Player Matchup

Cernunnos
Cernunnos
Silver II
Fanta5ticErick
Cernunnos
Silver II
Level 109
God Stats
15W - 19L
1,396 SR
Queue Stats
68W - 93L
1,182 MMR
Solo
Ganesha
Ganesha
Silver II
JohnnySmokesPot
Ganesha
Silver II
Level 122
God Stats
8W - 15L
1,231 SR
Queue Stats
120W - 157L
1,179 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
PenCat314
Gilgamesh
Silver I
Level 105
God Stats
3W - 0L
1,820 SR
Queue Stats
28W - 32L
1,152 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Quisdabeast9226
Ah Muzen Cab
Gold IV
Level 86
God Stats
31W - 25L
1,524 SR
Queue Stats
650W - 665L
1,224 MMR
Solo
Cliodhna
Cliodhna
Silver I
You_Do_To_Much
Cliodhna
Silver I
Level 107
God Stats
1W - 2L
1,291 SR
Queue Stats
57W - 58L
1,217 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,453 SR
1,191 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,571 SR
1,192 MMR
Cu Chulainn
Cu Chulainn
Silver IV
Adrian2102753
Cu Chulainn
Silver IV
Level 136
God Stats
2W - 8L
1,500 SR
Queue Stats
210W - 220L
1,214 MMR
Solo
Agni
Agni
Silver II
Ghost Exdras
Agni
Silver II
Level 129
God Stats
18W - 14L
1,940 SR
Queue Stats
644W - 639L
1,068 MMR
Solo
Fenrir
Fenrir
Silver I
Jojenite
Fenrir
Silver I
Level 152
God Stats
32W - 37L
1,192 SR
Queue Stats
196W - 204L
1,251 MMR
Solo
Medusa
Medusa
Silver II
SimpleSentence
Medusa
Silver II
Level 119
God Stats
2W - 1L
1,725 SR
Queue Stats
34W - 39L
1,263 MMR
Party 1
Serqet
Serqet
Silver II
weezvy
Serqet
Silver II
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 92L
1,163 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fanta5ticErick
Cernunnos
13
5 / 3 / 2
7,789
649
7,528
9,257
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 8
6,857
571
4,857
6,936
3,705
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
PenCat314
Gilgamesh
14
3 / 1 / 1
8,186
682
6,335
8,258
5,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Quisdabeast9226
Ah Muzen Cab
12
2 / 2 / 1
7,171
598
6,971
8,414
2,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cliodhna
13
4 / 5 / 3
7,645
637
7,223
9,064
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Morgan Le FayHeimdallrBastetMulan

VS

Bans
ApolloKaliAthenaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Adrian2102753
Cu Chulainn
9
0 / 4 / 0
5,714
476
1,668
7,984
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 3
6,443
537
5,460
6,737
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Jojenite
Fenrir
11
9 / 3 / 0
7,353
613
10,081
10,818
3,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 4 / 4
7,008
584
6,215
9,424
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
weezvy
Serqet
9
2 / 3 / 4
6,438
537
2,645
8,503
2,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
16
Kills
12
12
Deaths
16
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Adrian2102753
Cu Chulainn
0
4
0
0
W
Cernunnos
Fanta5ticErick
Cernunnos
5
3
2
2
L
0
2
3
0.75
W
2
1
8
6
L
Fenrir
Jojenite
Fenrir
9
3
0
3
W
Gilgamesh
PenCat314
Gilgamesh
3
1
1
3.5
W
Ah Muzen Cab
Quisdabeast9226
Ah Muzen Cab
2
2
1
1.25
L
1
4
4
0.75
W
Cliodhna
4
5
3
1.1
L
Serqet
weezvy
Serqet
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,914
Damage
26,069
41,929
Taken
43,466
16,312
Mitigated
15,208
15,423
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Adrian2102753
Cu Chulainn
1,668
330
0
1,771
7,984
5,127
0
448
7,536
0
25,934
W
Cernunnos
Fanta5ticErick
Cernunnos
7,528
4,195
0
5,170
9,257
2,247
932
0
9,069
0
48,421
L
5,460
0
0
1,580
6,737
2,150
0
567
6,170
39,699
0
W
4,857
209
150
1,139
6,936
3,705
344
872
5,996
20,556
4,939
L
Fenrir
Jojenite
Fenrir
10,081
2,817
0
3,565
10,818
3,834
0
576
10,242
0
28,995
W
Gilgamesh
PenCat314
Gilgamesh
6,335
1,624
0
2,514
8,258
5,611
0
0
8,258
4,056
46,871
W
Ah Muzen Cab
Quisdabeast9226
Ah Muzen Cab
6,971
1,823
0
3,734
8,414
2,370
65
3,387
4,751
0
45,003
L
6,215
3,064
0
3,086
9,424
1,642
0
1,205
8,219
0
50,396
W
Cliodhna
7,223
1,005
0
2,716
9,064
2,379
0
783
8,207
0
43,733
L
Serqet
weezvy
Serqet
2,645
779
1,392
1,587
8,503
2,455
0
2,081
6,422
0
11,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,648
Gold Earned
32,956
391
Minions Killed
324
0
Camps Cleared
0
1,239,696
Distance Traveled
1,231,153
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,714
476
56
5
0
259,728
2
W
Cernunnos
7,789
649
111
9
0
233,241
6
L
Agni
6,443
537
83
7
0
204,090
4
W
Ganesha
6,857
571
8
1
0
228,034
4
L
Fenrir
7,353
613
56
5
0
282,905
5
W
Gilgamesh
8,186
682
99
8
0
248,181
2
W
Ah Muzen Cab
7,171
598
97
8
0
262,421
0
L
Medusa
7,008
584
91
8
0
221,578
6
W
Cliodhna
7,645
637
76
6
0
267,819
1
L
Serqet
6,438
537
38
3
0
262,852
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role