Player Matchup

Hades
Hades
 
Hades
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BBB_Butler
Fenrir
Level 86
God Stats
3W - 2L
1,709 SR
Queue Stats
65W - 80L
1,544 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
hazawaza147
Ah Muzen Cab
Level 86
God Stats
5W - 6L
1,500 SR
Queue Stats
58W - 66L
1,398 Elo+
Party 3
Team Averages
Level 79
1,542 SR
1,488 Elo+

VS

Team Averages
Level 69
1,567 SR
1,468 Elo+
Guan Yu
Guan Yu
HumanDie
Guan Yu
Level 6
God Stats
1W - 2L
1,487 SR
Queue Stats
2W - 5L
1,613 Elo+
Solo
Poseidon
Poseidon
Kanehikili
Poseidon
Level 8
God Stats
5W - 10L
1,516 SR
Queue Stats
30W - 37L
1,402 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Raintroop
Ah Muzen Cab
Level 128
God Stats
0W - 3L
1,700 SR
Queue Stats
187W - 206L
1,465 Elo+
Party 2
Eset
Eset
RuBikZz CuBeZz
Eset
Level 99
God Stats
0W - 1L
1,691 SR
Queue Stats
6W - 10L
1,433 Elo+
Solo
Fenrir
Fenrir
Taddao
Fenrir
Level 105
God Stats
3W - 8L
1,439 SR
Queue Stats
121W - 129L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
11 / 1 / 7
9,439
1,049
10,234
7,675
3,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
 
Chaac
14
4 / 0 / 13
8,504
945
7,590
10,213
6,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
 
Bacchus
13
2 / 3 / 12
8,218
913
3,947
10,906
10,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
BBB_Butler
Fenrir
14
3 / 0 / 13
8,186
910
9,421
10,170
8,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
hazawaza147
Ah Muzen Cab
16
4 / 1 / 8
8,937
993
10,328
5,257
1,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HumanDie
Guan Yu
10
0 / 5 / 1
5,902
656
1,789
5,399
2,325
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Kanehikili
Poseidon
12
1 / 4 / 1
6,853
761
4,913
10,301
3,629
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Raintroop
Ah Muzen Cab
13
2 / 5 / 2
7,003
778
9,217
12,393
5,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 2 / 0
5,979
664
1,207
2,025
586
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Taddao
Fenrir
12
0 / 8 / 3
6,372
708
4,298
19,103
10,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
24
Kills
4
5
Deaths
24
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
11
1
7
14.5
W
Chaac
 
Chaac
4
0
13
10.5
W
Bacchus
 
Bacchus
2
3
12
2.67
W
Fenrir
BBB_Butler
Fenrir
3
0
13
9.5
L
Guan Yu
HumanDie
Guan Yu
0
5
1
0.1
L
Poseidon
Kanehikili
Poseidon
1
4
1
0.38
L
Ah Muzen Cab
Raintroop
Ah Muzen Cab
2
5
2
0.6
L
1
2
0
0.5
L
Fenrir
Taddao
Fenrir
0
8
3
0.19
W
Ah Muzen Cab
hazawaza147
Ah Muzen Cab
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,520
Damage
21,424
44,221
Taken
49,221
30,157
Mitigated
22,690
14,756
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,234
2,027
531
3,808
7,675
3,152
1,267
1,090
6,585
21,487
0
W
Chaac
 
Chaac
7,590
1,159
505
4,253
10,213
6,700
199
1,144
9,069
409
24,370
W
Bacchus
 
Bacchus
3,947
753
0
1,627
10,906
10,163
543
1,504
9,402
9,685
0
W
Fenrir
BBB_Butler
Fenrir
9,421
2,281
434
1,400
10,170
8,170
634
2,100
8,070
0
24,360
L
Guan Yu
HumanDie
Guan Yu
1,789
179
85
675
5,399
2,325
0
999
4,318
0
2,467
L
Poseidon
Kanehikili
Poseidon
4,913
1,358
39
1,096
10,301
3,629
0
2,263
7,895
21,378
0
L
Ah Muzen Cab
Raintroop
Ah Muzen Cab
9,217
4,001
0
2,598
12,393
5,646
0
5,795
6,454
0
25,164
L
1,207
99
42
160
2,025
586
0
955
1,070
3,251
0
L
Fenrir
Taddao
Fenrir
4,298
1,033
0
1,898
19,103
10,504
14
4,219
14,789
0
10,715
W
Ah Muzen Cab
hazawaza147
Ah Muzen Cab
10,328
5,498
0
2,198
5,257
1,972
8,303
282
4,975
0
39,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,284
Gold Earned
32,109
179
Minions Killed
98
0
Camps Cleared
0
1,089,925
Distance Traveled
698,215
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,439
1,049
33
4
0
208,461
0
W
Chaac
8,504
945
36
4
0
246,199
0
W
Bacchus
8,218
913
3
0
0
207,287
0
W
Fenrir
8,186
910
24
3
0
246,393
3
L
Guan Yu
5,902
656
0
0
0
107,317
0
L
Poseidon
6,853
761
33
4
0
169,455
1
L
Ah Muzen Cab
7,003
778
41
5
0
171,791
0
L
Eset
5,979
664
7
1
0
79,706
0
L
Fenrir
6,372
708
17
2
0
169,946
4
W
Ah Muzen Cab
8,937
993
83
9
0
181,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role