Player Matchup

Ra
Ra
Ant_YouBooty
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,551 Elo+
Party 2
Loki
Loki
DUDE_NAMED_BANKS
Loki
Level 109
God Stats
0W - 1L
1,303 SR
Queue Stats
5W - 9L
1,551 Elo+
Party 2
Horus
Horus
Hunsburglar
Horus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,448 Elo+
Party 2
Chaac
Chaac
MassUnsettlement
Chaac
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Cerberus
Cerberus
swiftersweep69
Cerberus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,551 Elo+
Party 2
Team Averages
Level 92
1,461 SR
1,520 Elo+

VS

Team Averages
Level 113
1,633 SR
1,486 Elo+
Eset
Eset
Bruce Trottier
Eset
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,519 Elo+
Party 1
Fenrir
Fenrir
CMART1N93
Fenrir
Level 129
God Stats
7W - 5L
1,765 SR
Queue Stats
23W - 10L
1,630 Elo+
Party 1
Bacchus
Bacchus
COD shooterbill
Bacchus
Level 116
God Stats
6W - 2L
1,693 SR
Queue Stats
12W - 5L
1,444 Elo+
Party 1
Neith
Neith
Gzar1t1mor3
Neith
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 6L
1,428 Elo+
Party 1
Sun Wukong
Sun Wukong
Pimelkye
Sun Wukong
Level 64
God Stats
3W - 0L
1,707 SR
Queue Stats
239W - 244L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,314
431
957
4,744
911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 5 / 1
5,599
560
2,463
7,343
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 0
4,556
456
863
8,112
3,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
1 / 5 / 1
4,907
491
2,299
9,677
5,312
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
10
0 / 4 / 0
5,489
549
2,455
7,839
4,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 6
6,717
672
4,384
4,959
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
CMART1N93
Fenrir
12
11 / 1 / 4
7,631
763
9,704
6,642
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 7
5,889
589
2,181
5,174
3,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
7 / 0 / 2
6,447
645
7,012
4,253
1,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Pimelkye
Sun Wukong
11
1 / 0 / 3
6,483
648
1,801
4,920
2,126
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
23
23
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
3
2
6
3
W
Fenrir
CMART1N93
Fenrir
11
1
4
13
W
1
0
7
4.5
L
2
5
1
0.5
W
7
0
2
8
L
0
4
0
0
L
1
5
1
0.3
W
Sun Wukong
Pimelkye
Sun Wukong
1
0
3
2.5
L
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,037
Damage
25,082
37,715
Taken
25,948
15,707
Mitigated
11,621
9,705
Healing
7,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
957
92
476
604
4,744
911
333
785
3,959
20,625
0
W
4,384
858
62
958
4,959
1,623
1,147
0
4,959
28,549
0
W
Fenrir
CMART1N93
Fenrir
9,704
2,990
0
2,615
6,642
2,361
0
1,120
5,522
0
37,985
W
2,181
159
184
920
5,174
3,793
451
507
4,667
12,151
0
L
2,463
1,453
13
2,153
7,343
2,158
0
2,004
5,225
0
18,130
W
7,012
2,202
211
2,104
4,253
1,718
1,271
407
3,846
0
33,346
L
863
618
206
1,634
8,112
3,205
280
1,080
7,032
0
7,532
L
2,299
526
0
1,808
9,677
5,312
0
2,386
7,095
0
15,913
W
Sun Wukong
Pimelkye
Sun Wukong
1,801
245
0
615
4,920
2,126
318
1,378
3,542
0
37,240
L
Cerberus
2,455
339
0
2,811
7,839
4,121
0
0
7,839
32,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,865
Gold Earned
33,167
222
Minions Killed
273
0
Camps Cleared
0
898,431
Distance Traveled
1,026,529
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,314
431
37
4
0
177,875
4
W
Eset
6,717
672
53
5
0
186,734
1
W
Fenrir
7,631
763
68
7
0
234,433
0
W
Bacchus
5,889
589
17
2
0
224,874
0
L
Loki
5,599
560
44
4
0
192,719
2
W
Neith
6,447
645
54
5
0
171,779
0
L
Horus
4,556
456
18
2
0
181,729
1
L
Chaac
4,907
491
25
3
0
175,822
0
W
Sun Wukong
6,483
648
81
8
0
208,709
2
L
Cerberus
5,489
549
98
10
0
170,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role