Player Matchup

Anubis
Anubis
Juanbianco27
Anubis
Level 26
God Stats
2W - 1L
1,689 SR
Queue Stats
2W - 5L
1,410 Elo+
Party 1
Neith
Neith
Pachoncito18
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 1
Chaac
Chaac
TinchoRicardes
Chaac
Level 47
God Stats
1W - 3L
1,318 SR
Queue Stats
3W - 8L
1,472 Elo+
Party 1
Team Averages
Level 28
1,502 SR
1,358 Elo+

VS

Team Averages
Level 145
1,509 SR
1,450 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MiniKillerSmite
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 136L
1,462 Elo+
Party 2
Amaterasu
Amaterasu
Mollseby
Amaterasu
Level 149
God Stats
5W - 1L
1,527 SR
Queue Stats
246W - 269L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 7 / 3
7,734
703
3,814
9,311
3,661
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 5 / 2
8,838
803
8,928
9,465
3,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 9 / 3
7,734
703
6,513
15,769
11,067
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
6 / 3 / 9
9,633
876
10,869
8,132
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
10 / 1 / 10
10,454
950
11,848
12,099
9,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Mollseby
Amaterasu
14
5 / 2 / 12
9,364
851
7,202
11,675
11,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
6
Kills
21
21
Deaths
6
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
3
9
3.5
L
Anubis
1
7
3
0.36
W
10
1
10
15
W
Amaterasu
Mollseby
Amaterasu
5
2
12
5.5
L
4
5
2
1
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,255
Damage
29,919
34,545
Taken
31,906
18,165
Mitigated
22,930
5,703
Healing
9,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,869
4,447
0
3,109
8,132
2,400
2,068
1,876
6,256
51,978
5,310
L
Anubis
3,814
161
0
1,284
9,311
3,661
0
3,017
6,294
21,866
0
W
11,848
4,004
0
2,842
12,099
9,154
341
1,247
10,852
4,336
19,778
W
Amaterasu
Mollseby
Amaterasu
7,202
2,254
0
3,843
11,675
11,376
506
1,210
10,465
0
25,417
L
8,928
3,233
0
702
9,465
3,437
0
2,312
7,153
0
19,237
L
6,513
1,268
0
3,717
15,769
11,067
0
6,628
9,141
0
21,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,306
Gold Earned
29,451
111
Minions Killed
144
2
Camps Cleared
7
522,732
Distance Traveled
623,370
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,633
876
84
8
5
180,490
3
L
Anubis
7,734
703
37
3
0
166,525
1
W
Fenrir
10,454
950
29
3
1
225,917
3
W
Amaterasu
9,364
851
31
3
1
216,963
2
L
Neith
8,838
803
49
4
0
177,322
1
L
Chaac
7,734
703
25
2
2
178,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role