Player Matchup

Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Laoubi
Gilgamesh
Level 139
God Stats
2W - 11L
1,534 SR
Queue Stats
48W - 56L
1,515 Elo+
Solo
Heimdallr
Heimdallr
TwigTheOlympian
Heimdallr
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 118L
1,505 Elo+
Solo
Loki
Loki
idivegreedy
Loki
Level 78
God Stats
160W - 145L
1,579 SR
Queue Stats
164W - 151L
1,570 Elo+
Solo
Sylvanus
Sylvanus
m0zzii
Sylvanus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 28L
1,624 Elo+
Solo
Team Averages
Level 121
1,523 SR
1,543 Elo+

VS

Team Averages
Level 130
1,560 SR
1,407 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Rakall
Sun Wukong
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,152 Elo+
Party 2
Atlas
Atlas
Silverpala
Atlas
Level 104
God Stats
1W - 1L
1,729 SR
Queue Stats
1W - 6L
1,152 Elo+
Party 2
Thoth
Thoth
hasvar
Thoth
Level 160
God Stats
3W - 1L
1,302 SR
Queue Stats
135W - 129L
1,608 Elo+
Party 1
Ravana
Ravana
xZadiiix
Ravana
Level 126
God Stats
2W - 1L
1,769 SR
Queue Stats
48W - 39L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 6 / 0
7,149
511
3,959
10,222
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Laoubi
Gilgamesh
14
1 / 1 / 1
7,899
564
2,644
8,556
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
TwigTheOlympian
Heimdallr
14
3 / 3 / 0
8,335
595
7,347
8,363
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 1 / 1
8,825
630
2,879
6,755
4,524
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
m0zzii
Sylvanus
11
0 / 2 / 4
7,193
514
3,050
9,002
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
0 / 0 / 5
7,695
550
2,383
7,098
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Rakall
Sun Wukong
13
1 / 2 / 0
7,440
531
3,572
6,624
2,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
11
1 / 2 / 5
7,024
502
3,307
11,182
10,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
hasvar
Thoth
15
6 / 2 / 6
9,236
660
13,200
7,264
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
xZadiiix
Ravana
15
5 / 0 / 2
8,906
636
4,983
5,573
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
13
13
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
0
0.17
W
Artemis
 
Artemis
0
0
5
2.5
L
Gilgamesh
Laoubi
Gilgamesh
1
1
1
1.5
W
Sun Wukong
Rakall
Sun Wukong
1
2
0
0.5
W
Atlas
1
2
5
1.75
L
Heimdallr
TwigTheOlympian
Heimdallr
3
3
0
1
W
Thoth
hasvar
Thoth
6
2
6
4.5
L
1
1
1
1.5
L
Sylvanus
m0zzii
Sylvanus
0
2
4
1
W
Ravana
xZadiiix
Ravana
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,879
Damage
27,445
42,898
Taken
37,741
21,689
Mitigated
19,203
12,975
Healing
11,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,959
170
0
2,483
10,222
2,404
0
7,189
3,033
41,881
0
W
Artemis
 
Artemis
2,383
834
0
3,088
7,098
2,010
560
472
6,592
0
59,506
L
Gilgamesh
Laoubi
Gilgamesh
2,644
416
0
2,474
8,556
3,906
0
1,288
7,268
0
62,520
W
Sun Wukong
Rakall
Sun Wukong
3,572
640
0
1,849
6,624
2,857
0
123
6,501
0
36,260
W
Atlas
3,307
1,232
0
1,537
11,182
10,097
0
2,417
8,681
20,947
0
L
Heimdallr
TwigTheOlympian
Heimdallr
7,347
2,515
0
1,207
8,363
2,873
0
3,715
4,648
0
62,535
W
Thoth
hasvar
Thoth
13,200
356
86
1,578
7,264
2,242
596
2,455
4,699
60,111
0
L
2,879
966
0
2,354
6,755
4,524
0
0
6,755
0
59,858
L
Sylvanus
m0zzii
Sylvanus
3,050
704
1,495
2,962
9,002
7,982
0
4,315
4,687
17,623
1,715
W
Ravana
xZadiiix
Ravana
4,983
1,251
0
3,046
5,573
1,997
0
893
4,616
0
58,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,401
Gold Earned
40,301
500
Minions Killed
444
0
Camps Cleared
0
1,398,367
Distance Traveled
1,476,403
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,149
511
89
6
0
248,598
5
W
Artemis
7,695
550
117
8
0
279,027
5
L
Gilgamesh
7,899
564
115
8
0
296,895
2
W
Sun Wukong
7,440
531
81
6
0
285,324
1
W
Atlas
7,024
502
19
1
0
285,209
4
L
Heimdallr
8,335
595
117
8
0
284,677
5
W
Thoth
9,236
660
117
8
0
282,573
5
L
Loki
8,825
630
139
10
0
300,126
3
L
Sylvanus
7,193
514
40
3
0
268,071
5
W
Ravana
8,906
636
110
8
0
344,270
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role