Player Matchup

Atlas
Atlas
BeGonw
Atlas
Level 120
God Stats
6W - 5L
1,202 SR
Queue Stats
152W - 158L
1,560 Elo+
Solo
Ravana
Ravana
DANEATS
Ravana
Level 160
God Stats
1W - 3L
1,091 SR
Queue Stats
127W - 131L
1,486 Elo+
Solo
Bellona
Bellona
Dysfunktionel
Bellona
Level 120
God Stats
41W - 47L
1,473 SR
Queue Stats
76W - 95L
1,456 Elo+
Solo
Ra
Ra
loldone
Ra
Level 105
God Stats
14W - 7L
1,609 SR
Queue Stats
107W - 107L
1,627 Elo+
Solo
Rama
Rama
wiismax
Rama
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,591 Elo+
Solo
Team Averages
Level 124
1,375 SR
1,544 Elo+

VS

Team Averages
Level 124
1,575 SR
1,569 Elo+
Poseidon
Poseidon
CaseyCalvert
Poseidon
Level 66
God Stats
4W - 5L
1,509 SR
Queue Stats
148W - 136L
1,665 Elo+
Solo
Bastet
Bastet
TAIIPO
Bastet
Level 160
God Stats
17W - 10L
1,747 SR
Queue Stats
786W - 686L
1,623 Elo+
Solo
Mulan
Mulan
Twix7100
Mulan
Level 88
God Stats
24W - 16L
1,500 SR
Queue Stats
208W - 223L
1,440 Elo+
Solo
He Bo
He Bo
kartynezusz
He Bo
Level 158
God Stats
4W - 9L
1,223 SR
Queue Stats
356W - 366L
1,515 Elo+
Solo
Neith
Neith
liydah
Neith
Level 147
God Stats
21W - 18L
1,897 SR
Queue Stats
200W - 213L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BeGonw
Atlas
15
0 / 5 / 14
11,096
482
6,354
23,976
17,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
DANEATS
Ravana
20
8 / 1 / 3
14,696
639
8,054
9,242
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
20
5 / 3 / 7
14,201
617
12,076
21,041
22,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
9 / 5 / 5
13,699
596
15,019
11,786
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
wiismax
Rama
20
5 / 5 / 5
14,094
613
14,123
16,768
6,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CaseyCalvert
Poseidon
7
2 / 3 / 2
7,229
314
1,335
5,355
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
TAIIPO
Bastet
11
0 / 2 / 3
7,607
331
3,297
9,264
2,869
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
Twix7100
Mulan
18
2 / 7 / 10
11,175
486
14,110
29,252
35,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

3
0 / 6 / 1
6,031
262
294
4,303
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Neith
liydah
Neith
20
13 / 9 / 3
13,183
573
20,062
20,438
8,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
27
Kills
17
19
Deaths
27
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Atlas
BeGonw
Atlas
0
5
14
1.4
L
Poseidon
CaseyCalvert
Poseidon
2
3
2
1
W
Ravana
DANEATS
Ravana
8
1
3
9.5
W
Bellona
5
3
7
2.83
L
Bastet
TAIIPO
Bastet
0
2
3
0.75
L
Mulan
Twix7100
Mulan
2
7
10
1
L
0
6
1
0.08
L
Neith
liydah
Neith
13
9
3
1.61
W
9
5
5
2.3
W
Rama
wiismax
Rama
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,626
Damage
39,098
82,813
Taken
68,612
57,695
Mitigated
49,097
28,024
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
BeGonw
Atlas
6,354
1,412
643
2,908
23,976
17,281
0
787
21,813
28,862
4,117
L
Poseidon
CaseyCalvert
Poseidon
1,335
579
0
522
5,355
1,529
0
2,885
2,470
15,194
0
W
Ravana
DANEATS
Ravana
8,054
1,351
0
4,370
9,242
5,513
3,573
578
8,664
0
108,594
W
Bellona
12,076
3,871
0
8,918
21,041
22,722
3,310
0
21,041
0
114,608
L
Bastet
TAIIPO
Bastet
3,297
497
0
1,879
9,264
2,869
0
2,587
6,677
0
15,134
L
Mulan
Twix7100
Mulan
14,110
1,858
481
4,862
29,252
35,674
131
8,060
21,192
0
51,975
L
294
0
0
0
4,303
866
0
2,336
1,967
1,658
0
L
Neith
liydah
Neith
20,062
7,901
0
3,308
20,438
8,159
1,078
5,390
15,048
0
94,458
W
15,019
2,246
2,459
2,829
11,786
5,231
849
264
11,522
109,997
0
W
Rama
wiismax
Rama
14,123
11,743
0
5,897
16,768
6,948
4,372
0
16,768
0
107,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,786
Gold Earned
45,225
767
Minions Killed
310
0
Camps Cleared
0
2,178,790
Distance Traveled
1,305,432
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,096
482
48
2
0
449,541
2
L
Poseidon
7,229
314
42
2
0
117,558
0
W
Ravana
14,696
639
192
8
0
483,325
3
W
Bellona
14,201
617
204
9
0
437,224
4
L
Bastet
7,607
331
21
1
0
374,880
2
L
Mulan
11,175
486
76
3
0
429,657
6
L
He Bo
6,031
262
1
0
0
18,059
0
L
Neith
13,183
573
170
7
0
365,278
3
W
Ra
13,699
596
173
8
0
410,807
1
W
Rama
14,094
613
150
7
0
397,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role