Player Matchup

Merlin
Merlin
Hades250303
Merlin
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 101L
1,513 Elo+
Party 2
Nemesis
Nemesis
Robertox2002400
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Steven222001
Loki
Level 17
God Stats
6W - 13L
1,486 SR
Queue Stats
40W - 78L
1,415 Elo+
Party 2
Aphrodite
Aphrodite
TreeFolk4115
Aphrodite
Level 25
God Stats
60W - 64L
1,362 SR
Queue Stats
158W - 190L
1,336 Elo+
Solo
Hachiman
Hachiman
ali_12e46_
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,470 SR
1,453 Elo+

VS

Team Averages
Level 30
1,406 SR
1,317 Elo+
Nemesis
Nemesis
 
Nemesis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ExemptPrawn1603
Neith
Level 24
God Stats
9W - 12L
1,465 SR
Queue Stats
39W - 65L
1,296 Elo+
Party 1
Nu Wa
Nu Wa
Saymonelse
Nu Wa
Level 39
God Stats
17W - 9L
1,451 SR
Queue Stats
42W - 41L
1,387 Elo+
Solo
Thor
Thor
borzaya118
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
1,080 Elo+
Solo
Thanatos
Thanatos
pekkapurjo
Thanatos
Level 65
God Stats
1W - 6L
1,116 SR
Queue Stats
44W - 73L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 7 / 1
9,412
672
13,394
12,679
4,218
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 8 / 0
8,428
602
5,183
13,973
3,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 5 / 1
9,683
692
3,066
11,355
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
TreeFolk4115
Aphrodite
15
0 / 5 / 1
8,738
624
3,967
12,257
8,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
ali_12e46_
Hachiman
14
1 / 5 / 1
8,495
607
3,075
13,001
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
19 / 1 / 7
13,481
963
26,828
16,342
8,570
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 1 / 7
10,512
751
5,960
6,630
2,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
18
4 / 1 / 5
10,695
764
9,536
7,149
2,851
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
1 / 1 / 11
10,041
717
4,795
10,193
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
pekkapurjo
Thanatos
17
3 / 1 / 13
10,811
772
8,561
9,176
4,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
73
4
Kills
30
30
Deaths
5
4
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
19
1
7
22.5
W
3
1
7
6.5
L
Merlin
2
7
1
0.36
L
0
8
0
0
W
Nu Wa
4
1
5
6.5
L
1
5
1
0.3
L
Aphrodite
TreeFolk4115
Aphrodite
0
5
1
0.1
L
Hachiman
ali_12e46_
Hachiman
1
5
1
0.3
W
1
1
11
6.5
W
Thanatos
pekkapurjo
Thanatos
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,685
Damage
55,680
63,265
Taken
49,490
23,495
Mitigated
22,738
13,040
Healing
15,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
26,828
18,228
0
5,687
16,342
8,570
4,112
3,831
12,511
0
64,316
W
5,960
2,513
440
1,454
6,630
2,317
1,178
3,212
3,418
0
40,641
L
Merlin
13,394
315
0
0
12,679
4,218
0
2,671
9,975
38,430
0
L
5,183
985
282
2,439
13,973
3,640
0
1,418
12,485
0
20,556
W
Nu Wa
9,536
1,756
0
366
7,149
2,851
3,410
2,635
4,514
40,103
0
L
3,066
520
0
0
11,355
4,172
0
958
10,272
0
19,843
L
Aphrodite
TreeFolk4115
Aphrodite
3,967
122
3,777
4,454
12,257
8,447
120
2,014
10,065
27,572
0
L
Hachiman
ali_12e46_
Hachiman
3,075
1,722
718
1,370
13,001
3,018
416
2,475
10,384
0
6,743
W
4,795
210
135
207
10,193
4,250
1,700
5,221
4,972
0
15,267
W
Thanatos
pekkapurjo
Thanatos
8,561
389
0
7,395
9,176
4,750
1,493
2,462
6,714
0
28,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,756
Gold Earned
55,540
188
Minions Killed
258
0
Camps Cleared
0
1,203,405
Distance Traveled
1,462,508
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,481
963
78
6
0
337,136
0
W
Neith
10,512
751
74
5
0
282,245
0
L
Merlin
9,412
672
69
5
0
247,561
0
L
Nemesis
8,428
602
29
2
0
257,966
2
W
Nu Wa
10,695
764
54
4
0
227,345
0
L
Loki
9,683
692
22
2
0
239,913
0
L
Aphrodite
8,738
624
55
4
0
252,153
5
L
Hachiman
8,495
607
13
1
0
205,812
1
W
Thor
10,041
717
13
1
0
294,214
0
W
Thanatos
10,811
772
39
3
0
321,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role