Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
AVDLM
Atlas
Level 88
God Stats
1W - 1L
1,731 SR
Queue Stats
27W - 25L
1,514 Elo+
Party 1
Chronos
Chronos
GrayFox_Br_
Chronos
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 41L
1,533 Elo+
Solo
Team Averages
Level 102
1,546 SR
1,509 Elo+

VS

Team Averages
Level 95
1,589 SR
1,390 Elo+
Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
DeuxLux2
Thor
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 67L
1,338 Elo+
Solo
Jormungandr
Jormungandr
Felipetga
Jormungandr
Level 153
God Stats
2W - 1L
1,715 SR
Queue Stats
669W - 718L
1,390 Elo+
Solo
Nu Wa
Nu Wa
SirHarkon
Nu Wa
Level 25
God Stats
0W - 2L
1,513 SR
Queue Stats
11W - 28L
1,223 Elo+
Solo
Hou Yi
Hou Yi
danger072
Hou Yi
Level 103
God Stats
5W - 2L
1,715 SR
Queue Stats
95W - 125L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
14 / 3 / 13
11,993
923
17,248
14,893
16,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
 
Artemis
18
9 / 3 / 14
11,900
915
16,871
11,161
5,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
 
Nox
16
2 / 3 / 19
10,014
770
9,458
10,131
4,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
AVDLM
Atlas
18
5 / 1 / 23
11,681
899
11,227
20,378
22,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
GrayFox_Br_
Chronos
16
3 / 3 / 12
9,977
767
7,012
11,190
4,731
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
7 / 6 / 3
10,684
822
13,916
13,002
7,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thor
16
3 / 5 / 6
10,029
771
10,030
18,883
6,775
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
Felipetga
Jormungandr
17
2 / 6 / 3
9,611
739
10,534
14,662
18,487
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
SirHarkon
Nu Wa
13
0 / 10 / 4
8,012
616
9,454
11,708
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
danger072
Hou Yi
14
1 / 6 / 4
8,671
667
7,913
11,199
4,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
33
33
Kills
13
13
Deaths
33
81
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
14
3
13
6.83
W
Artemis
 
Artemis
9
3
14
5.33
W
Nox
 
Nox
2
3
19
3.83
L
Pele
 
Pele
7
6
3
1.42
W
Atlas
AVDLM
Atlas
5
1
23
16.5
L
Thor
3
5
6
1.2
L
Jormungandr
Felipetga
Jormungandr
2
6
3
0.58
W
Chronos
GrayFox_Br_
Chronos
3
3
12
3
L
Nu Wa
SirHarkon
Nu Wa
0
10
4
0.2
L
Hou Yi
danger072
Hou Yi
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,816
Damage
51,847
67,753
Taken
69,454
54,073
Mitigated
41,456
28,529
Healing
13,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
17,248
1,359
3,763
3,979
14,893
16,471
616
4,414
10,479
31,493
0
W
Artemis
 
Artemis
16,871
10,687
935
2,552
11,161
5,761
2,995
2,891
8,270
0
42,082
W
Nox
 
Nox
9,458
764
1,351
1,383
10,131
4,931
1,124
2,162
7,969
20,858
0
L
Pele
 
Pele
13,916
1,263
0
2,335
13,002
7,989
0
7,845
5,041
0
30,278
W
Atlas
AVDLM
Atlas
11,227
4,477
4,731
6,097
20,378
22,179
571
7,934
12,444
23,044
0
L
Thor
10,030
542
796
6,765
18,883
6,775
0
11,132
7,643
0
25,318
L
Jormungandr
Felipetga
Jormungandr
10,534
1,215
379
1,302
14,662
18,487
0
9,078
5,181
22,481
0
W
Chronos
GrayFox_Br_
Chronos
7,012
2,068
1,237
2,501
11,190
4,731
1,224
2,587
8,603
21,775
0
L
Nu Wa
SirHarkon
Nu Wa
9,454
1,708
339
547
11,708
3,823
105
8,252
3,082
18,207
0
L
Hou Yi
danger072
Hou Yi
7,913
2,085
176
1,111
11,199
4,382
0
7,535
3,562
0
15,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,565
Gold Earned
47,007
140
Minions Killed
122
0
Camps Cleared
0
1,291,156
Distance Traveled
1,068,281
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,993
923
27
2
0
272,644
0
W
Artemis
11,900
915
53
4
0
225,182
0
W
Nox
10,014
770
29
2
0
234,329
1
L
Pele
10,684
822
30
2
0
250,649
0
W
Atlas
11,681
899
11
1
0
291,033
0
L
Thor
10,029
771
20
2
0
223,886
1
L
Jormungandr
9,611
739
24
2
0
234,992
0
W
Chronos
9,977
767
20
2
0
267,968
2
L
Nu Wa
8,012
616
24
2
0
145,146
0
L
Hou Yi
8,671
667
24
2
0
213,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role