Player Matchup

Agni
Agni
A-_-Rell
Agni
Level 146
God Stats
1W - 2L
1,275 SR
Queue Stats
59W - 65L
1,483 Elo+
Party 2
Neith
Neith
SkiMaskRobbie
Neith
Level 65
God Stats
107W - 107L
1,458 SR
Queue Stats
283W - 312L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
duhz_it
Gilgamesh
Level 156
God Stats
5W - 3L
1,481 SR
Queue Stats
145W - 204L
1,451 Elo+
Party 2
Team Averages
Level 122
1,405 SR
1,474 Elo+

VS

Team Averages
Level 78
1,486 SR
1,394 Elo+
Tiamat
Tiamat
LustyLilith
Tiamat
Level 27
God Stats
4W - 5L
1,464 SR
Queue Stats
8W - 6L
1,403 Elo+
Party 1
Ravana
Ravana
Phoenix 0732
Ravana
Level 145
God Stats
4W - 7L
1,493 SR
Queue Stats
120W - 122L
1,456 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sosgrohiik
Ah Muzen Cab
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
3 / 1 / 9
11,432
715
8,253
5,728
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 1 / 9
11,558
722
11,656
9,481
3,235
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
duhz_it
Gilgamesh
18
7 / 2 / 7
12,147
759
12,732
13,923
12,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 6 / 3
9,147
572
4,698
13,034
7,129
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
15
2 / 3 / 1
10,189
637
4,515
11,754
10,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Sosgrohiik
Ah Muzen Cab
14
1 / 6 / 1
9,452
591
10,465
11,744
4,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
3
4
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
3
1
9
7.5
L
Tiamat
0
6
3
0.25
L
Ravana
2
3
1
0.83
W
5
1
9
9.5
L
Ah Muzen Cab
Sosgrohiik
Ah Muzen Cab
1
6
1
0.25
W
Gilgamesh
duhz_it
Gilgamesh
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,641
Damage
19,678
29,132
Taken
36,532
16,953
Mitigated
22,343
8,412
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
8,253
105
430
788
5,728
1,535
521
1,067
4,661
48,125
0
L
Tiamat
4,698
138
64
1,628
13,034
7,129
0
2,595
10,158
13,858
0
L
Ravana
4,515
1,288
760
2,456
11,754
10,854
0
3,038
8,391
0
30,494
W
11,656
5,547
248
4,730
9,481
3,235
1,967
851
8,630
0
38,158
L
Ah Muzen Cab
Sosgrohiik
Ah Muzen Cab
10,465
2,885
562
1,779
11,744
4,360
0
2,094
9,410
0
45,544
W
Gilgamesh
duhz_it
Gilgamesh
12,732
2,312
233
1,983
13,923
12,183
214
3,157
10,766
0
42,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,137
Gold Earned
28,788
237
Minions Killed
156
11
Camps Cleared
3
865,980
Distance Traveled
844,152
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,432
715
97
6
2
318,972
2
L
Tiamat
9,147
572
30
2
2
265,767
0
L
Ravana
10,189
637
55
3
0
305,950
2
W
Neith
11,558
722
72
5
4
246,096
5
L
Ah Muzen Cab
9,452
591
71
4
1
272,435
5
W
Gilgamesh
12,147
759
68
4
5
300,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role