Player Matchup

Hel
Hel
Platinum V
Dethliss
Hel
Platinum V
Level 160
God Stats
207W - 193L
1,489 SR
Queue Stats
620W - 619L
1,495 MMR
Solo
Fenrir
Fenrir
Platinum III
Dr3adfullttv
Fenrir
Platinum III
Level 67
God Stats
9W - 3L
1,500 SR
Queue Stats
331W - 321L
1,598 MMR
Party 1
Athena
Athena
Gold V
KingKronosDC84
Athena
Gold V
Level 160
God Stats
5W - 9L
1,155 SR
Queue Stats
359W - 376L
1,383 MMR
Party 1
Hou Yi
Hou Yi
Silver II
MikFromMars
Hou Yi
Silver II
Level 160
God Stats
13W - 17L
1,304 SR
Queue Stats
625W - 610L
1,492 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
elchapin1922
Tsukuyomi
Silver III
Level 134
God Stats
2W - 3L
1,290 SR
Queue Stats
67W - 57L
1,499 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,347 SR
1,493 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,538 SR
1,497 MMR
Zeus
Zeus
Bronze III
 
Zeus
Bronze III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver I
 
Eset
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
Angeryjelly
Sobek
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,494 MMR
Party 2
Medusa
Medusa
Gold III
ReaIIySmelly
Medusa
Gold III
Level 121
God Stats
2W - 3L
1,691 SR
Queue Stats
188W - 186L
1,490 MMR
Solo
Awilix
Awilix
Silver I
carateristicw
Awilix
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
6,708
610
6,331
4,111
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
11
2 / 1 / 3
6,419
584
4,625
5,349
3,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 7
5,756
523
2,916
8,628
5,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
11
2 / 1 / 5
6,002
546
5,659
6,973
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
elchapin1922
Tsukuyomi
10
4 / 2 / 3
6,407
582
3,408
7,636
2,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
GebIzanamiArtemisGilgamesh

VS

Bans
ThothBastetLokiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 4 / 2
5,390
490
4,245
5,667
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Eset
 
Eset
1
0 / 0 / 0
3,495
318
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 3
5,247
477
3,191
10,471
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
10
2 / 3 / 1
5,687
517
6,711
7,008
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 1
6,460
587
2,826
8,245
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
12
Kills
6
7
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
2
0.5
L
Eset
 
Eset
0
0
0
0
L
0
3
3
0.5
W
4
2
4
3
W
Fenrir
2
1
3
3.5
W
0
1
7
3.5
W
Hou Yi
2
1
5
4.5
L
Medusa
2
3
1
0.83
L
3
2
1
1.75
W
Tsukuyomi
elchapin1922
Tsukuyomi
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,939
Damage
16,973
32,697
Taken
31,391
13,879
Mitigated
12,136
11,961
Healing
6,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,245
444
0
852
5,667
1,569
0
1,733
3,690
24,575
0
L
Eset
 
Eset
0
0
0
0
0
0
0
0
0
0
0
L
3,191
293
0
3,032
10,471
6,659
0
4,161
6,110
12,732
0
W
6,331
138
1,315
1,947
4,111
1,180
629
1,323
2,788
35,720
0
W
Fenrir
4,625
905
0
1,567
5,349
3,173
351
1,323
4,026
0
33,446
W
2,916
1,065
1,784
2,043
8,628
5,436
104
2,365
6,263
9,831
0
W
Hou Yi
5,659
2,869
0
2,285
6,973
1,744
0
833
6,140
0
40,745
L
Medusa
6,711
3,135
0
1,859
7,008
1,526
0
1,205
5,735
0
45,033
L
2,826
1,371
0
345
8,245
2,382
0
1,706
6,377
0
34,120
W
Tsukuyomi
elchapin1922
Tsukuyomi
3,408
506
0
1,020
7,636
2,346
33
1,592
6,044
0
32,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,292
Gold Earned
26,279
309
Minions Killed
238
0
Camps Cleared
0
1,083,769
Distance Traveled
836,960
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,390
490
59
5
0
178,360
1
L
Eset
3,495
318
0
0
0
9,444
0
L
Sobek
5,247
477
16
1
0
213,149
1
W
Hel
6,708
610
83
8
0
208,404
4
W
Fenrir
6,419
584
79
7
0
226,440
4
W
Athena
5,756
523
15
1
0
233,386
6
W
Hou Yi
6,002
546
78
7
0
197,794
4
L
Medusa
5,687
517
85
8
0
189,279
3
L
Awilix
6,460
587
78
7
0
246,728
2
W
Tsukuyomi
6,407
582
54
5
0
217,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role