Player Matchup

Neith
Neith
Ace_The_Turtle
Neith
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,411 Elo+
Party 1
Cerberus
Cerberus
Chunt-y
Cerberus
Level 99
God Stats
2W - 2L
1,266 SR
Queue Stats
30W - 34L
1,356 Elo+
Party 1
Thoth
Thoth
HIPPO DOCTOR
Thoth
Level 108
God Stats
9W - 12L
1,538 SR
Queue Stats
366W - 357L
1,518 Elo+
Solo
Kali
Kali
ImThePandaXpress
Kali
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,273 Elo+
Party 1
King Arthur
King Arthur
revivemeguys
King Arthur
Level 106
God Stats
6W - 12L
1,383 SR
Queue Stats
214W - 214L
1,432 Elo+
Solo
Team Averages
Level 104
1,437 SR
1,398 Elo+

VS

Team Averages
Level 99
1,468 SR
1,471 Elo+
Kukulkan
Kukulkan
Luhnatix
Kukulkan
Level 63
God Stats
15W - 11L
1,540 SR
Queue Stats
467W - 468L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
Slepyoneshot
Tsukuyomi
Level 98
God Stats
7W - 9L
1,500 SR
Queue Stats
173W - 156L
1,486 Elo+
Party 2
Arachne
Arachne
ThiccBoned
Arachne
Level 107
God Stats
8W - 2L
1,500 SR
Queue Stats
207W - 198L
1,380 Elo+
Party 2
Xing Tian
Xing Tian
blackboltstrike
Xing Tian
Level 107
God Stats
2W - 0L
1,299 SR
Queue Stats
22W - 29L
1,474 Elo+
Solo
Hachiman
Hachiman
kickyourface39
Hachiman
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 50L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,268
448
6,436
7,374
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Chunt-y
Cerberus
11
1 / 3 / 0
6,706
479
3,957
12,148
8,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 0
7,017
501
1,088
5,091
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 4 / 0
6,847
489
3,742
11,647
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
revivemeguys
King Arthur
12
1 / 4 / 0
7,180
513
4,823
12,084
9,843
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Luhnatix
Kukulkan
16
3 / 1 / 3
9,363
669
3,867
5,234
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Slepyoneshot
Tsukuyomi
15
4 / 1 / 1
9,127
652
8,622
9,912
5,981
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
ThiccBoned
Arachne
14
6 / 0 / 2
8,685
620
4,900
9,632
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
blackboltstrike
Xing Tian
12
2 / 1 / 7
7,800
557
6,211
11,521
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
13
2 / 1 / 4
8,253
590
8,459
7,075
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
17
18
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Cerberus
Chunt-y
Cerberus
1
3
0
0.33
L
0
3
0
0
L
2
4
0
0.5
W
Kukulkan
Luhnatix
Kukulkan
3
1
3
4.5
W
Tsukuyomi
Slepyoneshot
Tsukuyomi
4
1
1
4.5
W
Arachne
ThiccBoned
Arachne
6
0
2
7
W
Xing Tian
blackboltstrike
Xing Tian
2
1
7
5.5
W
Hachiman
2
1
4
4
L
King Arthur
revivemeguys
King Arthur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,046
Damage
32,059
48,344
Taken
43,374
25,723
Mitigated
21,350
8,993
Healing
13,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,436
1,695
0
2,084
7,374
2,030
375
1,788
5,586
0
41,099
L
Cerberus
Chunt-y
Cerberus
3,957
396
156
4,090
12,148
8,593
0
2,938
9,210
28,404
0
L
1,088
146
0
0
5,091
1,531
111
1,760
3,331
40,064
0
L
3,742
1,990
0
1,603
11,647
3,726
0
2,457
9,190
0
37,761
W
Kukulkan
Luhnatix
Kukulkan
3,867
843
0
1,036
5,234
2,022
920
405
4,829
67,520
0
W
Tsukuyomi
Slepyoneshot
Tsukuyomi
8,622
2,091
0
2,080
9,912
5,981
44
0
9,912
0
61,429
W
Arachne
ThiccBoned
Arachne
4,900
4,155
0
5,321
9,632
3,140
0
1,209
8,423
0
51,399
W
Xing Tian
blackboltstrike
Xing Tian
6,211
588
0
3,597
11,521
8,288
0
2,037
9,484
14,318
5,761
W
Hachiman
8,459
5,549
0
1,687
7,075
1,919
310
1,394
5,681
0
57,255
L
King Arthur
revivemeguys
King Arthur
4,823
33
0
1,060
12,084
9,843
0
0
12,084
0
45,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,018
Gold Earned
43,228
429
Minions Killed
480
0
Camps Cleared
0
1,267,501
Distance Traveled
1,462,913
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,268
448
82
6
0
254,743
0
L
Cerberus
6,706
479
80
6
0
260,988
4
L
Thoth
7,017
501
95
7
0
245,061
4
L
Kali
6,847
489
71
5
0
271,063
2
W
Kukulkan
9,363
669
136
10
0
290,261
0
W
Tsukuyomi
9,127
652
128
9
0
292,445
3
W
Arachne
8,685
620
85
6
0
319,583
4
W
Xing Tian
7,800
557
29
2
0
303,640
4
W
Hachiman
8,253
590
102
7
0
256,984
1
L
King Arthur
7,180
513
101
7
0
235,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role