Player Matchup

Gilgamesh
Gilgamesh
Archshooter
Gilgamesh
Level 126
God Stats
12W - 3L
1,726 SR
Queue Stats
52W - 46L
1,556 Elo+
Party 1
Chang'e
Chang'e
Eritt
Chang'e
Level 15
God Stats
9W - 6L
1,826 SR
Queue Stats
11W - 15L
1,738 Elo+
Party 1
Khepri
Khepri
MkdirCat
Khepri
Level 125
God Stats
24W - 9L
1,641 SR
Queue Stats
50W - 44L
1,556 Elo+
Party 1
Zeus
Zeus
MoneyDropEmOff
Zeus
Level 65
God Stats
38W - 32L
1,592 SR
Queue Stats
97W - 98L
1,559 Elo+
Party 2
Skadi
Skadi
VC-_-CompLock
Skadi
Level 78
God Stats
7W - 5L
1,710 SR
Queue Stats
244W - 267L
1,425 Elo+
Party 2
Team Averages
Level 82
1,699 SR
1,567 Elo+

VS

Team Averages
Level 42
1,587 SR
1,476 Elo+
Ares
Ares
CDChester
Ares
Level 36
God Stats
35W - 28L
1,667 SR
Queue Stats
622W - 601L
1,563 Elo+
Solo
Heimdallr
Heimdallr
D0minicu1
Heimdallr
Level 63
God Stats
7W - 5L
1,746 SR
Queue Stats
164W - 139L
1,574 Elo+
Party 3
Da Ji
Da Ji
Peacefulsleep
Da Ji
Level 32
God Stats
2W - 6L
1,347 SR
Queue Stats
18W - 21L
1,099 Elo+
Solo
Zeus
Zeus
SuppSavior
Zeus
Level 49
God Stats
3W - 4L
1,676 SR
Queue Stats
57W - 55L
1,571 Elo+
Solo
Thor
Thor
j3rhino
Thor
Level 28
God Stats
12W - 21L
1,500 SR
Queue Stats
267W - 270L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Archshooter
Gilgamesh
15
6 / 3 / 11
10,411
1,487
8,212
10,047
5,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Eritt
Chang'e
14
0 / 0 / 12
8,121
1,160
5,411
6,581
1,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
MkdirCat
Khepri
14
1 / 1 / 15
8,610
1,230
4,294
8,901
9,008
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
11 / 0 / 5
10,738
1,534
14,056
5,139
1,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 9
8,143
1,163
4,420
6,205
1,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

314

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 4 / 2
7,791
1,113
4,031
9,669
5,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
D0minicu1
Heimdallr
13
1 / 1 / 3
8,660
1,237
5,957
6,507
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 3
7,547
1,078
6,727
8,303
3,639
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 4 / 3
8,024
1,146
12,860
6,262
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
j3rhino
Thor
13
1 / 7 / 1
7,621
1,089
4,578
8,449
3,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
19
Kills
4
4
Deaths
19
52
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Archshooter
Gilgamesh
6
3
11
3.83
L
Ares
1
4
2
0.5
L
Heimdallr
D0minicu1
Heimdallr
1
1
3
2.5
W
Chang'e
Eritt
Chang'e
0
0
12
6
W
Khepri
MkdirCat
Khepri
1
1
15
8.5
W
11
0
5
13.5
L
0
3
3
0.5
L
1
4
3
0.63
W
1
0
9
5.5
L
Thor
j3rhino
Thor
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,393
Damage
34,153
36,873
Taken
39,190
19,943
Mitigated
16,617
6,526
Healing
2,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Archshooter
Gilgamesh
8,212
2,058
1,402
998
10,047
5,780
0
4,558
5,377
0
14,360
L
Ares
4,031
204
220
402
9,669
5,387
0
5,903
3,766
8,448
0
L
Heimdallr
D0minicu1
Heimdallr
5,957
3,446
0
1,166
6,507
2,247
0
4,311
2,196
0
33,667
W
Chang'e
Eritt
Chang'e
5,411
1,424
2,507
1,349
6,581
1,993
0
3,088
3,429
16,966
0
W
Khepri
MkdirCat
Khepri
4,294
139
0
9
8,901
9,008
0
3,523
5,242
11,105
0
W
14,056
1,614
0
261
5,139
1,564
0
3,376
1,703
32,618
0
L
6,727
1,235
0
0
8,303
3,639
0
4,104
4,199
0
14,400
L
12,860
552
0
250
6,262
2,181
0
3,782
2,480
23,555
0
W
4,420
1,631
0
0
6,205
1,598
0
1,952
4,231
0
13,574
L
Thor
j3rhino
Thor
4,578
812
0
0
8,449
3,163
0
5,661
2,788
0
8,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,023
Gold Earned
39,643
120
Minions Killed
140
7
Camps Cleared
4
685,923
Distance Traveled
623,558
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,411
1,487
8
1
3
156,472
0
L
Ares
7,791
1,113
9
1
0
118,253
3
L
Heimdallr
8,660
1,237
84
12
2
138,019
2
W
Chang'e
8,121
1,160
27
4
1
143,874
0
W
Khepri
8,610
1,230
5
1
0
139,759
0
W
Zeus
10,738
1,534
58
8
3
131,188
0
L
Da Ji
7,547
1,078
20
3
1
141,474
2
L
Zeus
8,024
1,146
21
3
0
123,944
1
W
Skadi
8,143
1,163
22
3
0
114,630
0
L
Thor
7,621
1,089
6
1
1
101,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role