Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
DeathRock8907
Atlas
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 30L
1,183 Elo+
Party 1
Bacchus
Bacchus
Only-Ants
Bacchus
Level 46
God Stats
19W - 20L
1,478 SR
Queue Stats
59W - 71L
1,357 Elo+
Solo
Izanami
Izanami
penguinflops
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,116 Elo+
Solo
Gilgamesh
Gilgamesh
wave_1123
Gilgamesh
Level 37
God Stats
1W - 4L
1,346 SR
Queue Stats
10W - 18L
1,239 Elo+
Party 1
Team Averages
Level 31
1,465 SR
1,279 Elo+

VS

Team Averages
Level 45
1,480 SR
1,333 Elo+
Cerberus
Cerberus
 
Cerberus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
BeanFearing
Kali
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,185 Elo+
Party 2
Anubis
Anubis
Clinucal
Anubis
Level 28
God Stats
17W - 16L
1,507 SR
Queue Stats
102W - 90L
1,501 Elo+
Solo
Nu Wa
Nu Wa
Pityú
Nu Wa
Level 46
God Stats
57W - 65L
1,568 SR
Queue Stats
126W - 172L
1,320 Elo+
Party 3
Vamana
Vamana
Soviet onion715
Vamana
Level 66
God Stats
1W - 0L
1,323 SR
Queue Stats
23W - 19L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 3 / 1
5,836
730
3,121
8,122
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 2
5,842
730
5,381
8,077
3,740
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
Only-Ants
Bacchus
9
0 / 3 / 1
5,203
650
4,175
6,177
2,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
penguinflops
Izanami
11
2 / 3 / 2
6,057
757
3,732
5,795
1,570
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
wave_1123
Gilgamesh
11
2 / 4 / 2
6,000
750
4,785
8,772
3,844
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
5 / 2 / 3
7,153
894
3,910
11,035
5,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 1 / 5
6,869
859
6,458
8,685
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
Clinucal
Anubis
13
3 / 2 / 8
6,700
838
7,000
4,101
2,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Pityú
Nu Wa
13
3 / 0 / 5
6,865
858
9,300
1,380
469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 6
5,911
739
4,543
6,328
3,498
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
15
15
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
1
0.17
W
Cerberus
 
Cerberus
5
2
3
3.25
W
3
1
5
5.5
W
Anubis
Clinucal
Anubis
3
2
8
3.5
L
2
2
2
1.5
L
Bacchus
Only-Ants
Bacchus
0
3
1
0.17
W
Nu Wa
Pityú
Nu Wa
3
0
5
5.5
W
1
1
6
4
L
Izanami
penguinflops
Izanami
2
3
2
1
L
Gilgamesh
wave_1123
Gilgamesh
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,194
Damage
31,211
36,943
Taken
31,529
14,148
Mitigated
15,269
4,010
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,121
1,340
0
1,512
8,122
2,025
0
3,316
4,658
0
19,879
W
Cerberus
 
Cerberus
3,910
75
0
4,422
11,035
5,795
336
3,268
7,704
18,113
0
W
6,458
2,923
0
3,142
8,685
3,171
0
1,819
6,751
0
13,877
W
Anubis
Clinucal
Anubis
7,000
475
0
919
4,101
2,336
132
1,457
2,567
17,235
0
L
5,381
1,021
0
285
8,077
3,740
0
5,838
2,133
11,046
0
L
Bacchus
Only-Ants
Bacchus
4,175
568
0
898
6,177
2,969
0
3,252
2,870
8,982
0
W
Nu Wa
Pityú
Nu Wa
9,300
2,616
0
480
1,380
469
1,367
481
899
26,022
0
W
4,543
825
0
1,050
6,328
3,498
1,581
2,213
4,052
0
13,508
L
Izanami
penguinflops
Izanami
3,732
2,132
362
346
5,795
1,570
44
2,569
3,006
0
13,521
L
Gilgamesh
wave_1123
Gilgamesh
4,785
1,348
0
607
8,772
3,844
0
4,566
4,066
0
14,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,938
Gold Earned
33,498
101
Minions Killed
163
0
Camps Cleared
0
728,671
Distance Traveled
816,035
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,836
730
45
6
0
149,320
1
W
Cerberus
7,153
894
57
7
0
159,802
0
W
Kali
6,869
859
18
2
0
176,215
0
W
Anubis
6,700
838
31
4
0
146,547
1
L
Atlas
5,842
730
8
1
0
166,752
1
L
Bacchus
5,203
650
10
1
0
116,861
1
W
Nu Wa
6,865
858
40
5
0
151,029
1
W
Vamana
5,911
739
17
2
0
182,442
1
L
Izanami
6,057
757
12
2
0
132,477
1
L
Gilgamesh
6,000
750
26
3
0
163,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role