Player Matchup

Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CKthunder69
Amaterasu
Level 60
God Stats
3W - 2L
1,715 SR
Queue Stats
9W - 10L
1,499 Elo+
Solo
Scylla
Scylla
CoolProfileName
Scylla
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 57L
1,365 Elo+
Solo
Bacchus
Bacchus
LilHec
Bacchus
Level 76
God Stats
5W - 5L
1,618 SR
Queue Stats
294W - 288L
1,590 Elo+
Solo
Ravana
Ravana
StarGazer0122
Ravana
Level 149
God Stats
0W - 3L
1,328 SR
Queue Stats
1,014W - 1,021L
1,511 Elo+
Solo
Team Averages
Level 111
1,532 SR
1,493 Elo+

VS

Team Averages
Level 113
1,649 SR
1,508 Elo+
Gilgamesh
Gilgamesh
DrizzyBowlin
Gilgamesh
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 42L
1,505 Elo+
Solo
Bastet
Bastet
LigitTORQUER
Bastet
Level 126
God Stats
7W - 6L
1,711 SR
Queue Stats
492W - 494L
1,529 Elo+
Solo
Bacchus
Bacchus
RichTickler15
Bacchus
Level 129
God Stats
60W - 48L
1,644 SR
Queue Stats
583W - 574L
1,534 Elo+
Solo
Neith
Neith
WhiteTurd JBS
Neith
Level 80
God Stats
5W - 4L
1,717 SR
Queue Stats
77W - 69L
1,477 Elo+
Solo
Ra
Ra
quitupao01
Ra
Level 126
God Stats
130W - 105L
1,671 SR
Queue Stats
396W - 418L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
5 / 1 / 1
6,587
599
7,486
9,455
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
CKthunder69
Amaterasu
7
1 / 3 / 0
4,988
453
2,212
5,685
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 4 / 3
6,462
587
6,095
6,547
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
LilHec
Bacchus
9
2 / 2 / 6
6,017
547
3,995
9,097
7,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 3 / 2
6,074
552
5,158
6,478
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrizzyBowlin
Gilgamesh
12
3 / 0 / 1
7,153
650
6,905
8,144
4,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
11
4 / 3 / 5
7,164
651
5,776
8,027
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bacchus
8
1 / 3 / 2
5,469
497
4,577
6,822
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 5 / 3
6,188
563
4,076
8,007
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 3 / 0
7,157
651
3,396
5,959
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
14
Kills
13
13
Deaths
14
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
1
1
5.5
L
Amaterasu
CKthunder69
Amaterasu
1
3
0
0.33
L
4
4
3
1.38
W
Gilgamesh
DrizzyBowlin
Gilgamesh
3
0
1
3.5
W
Bastet
4
3
5
2.17
L
Bacchus
LilHec
Bacchus
2
2
6
2.5
W
Bacchus
1
3
2
0.67
L
2
3
2
1
W
2
5
3
0.7
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,946
Damage
24,730
37,262
Taken
36,959
17,218
Mitigated
15,120
12,599
Healing
13,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,486
5,173
0
4,600
9,455
2,918
676
1,880
7,575
0
45,258
L
Amaterasu
CKthunder69
Amaterasu
2,212
1,681
17
2,443
5,685
2,465
0
0
5,685
0
15,371
L
6,095
426
0
750
6,547
1,812
0
3,041
3,506
34,876
0
W
Gilgamesh
DrizzyBowlin
Gilgamesh
6,905
3,513
0
4,349
8,144
4,654
0
600
7,544
0
46,292
W
Bastet
5,776
2,166
0
2,703
8,027
2,130
0
2,615
5,412
0
29,280
L
Bacchus
LilHec
Bacchus
3,995
1,039
224
2,667
9,097
7,662
0
1,954
7,143
14,565
0
W
Bacchus
4,577
748
25
1,975
6,822
4,575
0
2,455
4,367
13,229
2,883
L
5,158
2,677
0
1,898
6,478
2,361
0
187
6,291
0
32,672
W
4,076
2,697
0
2,431
8,007
1,704
0
1,428
6,579
0
27,522
W
3,396
0
179
2,185
5,959
2,057
404
2,992
2,967
47,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,128
Gold Earned
33,131
273
Minions Killed
325
0
Camps Cleared
0
981,919
Distance Traveled
1,096,714
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,587
599
76
7
0
212,724
5
L
Amaterasu
4,988
453
39
4
0
136,991
1
L
Scylla
6,462
587
61
6
0
194,740
4
W
Gilgamesh
7,153
650
95
9
0
228,445
2
W
Bastet
7,164
651
61
6
0
243,863
2
L
Bacchus
6,017
547
30
3
0
219,032
4
W
Bacchus
5,469
497
33
3
0
219,830
3
L
Ravana
6,074
552
67
6
0
218,432
2
W
Neith
6,188
563
42
4
0
192,053
4
W
Ra
7,157
651
94
9
0
212,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role