Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
GKEEF
Bacchus
Level 15
God Stats
2W - 7L
1,116 SR
Queue Stats
4W - 8L
1,209 Elo+
Party 2
Poseidon
Poseidon
GlyptiK
Poseidon
Level 5
God Stats
3W - 6L
1,120 SR
Queue Stats
3W - 6L
1,062 Elo+
Party 2
Neith
Neith
RoosterRy86
Neith
Level 15
God Stats
1W - 0L
1,248 SR
Queue Stats
3W - 6L
1,062 Elo+
Party 2
Tiamat
Tiamat
kyoo00
Tiamat
Level 4
God Stats
4W - 4L
1,354 SR
Queue Stats
9W - 23L
1,298 Elo+
Party 3
Team Averages
Level 13
1,267 SR
1,226 Elo+

VS

Team Averages
Level 29
1,545 SR
1,449 Elo+
Cthulhu
Cthulhu
Arrivato
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,529 Elo+
Party 1
Pele
Pele
Raykualkan93
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,164 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xdsaltypalms
Tsukuyomi
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Olorun
Olorun
n3gos_100
Olorun
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Hou Yi
Hou Yi
starkiller44369
Hou Yi
Level 4
God Stats
1W - 1L
1,724 SR
Queue Stats
2W - 2L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
10 / 5 / 7
11,177
798
15,981
11,784
5,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
GKEEF
Bacchus
18
5 / 0 / 4
10,913
780
6,248
14,732
14,397
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
GlyptiK
Poseidon
18
8 / 3 / 9
11,189
799
11,245
7,970
3,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 3 / 10
9,711
694
3,669
8,470
4,000
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
kyoo00
Tiamat
18
9 / 3 / 6
11,205
800
13,624
10,386
7,079
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arrivato
Cthulhu
16
5 / 5 / 6
10,207
729
13,143
19,950
22,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 1
8,317
594
526
5,790
1,692
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Xdsaltypalms
Tsukuyomi
16
2 / 10 / 4
9,281
663
7,308
15,390
4,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
n3gos_100
Olorun
16
3 / 8 / 4
9,821
702
11,123
15,677
5,462
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 7 / 1
8,990
642
9,372
11,159
4,037
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
32
Kills
14
14
Deaths
33
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
10
5
7
2.7
L
Cthulhu
Arrivato
Cthulhu
5
5
6
1.6
W
Bacchus
GKEEF
Bacchus
5
0
4
7
W
Poseidon
GlyptiK
Poseidon
8
3
9
4.17
L
1
3
1
0.5
W
0
3
10
1.67
L
Tsukuyomi
Xdsaltypalms
Tsukuyomi
2
10
4
0.4
W
Tiamat
kyoo00
Tiamat
9
3
6
4
L
Olorun
n3gos_100
Olorun
3
8
4
0.63
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,767
Damage
41,472
53,342
Taken
67,966
33,643
Mitigated
37,922
12,598
Healing
5,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
15,981
3,565
0
1,394
11,784
5,164
0
6,326
5,458
27,266
0
L
Cthulhu
Arrivato
Cthulhu
13,143
1,602
50
830
19,950
22,223
0
11,082
7,714
27,574
0
W
Bacchus
GKEEF
Bacchus
6,248
945
0
6,813
14,732
14,397
1,180
4,564
10,168
32,887
0
W
Poseidon
GlyptiK
Poseidon
11,245
1,093
219
1,483
7,970
3,003
823
4,508
3,462
41,597
0
L
526
154
0
174
5,790
1,692
64
4,823
967
0
9,814
W
3,669
1,256
0
580
8,470
4,000
1,291
4,474
3,996
0
18,847
L
Tsukuyomi
Xdsaltypalms
Tsukuyomi
7,308
2,734
0
1,086
15,390
4,508
29
11,989
3,401
0
25,710
W
Tiamat
kyoo00
Tiamat
13,624
1,519
0
2,109
10,386
7,079
304
4,393
5,112
26,776
0
L
Olorun
n3gos_100
Olorun
11,123
4,606
333
3,490
15,677
5,462
0
10,612
5,065
31,353
0
L
9,372
5,904
0
0
11,159
4,037
956
8,592
2,567
0
21,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,195
Gold Earned
46,616
218
Minions Killed
161
0
Camps Cleared
0
1,308,407
Distance Traveled
1,057,095
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,177
798
32
2
0
250,121
0
L
Cthulhu
10,207
729
35
3
0
264,520
0
W
Bacchus
10,913
780
68
5
0
281,407
0
W
Poseidon
11,189
799
48
3
0
258,890
0
L
Pele
8,317
594
22
2
0
149,101
0
W
Neith
9,711
694
33
2
0
258,343
0
L
Tsukuyomi
9,281
663
26
2
0
260,877
0
W
Tiamat
11,205
800
37
3
0
259,646
1
L
Olorun
9,821
702
47
3
0
180,010
0
L
Hou Yi
8,990
642
31
2
0
202,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role