Player Matchup

Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Silver I
TomTheBear1832
Chaac
Silver I
Level 146
God Stats
24W - 34L
1,429 SR
Queue Stats
185W - 244L
1,187 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,476 SR
1,396 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,586 SR
1,420 MMR
Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver III
VVSdoozy
Achilles
Silver III
Level 89
God Stats
15W - 19L
1,759 SR
Queue Stats
201W - 240L
1,266 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
ovios
Ah Muzen Cab
Bronze III
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,495 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
5 / 4 / 4
10,593
757
12,818
13,712
3,924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
 
Chang'e
14
0 / 3 / 6
9,025
645
4,763
7,890
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 3 / 5
11,012
787
11,387
20,645
15,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
AtlasBastetArtioGilgameshFenrir

VS

Bans
Morgan Le FayCamazotzXing TianCabrakanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 1 / 2
9,098
650
8,045
5,699
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
VVSdoozy
Achilles
15
5 / 3 / 3
10,172
727
10,360
14,773
13,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
ovios
Ah Muzen Cab
14
1 / 7 / 5
9,184
656
13,010
13,171
4,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
11
Kills
10
10
Deaths
11
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
4
4
1.75
W
Chang'e
 
Chang'e
0
3
6
1
L
Scylla
 
Scylla
4
1
2
5
W
6
3
5
2.83
L
Achilles
VVSdoozy
Achilles
5
3
3
2.17
L
Ah Muzen Cab
ovios
Ah Muzen Cab
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,968
Damage
31,415
42,247
Taken
33,643
21,523
Mitigated
18,976
16,391
Healing
3,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,818
3,892
633
3,266
13,712
3,924
1,097
2,113
11,212
0
51,410
W
Chang'e
 
Chang'e
4,763
754
3,458
2,557
7,890
1,747
518
1,359
6,322
20,952
0
L
Scylla
 
Scylla
8,045
904
0
957
5,699
1,374
170
24
5,464
22,053
0
W
11,387
1,530
0
6,477
20,645
15,852
922
4,447
15,505
247
40,932
L
Achilles
VVSdoozy
Achilles
10,360
2,488
0
1,061
14,773
13,594
0
3,887
10,523
0
23,853
L
Ah Muzen Cab
ovios
Ah Muzen Cab
13,010
3,655
0
1,748
13,171
4,008
0
1,263
11,726
0
43,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,630
Gold Earned
28,454
184
Minions Killed
142
8
Camps Cleared
4
719,546
Distance Traveled
622,660
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,593
757
93
7
6
220,079
4
W
Chang'e
9,025
645
43
3
1
256,689
4
L
Scylla
9,098
650
50
4
3
166,027
0
W
Chaac
11,012
787
48
3
1
242,778
2
L
Achilles
10,172
727
30
2
0
236,374
1
L
Ah Muzen Cab
9,184
656
62
4
1
220,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role