
YoukiiEclipse
Cliodhna
8
1 / 3 / 0
4,981
498
2,628
5,607
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
An_na_1307
Sylvanus
9
1 / 2 / 2
5,466
547
2,229
6,952
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Byeogr
Cernunnos
9
1 / 2 / 0
5,253
525
4,604
5,039
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
DrBliz
Sol
12
5 / 1 / 3
7,162
716
5,489
5,074
1,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Haaknor99
Amaterasu
10
0 / 3 / 1
5,682
568
5,866
10,637
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kali
10
3 / 0 / 5
6,381
638
4,500
6,736
2,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
8
Kills
10
10
Deaths
8
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
1
1
2.5
L
Neith
 
Neith
1
2
2
1
L
Amaterasu
3
1
0
3
W
Sylvanus
An_na_1307
Sylvanus
1
2
2
1
W
Cernunnos
Byeogr
Cernunnos
1
2
0
0.5
W
Sol
DrBliz
Sol
5
1
3
6.5
W
Amaterasu
Haaknor99
Amaterasu
0
3
1
0.17
L
1
3
0
0.33
W
Kali
3
0
5
5.5
L
Cliodhna
YoukiiEclipse
Cliodhna
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,358
Damage
22,688
33,175
Taken
34,438
14,666
Mitigated
14,345
11,422
Healing
12,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,408
1,071
130
3,038
8,743
4,143
0
2,654
6,089
18,769
0
L
Neith
 
Neith
4,450
2,355
0
1,904
5,426
1,500
0
1,111
4,315
0
27,141
L
Amaterasu
7,244
3,939
0
4,231
9,228
6,094
175
870
8,358
0
31,340
W
Sylvanus
An_na_1307
Sylvanus
2,229
1,065
792
2,232
6,952
3,285
41
1,638
5,314
15,176
5,744
W
Cernunnos
Byeogr
Cernunnos
4,604
2,004
0
938
5,039
1,446
311
1,416
3,623
0
24,524
W
Sol
DrBliz
Sol
5,489
1,574
0
2,144
5,074
1,878
1,432
1,151
3,881
38,671
3,517
W
Amaterasu
Haaknor99
Amaterasu
5,866
3,968
10
5,002
10,637
5,699
0
0
10,637
0
28,649
L
628
0
0
420
4,171
1,328
787
1,406
2,765
17,962
0
W
Kali
4,500
2,520
0
1,137
6,736
2,037
0
729
5,947
0
24,816
L
Cliodhna
YoukiiEclipse
Cliodhna
2,628
380
0
1,699
5,607
1,601
0
936
4,671
0
21,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,316
Gold Earned
29,944
232
Minions Killed
289
0
Camps Cleared
0
968,008
Distance Traveled
1,037,156
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,517
552
31
3
0
194,564
3
L
Neith
5,290
529
54
5
0
180,215
1
L
Amaterasu
6,239
624
58
6
0
213,353
0
W
Sylvanus
5,466
547
47
5
0
176,936
4
W
Cernunnos
5,253
525
40
4
0
189,024
1
W
Sol
7,162
716
93
9
0
224,271
4
W
Amaterasu
5,682
568
65
7
0
194,868
3
L
Nox
5,289
529
43
4
0
174,419
1
W
Kali
6,381
638
44
4
0
252,057
1
L
Cliodhna
4,981
498
46
5
0
205,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role