Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
B1sm4rkus
Medusa
Level 149
God Stats
2W - 5L
1,780 SR
Queue Stats
68W - 74L
1,485 Elo+
Solo
Da Ji
Da Ji
Innochka
Da Ji
Level 158
God Stats
11W - 7L
1,745 SR
Queue Stats
533W - 428L
1,678 Elo+
Party 1
The Morrigan
The Morrigan
OlegJkee
The Morrigan
Level 158
God Stats
4W - 1L
1,897 SR
Queue Stats
133W - 92L
1,716 Elo+
Party 1
Odin
Odin
Ta3ikKrovi
Odin
Level 158
God Stats
3W - 6L
1,500 SR
Queue Stats
279W - 254L
1,719 Elo+
Party 1
Team Averages
Level 156
1,684 SR
1,619 Elo+

VS

Team Averages
Level 143
1,614 SR
1,494 Elo+
Charybdis
Charybdis
BlazeStomper
Charybdis
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,219 Elo+
Party 2
Jormungandr
Jormungandr
MythicSlayeer
Jormungandr
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 153L
1,430 Elo+
Party 2
Ao Kuang
Ao Kuang
XxEirikxX
Ao Kuang
Level 125
God Stats
17W - 8L
1,693 SR
Queue Stats
312W - 300L
1,583 Elo+
Solo
Scylla
Scylla
pepijnd
Scylla
Level 154
God Stats
6W - 8L
1,607 SR
Queue Stats
263W - 277L
1,636 Elo+
Party 3
Achilles
Achilles
tookkus
Achilles
Level 119
God Stats
1W - 0L
1,771 SR
Queue Stats
16W - 12L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 5 / 1
5,765
480
6,338
12,470
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
B1sm4rkus
Medusa
13
1 / 4 / 2
7,482
624
3,703
7,676
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Innochka
Da Ji
10
2 / 3 / 1
6,014
501
4,751
9,278
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
OlegJkee
The Morrigan
11
1 / 5 / 0
6,432
536
2,692
7,593
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 2
6,399
533
6,425
9,871
7,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlazeStomper
Charybdis
12
2 / 1 / 5
7,123
594
5,068
6,285
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
MythicSlayeer
Jormungandr
12
5 / 1 / 9
7,393
616
5,601
8,410
7,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
XxEirikxX
Ao Kuang
13
4 / 1 / 6
7,373
614
6,172
7,846
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
pepijnd
Scylla
14
8 / 0 / 5
7,876
656
8,275
3,873
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
tookkus
Achilles
12
1 / 2 / 3
6,846
571
6,946
11,381
6,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
20
20
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
1
0.3
L
Medusa
B1sm4rkus
Medusa
1
4
2
0.5
W
Charybdis
BlazeStomper
Charybdis
2
1
5
4.5
L
Da Ji
Innochka
Da Ji
2
3
1
0.83
W
Jormungandr
MythicSlayeer
Jormungandr
5
1
9
9.5
L
The Morrigan
OlegJkee
The Morrigan
1
5
0
0.2
L
0
3
2
0.33
W
Ao Kuang
XxEirikxX
Ao Kuang
4
1
6
7
W
Scylla
pepijnd
Scylla
8
0
5
10.5
W
Achilles
tookkus
Achilles
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,909
Damage
32,062
46,888
Taken
37,795
17,711
Mitigated
19,139
12,788
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,338
1,617
151
2,820
12,470
4,267
0
6,505
5,530
20,929
11,265
L
Medusa
B1sm4rkus
Medusa
3,703
1,736
0
2,656
7,676
2,089
272
2,248
5,428
0
56,130
W
Charybdis
BlazeStomper
Charybdis
5,068
2,759
0
2,552
6,285
1,390
544
1,315
4,932
0
47,114
L
Da Ji
Innochka
Da Ji
4,751
382
0
3,084
9,278
2,523
0
2,991
6,287
0
28,177
W
Jormungandr
MythicSlayeer
Jormungandr
5,601
1,662
0
1,197
8,410
7,042
314
1,889
6,481
24,582
0
L
The Morrigan
OlegJkee
The Morrigan
2,692
449
0
750
7,593
1,477
0
5,752
1,819
38,166
1,095
L
6,425
2,138
0
3,327
9,871
7,355
0
2,530
7,341
0
36,288
W
Ao Kuang
XxEirikxX
Ao Kuang
6,172
852
0
2,172
7,846
2,627
0
1,547
6,217
48,163
0
W
Scylla
pepijnd
Scylla
8,275
2,515
0
500
3,873
1,399
0
1,465
2,408
49,551
0
W
Achilles
tookkus
Achilles
6,946
3,067
0
4,126
11,381
6,681
0
0
11,381
0
36,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,092
Gold Earned
36,611
412
Minions Killed
405
0
Camps Cleared
0
1,081,780
Distance Traveled
1,227,831
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,765
480
62
5
0
205,119
2
L
Medusa
7,482
624
112
9
0
227,644
3
W
Charybdis
7,123
594
106
9
0
240,890
5
L
Da Ji
6,014
501
63
5
0
226,440
3
W
Jormungandr
7,393
616
30
3
0
238,820
2
L
The Morrigan
6,432
536
89
7
0
201,324
4
L
Odin
6,399
533
86
7
0
221,253
0
W
Ao Kuang
7,373
614
81
7
0
251,015
0
W
Scylla
7,876
656
108
9
0
253,892
3
W
Achilles
6,846
571
80
7
0
243,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role