Player Matchup

Pele
Pele
 
Pele
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
VLD33228
Ra
Level 27
God Stats
166W - 189L
1,455 SR
Queue Stats
215W - 257L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
rocu666
Gilgamesh
Level 29
God Stats
9W - 10L
1,584 SR
Queue Stats
124W - 142L
1,391 Elo+
Solo
Team Averages
Level 71
1,508 SR
1,455 Elo+

VS

Team Averages
Level 30
1,394 SR
1,378 Elo+
Thoth
Thoth
Ammonare
Thoth
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Medusa
Medusa
Dark Bloken
Medusa
Level 65
God Stats
13W - 17L
1,108 SR
Queue Stats
41W - 75L
1,154 Elo+
Solo
Kali
Kali
SociologistRat
Kali
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 18L
1,476 Elo+
Solo
Danzaburou
Danzaburou
Wardshy
Danzaburou
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
xXKillerN0obXx
Neith
Level 20
God Stats
8W - 25L
1,363 SR
Queue Stats
15W - 39L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
23 / 1 / 8
12,294
1,025
23,269
11,741
5,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
 
Ymir
17
5 / 0 / 27
10,521
877
12,883
12,991
18,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
 
Danzaburou
16
2 / 0 / 10
9,744
812
3,016
5,077
2,073
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 1 / 17
10,254
855
5,556
4,602
1,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
rocu666
Gilgamesh
17
11 / 3 / 7
11,202
934
10,500
14,946
13,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ammonare
Thoth
13
0 / 10 / 0
7,246
604
4,419
10,811
2,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
15
1 / 6 / 0
8,111
676
4,588
11,492
4,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 12 / 2
9,983
832
10,000
21,443
7,714
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Wardshy
Danzaburou
14
1 / 10 / 1
8,065
672
5,863
13,247
4,419
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 6 / 0
7,064
589
2,111
8,012
2,360
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
8
44
Kills
5
5
Deaths
44
69
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
23
1
8
27
W
Ymir
 
Ymir
5
0
27
18.5
W
Danzaburou
 
Danzaburou
2
0
10
7
L
Thoth
Ammonare
Thoth
0
10
0
0
L
Medusa
1
6
0
0.17
L
3
12
2
0.33
W
3
1
17
11.5
L
Danzaburou
Wardshy
Danzaburou
1
10
1
0.15
W
Gilgamesh
rocu666
Gilgamesh
11
3
7
4.83
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,224
Damage
26,981
49,357
Taken
65,005
42,381
Mitigated
20,973
13,267
Healing
6,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
23,269
5,076
0
2,120
11,741
5,966
1,586
1,541
10,200
0
49,600
W
Ymir
 
Ymir
12,883
1,435
238
1,474
12,991
18,849
442
1,368
11,623
31,918
0
W
Danzaburou
 
Danzaburou
3,016
706
0
1,189
5,077
2,073
5,489
57
5,020
0
34,063
L
Thoth
Ammonare
Thoth
4,419
1,092
0
254
10,811
2,455
0
1,948
8,689
17,612
0
L
Medusa
4,588
2,090
0
1,309
11,492
4,025
760
3,487
7,877
0
26,088
L
10,000
4,681
0
3,632
21,443
7,714
0
5,725
15,284
0
22,515
W
5,556
734
3,258
1,181
4,602
1,972
1,012
567
4,035
35,304
0
L
Danzaburou
Wardshy
Danzaburou
5,863
1,689
85
698
13,247
4,419
0
4,262
8,731
0
20,582
W
Gilgamesh
rocu666
Gilgamesh
10,500
4,381
1,436
2,371
14,946
13,521
1,909
886
14,060
0
22,181
L
2,111
471
0
376
8,012
2,360
0
1,951
5,985
0
7,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,015
Gold Earned
40,469
246
Minions Killed
134
0
Camps Cleared
0
1,299,034
Distance Traveled
868,408
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,294
1,025
62
5
0
280,722
3
W
Ymir
10,521
877
36
3
0
255,600
0
W
Danzaburou
9,744
812
61
5
0
275,639
2
L
Thoth
7,246
604
25
2
0
147,576
0
L
Medusa
8,111
676
47
4
0
207,567
1
L
Kali
9,983
832
17
1
0
190,627
0
W
Ra
10,254
855
64
5
0
238,610
1
L
Danzaburou
8,065
672
33
3
0
170,587
2
W
Gilgamesh
11,202
934
23
2
0
248,463
0
L
Neith
7,064
589
12
1
0
152,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role