Player Matchup

Osiris
Osiris
 
Osiris
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
FulionGonir
Bakasura
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,599 Elo+
Solo
Neith
Neith
rafael4ever
Neith
Level 45
God Stats
1W - 1L
1,717 SR
Queue Stats
19W - 29L
1,440 Elo+
Solo
Team Averages
Level 60
1,543 SR
1,508 Elo+

VS

Team Averages
Level 94
1,524 SR
1,398 Elo+
Mulan
Mulan
DasHolocost
Mulan
Level 110
God Stats
13W - 4L
1,500 SR
Queue Stats
158W - 166L
1,418 Elo+
Solo
Atlas
Atlas
Dop33
Atlas
Level 109
God Stats
6W - 4L
1,730 SR
Queue Stats
430W - 449L
1,484 Elo+
Solo
Hera
Hera
Szatanuu
Hera
Level 79
God Stats
3W - 2L
1,534 SR
Queue Stats
156W - 175L
1,423 Elo+
Solo
Vulcan
Vulcan
TheDivineZero
Vulcan
Level 61
God Stats
1W - 0L
1,723 SR
Queue Stats
3W - 6L
1,239 Elo+
Solo
Hou Yi
Hou Yi
xTheNotoriouZ
Hou Yi
Level 109
God Stats
20W - 17L
1,134 SR
Queue Stats
192W - 224L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
5 / 6 / 1
7,962
569
8,909
14,241
11,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
 
Anubis
12
2 / 6 / 2
7,817
558
6,346
13,711
6,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
 
Aphrodite
11
0 / 9 / 0
6,807
486
2,449
11,684
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
FulionGonir
Bakasura
10
0 / 7 / 2
6,420
459
4,977
10,652
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 7 / 3
8,053
575
5,613
8,904
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 5
9,460
676
10,753
12,340
5,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
Dop33
Atlas
13
4 / 1 / 9
8,841
632
5,105
11,152
8,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
14
7 / 1 / 8
9,067
648
11,735
6,314
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 1 / 1
9,989
714
8,235
6,286
2,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
10 / 3 / 4
9,340
667
8,658
9,507
3,203
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
8
Kills
35
35
Deaths
8
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
5
6
1
0.92
L
Anubis
 
Anubis
2
6
2
0.5
L
Aphrodite
 
Aphrodite
0
9
0
0
W
8
2
5
5.25
W
Atlas
Dop33
Atlas
4
1
9
8.5
L
Bakasura
FulionGonir
Bakasura
0
7
2
0.14
W
Hera
7
1
8
11
W
6
1
1
6.5
L
1
7
3
0.36
W
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,294
Damage
44,486
59,192
Taken
45,599
29,035
Mitigated
21,443
13,085
Healing
14,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,909
3,883
0
190
14,241
11,723
0
5,365
8,597
0
29,962
L
Anubis
 
Anubis
6,346
752
0
5,664
13,711
6,248
0
6,549
7,090
40,966
0
L
Aphrodite
 
Aphrodite
2,449
583
481
3,316
11,684
4,058
998
5,948
5,375
35,777
0
W
10,753
2,041
0
5,839
12,340
5,502
1,824
2,552
9,647
0
61,896
W
Atlas
Dop33
Atlas
5,105
2,032
288
1,872
11,152
8,817
0
1,392
9,708
21,390
0
L
Bakasura
FulionGonir
Bakasura
4,977
3,426
0
1,878
10,652
3,844
0
4,463
6,091
0
20,492
W
Hera
11,735
3,119
26
2,105
6,314
1,856
1,603
2,384
3,930
40,947
0
W
8,235
2,424
0
2,248
6,286
2,065
1,998
2,084
4,134
66,839
0
L
5,613
2,491
0
1,556
8,904
3,162
3,040
1,940
6,964
0
39,613
W
8,658
4,554
0
2,128
9,507
3,203
144
383
9,083
0
53,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,059
Gold Earned
46,697
307
Minions Killed
441
0
Camps Cleared
0
1,249,661
Distance Traveled
1,408,956
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,962
569
53
4
0
240,340
0
L
Anubis
7,817
558
69
5
0
254,230
2
L
Aphrodite
6,807
486
64
5
0
222,715
1
W
Mulan
9,460
676
109
8
0
306,887
0
W
Atlas
8,841
632
35
3
0
286,907
1
L
Bakasura
6,420
459
45
3
0
293,508
0
W
Hera
9,067
648
88
6
0
275,632
1
W
Vulcan
9,989
714
121
9
0
278,842
4
L
Neith
8,053
575
76
5
0
238,868
4
W
Hou Yi
9,340
667
88
6
0
260,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role