Player Matchup

Fenrir
Fenrir
Gold I
MakeMeWeak3n
Fenrir
Gold I
Level 128
God Stats
19W - 21L
1,750 SR
Queue Stats
79W - 80L
1,890 MMR
Solo
Rama
Rama
Platinum III
NotGrave
Rama
Platinum III
Level 108
God Stats
5W - 4L
1,278 SR
Queue Stats
528W - 491L
1,981 MMR
Solo
Ah Puch
Ah Puch
Platinum I
Obliviòn
Ah Puch
Platinum I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 92L
1,902 MMR
Party 1
Osiris
Osiris
Platinum V
ZielCon2008
Osiris
Platinum V
Level 153
God Stats
5W - 3L
2,013 SR
Queue Stats
46W - 33L
1,908 MMR
Solo
Cabrakan
Cabrakan
Platinum V
lnfinis
Cabrakan
Platinum V
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
211W - 204L
1,884 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,608 SR
1,913 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,555 SR
1,830 MMR
Loki
Loki
Platinum V
 
Loki
Platinum V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Diamond I
RankedLoser
Zhong Kui
Diamond I
Level 156
God Stats
14W - 12L
1,500 SR
Queue Stats
595W - 571L
2,213 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
Tanktopss
Ratatoskr
Gold III
Level 160
God Stats
6W - 0L
1,500 SR
Queue Stats
355W - 312L
1,779 MMR
Party 2
Hou Yi
Hou Yi
Platinum I
Toobsies
Hou Yi
Platinum I
Level 160
God Stats
18W - 19L
1,775 SR
Queue Stats
256W - 253L
1,839 MMR
Solo
Ymir
Ymir
Platinum V
Сaps
Ymir
Platinum V
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 49L
1,820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 3 / 2
6,095
554
3,328
8,454
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
8
0 / 5 / 1
4,992
454
5,899
7,872
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Obliviòn
Ah Puch
9
2 / 3 / 1
5,914
538
6,520
5,997
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
11
1 / 2 / 0
6,204
564
4,521
9,532
7,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
lnfinis
Cabrakan
8
0 / 3 / 2
5,204
473
2,773
8,748
6,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
GebBastetKhepriAgni

VS

Bans
ArtioThothAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
0 / 2 / 3
6,809
619
7,292
8,890
4,140
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
RankedLoser
Zhong Kui
12
2 / 1 / 2
6,854
623
4,044
5,728
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Tanktopss
Ratatoskr
12
7 / 1 / 2
7,241
658
4,679
6,301
1,719
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Toobsies
Hou Yi
12
4 / 0 / 7
7,319
665
8,915
8,063
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Сaps
Ymir
10
3 / 1 / 8
6,534
594
4,903
8,339
4,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
16
16
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
2
3
0.75
L
Fenrir
2
3
2
1
L
Rama
0
5
1
0.1
L
Ah Puch
Obliviòn
Ah Puch
2
3
1
0.83
W
Zhong Kui
RankedLoser
Zhong Kui
2
1
2
3
W
Ratatoskr
Tanktopss
Ratatoskr
7
1
2
8
W
Hou Yi
Toobsies
Hou Yi
4
0
7
7.5
L
Osiris
1
2
0
0.5
L
Cabrakan
lnfinis
Cabrakan
0
3
2
0.33
W
Ymir
Сaps
Ymir
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,041
Damage
29,833
40,603
Taken
37,321
19,681
Mitigated
16,700
10,304
Healing
10,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,292
2,007
0
2,656
8,890
4,140
0
530
8,360
0
44,676
L
Fenrir
3,328
602
0
1,368
8,454
2,573
0
1,528
6,926
0
31,899
L
Rama
5,899
5,270
0
2,059
7,872
1,305
0
828
7,044
0
26,641
L
Ah Puch
Obliviòn
Ah Puch
6,520
140
0
1,150
5,997
1,735
0
3,399
2,598
31,326
0
W
Zhong Kui
RankedLoser
Zhong Kui
4,044
676
0
1,928
5,728
3,869
0
3,036
2,692
47,074
0
W
Ratatoskr
Tanktopss
Ratatoskr
4,679
1,364
0
130
6,301
1,719
0
1,399
4,902
0
38,147
W
Hou Yi
Toobsies
Hou Yi
8,915
5,281
0
3,391
8,063
2,640
526
1,030
7,033
0
47,265
L
Osiris
4,521
2,069
0
4,274
9,532
7,674
0
0
9,532
0
38,503
L
Cabrakan
lnfinis
Cabrakan
2,773
555
0
1,453
8,748
6,394
0
2,440
6,308
15,363
0
W
Ymir
Сaps
Ymir
4,903
1,518
0
2,018
8,339
4,332
0
3,298
5,041
15,657
780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,409
Gold Earned
34,757
280
Minions Killed
402
0
Camps Cleared
0
1,062,956
Distance Traveled
1,137,378
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,809
619
101
9
0
232,249
3
L
Fenrir
6,095
554
61
6
0
241,302
2
L
Rama
4,992
454
51
5
0
198,239
1
L
Ah Puch
5,914
538
53
5
0
182,179
6
W
Zhong Kui
6,854
623
112
10
0
220,728
2
W
Ratatoskr
7,241
658
72
7
0
278,618
4
W
Hou Yi
7,319
665
96
9
0
202,267
3
L
Osiris
6,204
564
97
9
0
227,353
6
L
Cabrakan
5,204
473
18
2
0
213,883
0
W
Ymir
6,534
594
21
2
0
203,516
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role