Player Matchup

Hercules
Hercules
DedBorodeD
Hercules
Level 158
God Stats
3W - 0L
1,783 SR
Queue Stats
147W - 131L
1,603 Elo+
Party 1
Jormungandr
Jormungandr
LegendaryGungnir
Jormungandr
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 57L
1,533 Elo+
Solo
Medusa
Medusa
OverlorD71RuS
Medusa
Level 106
God Stats
12W - 6L
1,675 SR
Queue Stats
66W - 47L
1,614 Elo+
Party 1
Ah Puch
Ah Puch
PaplachEweSyka
Ah Puch
Level 105
God Stats
15W - 8L
1,500 SR
Queue Stats
31W - 25L
1,831 Elo+
Party 1
Achilles
Achilles
StarecC
Achilles
Level 125
God Stats
1W - 2L
1,489 SR
Queue Stats
83W - 64L
1,633 Elo+
Party 1
Team Averages
Level 120
1,589 SR
1,643 Elo+

VS

Team Averages
Level 142
1,644 SR
1,600 Elo+
Danzaburou
Danzaburou
GetSomeNuts969
Danzaburou
Level 160
God Stats
1W - 2L
1,868 SR
Queue Stats
13W - 14L
1,395 Elo+
Solo
Hera
Hera
Helatrix
Hera
Level 124
God Stats
12W - 8L
1,635 SR
Queue Stats
316W - 296L
1,643 Elo+
Solo
Nike
Nike
Martin19m24
Nike
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Janus
Janus
Yαrel
Janus
Level 160
God Stats
0W - 3L
1,718 SR
Queue Stats
24W - 24L
1,727 Elo+
Party 2
Da Ji
Da Ji
ianobix14
Da Ji
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 20L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DedBorodeD
Hercules
16
2 / 1 / 6
9,145
703
7,507
13,890
14,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
LegendaryGungnir
Jormungandr
16
2 / 3 / 2
9,844
757
8,204
18,539
17,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 3 / 2
9,191
707
4,260
8,316
3,544
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 3 / 5
10,282
791
11,356
7,496
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
StarecC
Achilles
15
2 / 4 / 4
8,902
685
10,096
16,525
11,102
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GetSomeNuts969
Danzaburou
16
1 / 3 / 5
8,965
690
7,340
12,410
4,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
17
1 / 3 / 3
9,731
749
9,409
8,057
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 4
8,728
671
4,649
9,021
7,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Yαrel
Janus
18
4 / 0 / 6
10,320
794
16,048
9,976
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
ianobix14
Da Ji
17
6 / 2 / 5
10,198
784
9,833
10,867
6,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
10
Kills
14
14
Deaths
10
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
DedBorodeD
Hercules
2
1
6
5
L
Danzaburou
GetSomeNuts969
Danzaburou
1
3
5
1.17
L
Hera
1
3
3
0.83
W
Jormungandr
LegendaryGungnir
Jormungandr
2
3
2
1
L
2
2
4
2
W
1
3
2
0.67
W
3
3
5
1.83
W
Achilles
StarecC
Achilles
2
4
4
1
L
Janus
Yαrel
Janus
4
0
6
7
L
Da Ji
ianobix14
Da Ji
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,423
Damage
47,279
64,766
Taken
50,331
50,332
Mitigated
26,322
13,163
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DedBorodeD
Hercules
7,507
1,439
0
5,084
13,890
14,246
0
3,801
9,540
0
15,424
L
Danzaburou
GetSomeNuts969
Danzaburou
7,340
2,475
0
3,900
12,410
4,702
0
8,048
4,254
0
33,451
L
Hera
9,409
2,369
0
330
8,057
3,223
0
1,754
6,197
38,886
0
W
Jormungandr
LegendaryGungnir
Jormungandr
8,204
1,536
275
4,779
18,539
17,997
0
7,452
10,468
33,459
0
L
4,649
491
0
0
9,021
7,936
0
3,665
5,246
38
14,270
W
4,260
1,214
198
388
8,316
3,544
1,001
4,178
3,785
0
32,775
W
11,356
389
0
1,261
7,496
3,443
732
1,683
5,621
50,735
0
W
Achilles
StarecC
Achilles
10,096
1,426
0
1,178
16,525
11,102
27
6,648
9,297
0
22,069
L
Janus
Yαrel
Janus
16,048
409
0
2,720
9,976
3,662
0
2,461
7,420
56,142
0
L
Da Ji
ianobix14
Da Ji
9,833
2,769
0
1,020
10,867
6,799
0
3,632
6,949
0
19,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,364
Gold Earned
47,942
257
Minions Killed
276
0
Camps Cleared
0
1,357,547
Distance Traveled
1,440,029
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,145
703
28
2
0
281,932
2
L
Danzaburou
8,965
690
50
4
0
286,287
0
L
Hera
9,731
749
92
7
0
271,653
1
W
Jormungandr
9,844
757
45
3
0
267,411
6
L
Nike
8,728
671
15
1
0
262,645
0
W
Medusa
9,191
707
60
5
0
259,265
1
W
Ah Puch
10,282
791
96
7
0
256,944
3
W
Achilles
8,902
685
28
2
0
291,995
0
L
Janus
10,320
794
97
7
0
335,542
1
L
Da Ji
10,198
784
22
2
0
283,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role