Player Matchup

Ymir
Ymir
CyberBeast1
Ymir
Level 84
God Stats
20W - 13L
1,500 SR
Queue Stats
318W - 318L
1,125 Elo+
Party 3
Camazotz
Camazotz
Francotoro18
Camazotz
Level 58
God Stats
8W - 4L
1,500 SR
Queue Stats
642W - 679L
1,474 Elo+
Solo
Danzaburou
Danzaburou
Friggai
Danzaburou
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
163W - 163L
1,468 Elo+
Solo
Khepri
Khepri
Th3L0co_Lui-_-
Khepri
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 22L
1,125 Elo+
Party 3
Hera
Hera
v Unexposed
Hera
Level 64
God Stats
12W - 8L
1,273 SR
Queue Stats
620W - 616L
1,436 Elo+
Solo
Team Averages
Level 67
1,455 SR
1,326 Elo+

VS

Team Averages
Level 34
1,418 SR
1,370 Elo+
Nu Wa
Nu Wa
BadMetalBarbie
Nu Wa
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,253 Elo+
Party 1
Nemesis
Nemesis
SkrunchFace
Nemesis
Level 40
God Stats
2W - 3L
1,604 SR
Queue Stats
8W - 14L
1,545 Elo+
Solo
Artemis
Artemis
Urfavoritepanda-
Artemis
Level 52
God Stats
1W - 7L
1,270 SR
Queue Stats
25W - 47L
1,105 Elo+
Party 1
Sobek
Sobek
dingus_mcbringus
Sobek
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,472 Elo+
Party 2
Chang'e
Chang'e
mrs_mcbringus
Chang'e
Level 16
God Stats
0W - 3L
1,216 SR
Queue Stats
21W - 20L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
8,381
524
5,515
6,944
4,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Francotoro18
Camazotz
14
5 / 2 / 5
8,680
543
9,961
14,027
4,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Friggai
Danzaburou
14
7 / 0 / 3
9,532
596
11,320
9,282
3,769
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 10
8,317
520
3,438
11,406
9,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 0 / 1
9,504
594
7,184
4,597
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,604
475
5,515
7,870
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
SkrunchFace
Nemesis
10
1 / 4 / 3
6,660
416
5,413
11,951
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 6 / 0
6,802
425
8,302
8,203
1,453
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 5 / 2
6,108
382
2,405
12,912
6,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
12
3 / 5 / 0
7,228
452
7,118
9,955
3,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
23
Kills
6
7
Deaths
23
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
4
3
2
1.67
W
Camazotz
Francotoro18
Camazotz
5
2
5
3.75
W
Danzaburou
Friggai
Danzaburou
7
0
3
8.5
L
Nemesis
SkrunchFace
Nemesis
1
4
3
0.63
W
1
2
10
3
L
2
6
0
0.33
L
0
5
2
0.2
L
Chang'e
3
5
0
0.6
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,418
Damage
28,753
46,256
Taken
50,891
24,176
Mitigated
16,042
13,024
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,515
1,018
0
507
7,870
1,905
464
4,183
3,351
44,868
0
W
5,515
572
16
195
6,944
4,358
45
4,132
2,750
32,673
0
W
Camazotz
Francotoro18
Camazotz
9,961
4,556
163
5,241
14,027
4,829
0
5,119
8,854
0
49,761
W
Danzaburou
Friggai
Danzaburou
11,320
5,523
0
5,827
9,282
3,769
781
1,929
7,305
0
70,141
L
Nemesis
SkrunchFace
Nemesis
5,413
2,714
0
1,291
11,951
3,078
0
2,901
9,050
0
30,665
W
3,438
822
0
621
11,406
9,872
147
1,351
10,017
19,479
0
L
8,302
5,205
177
898
8,203
1,453
42
1,868
6,335
0
35,759
L
2,405
279
335
4,053
12,912
6,128
0
2,219
10,693
9,555
0
L
Chang'e
7,118
1,438
166
2,042
9,955
3,478
0
4,630
5,325
27,185
0
W
7,184
1,546
0
961
4,597
1,348
0
2,165
2,292
57,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,414
Gold Earned
34,402
399
Minions Killed
261
0
Camps Cleared
0
1,531,610
Distance Traveled
1,360,791
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,604
475
95
6
0
287,632
0
W
Ymir
8,381
524
73
5
0
259,771
3
W
Camazotz
8,680
543
78
5
0
359,015
0
W
Danzaburou
9,532
596
105
7
0
286,382
3
L
Nemesis
6,660
416
52
3
0
333,869
1
W
Khepri
8,317
520
31
2
0
307,468
0
L
Artemis
6,802
425
59
4
0
270,892
0
L
Sobek
6,108
382
15
1
0
200,819
1
L
Chang'e
7,228
452
40
3
0
267,579
3
W
Hera
9,504
594
112
7
0
318,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role