Player Matchup

Chaac
Chaac
Crow Hogen
Chaac
Level 113
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 51L
1,301 Elo+
Party 1
Hachiman
Hachiman
I am Swag Jesus
Hachiman
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
135W - 115L
1,625 Elo+
Party 1
Sol
Sol
IIxMOONxII
Sol
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,331 Elo+
Party 1
Bastet
Bastet
Swan a Newt
Bastet
Level 155
God Stats
4W - 1L
1,495 SR
Queue Stats
64W - 52L
1,625 Elo+
Party 1
Cerberus
Cerberus
kidarchi
Cerberus
Level 83
God Stats
16W - 13L
1,709 SR
Queue Stats
47W - 45L
1,601 Elo+
Party 1
Team Averages
Level 125
1,541 SR
1,496 Elo+

VS

Team Averages
Level 120
1,543 SR
1,572 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Carinm
Serqet
Level 101
God Stats
3W - 6L
1,640 SR
Queue Stats
274W - 244L
1,733 Elo+
Solo
Zeus
Zeus
FacundoMercado
Zeus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,548 Elo+
Solo
Nu Wa
Nu Wa
Funkyphrenic
Nu Wa
Level 157
God Stats
9W - 10L
1,574 SR
Queue Stats
209W - 209L
1,505 Elo+
Solo
Odin
Odin
SwouseNutz
Odin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 157L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 0 / 4
8,747
795
5,024
4,946
4,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
17
5 / 0 / 8
9,839
894
9,083
5,925
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 1 / 7
8,974
816
4,740
3,660
1,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
15
3 / 0 / 4
8,993
818
6,102
5,542
2,113
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
kidarchi
Cerberus
15
2 / 1 / 7
9,263
842
3,437
11,475
10,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 1 / 0
6,912
628
1,237
4,077
1,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Carinm
Serqet
15
2 / 4 / 0
8,247
750
4,913
10,443
5,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 1 / 0
6,548
595
1,049
1,359
159
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 1
7,776
707
4,971
4,735
1,272
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 6 / 1
7,266
661
3,901
11,978
3,758
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
14
Kills
2
2
Deaths
14
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
L
Serqet
Carinm
Serqet
2
4
0
0.5
W
Chaac
2
0
4
4
L
0
1
0
0
L
0
2
1
0.25
W
Hachiman
5
0
8
9
W
2
1
7
5.5
W
Bastet
3
0
4
5
L
0
6
1
0.08
W
Cerberus
kidarchi
Cerberus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,386
Damage
16,071
31,548
Taken
32,592
21,163
Mitigated
11,825
7,906
Healing
3,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
1,237
402
0
2,005
4,077
1,068
0
802
3,218
0
11,152
L
Serqet
Carinm
Serqet
4,913
392
0
503
10,443
5,568
0
3,170
7,117
0
21,511
W
Chaac
5,024
584
0
2,626
4,946
4,965
1,315
1,129
3,817
274
25,944
L
1,049
38
0
0
1,359
159
0
242
1,117
5,275
0
L
4,971
557
0
740
4,735
1,272
0
948
3,787
34,952
0
W
Hachiman
9,083
3,883
0
2,331
5,925
2,091
4,212
1,104
4,324
0
46,943
W
4,740
1,099
0
434
3,660
1,479
5,272
924
2,736
29,320
1,411
W
Bastet
6,102
850
0
1,366
5,542
2,113
858
1,042
4,500
0
31,646
L
3,901
593
0
383
11,978
3,758
0
3,033
8,836
0
19,724
W
Cerberus
kidarchi
Cerberus
3,437
72
0
1,149
11,475
10,515
1,030
1,821
9,522
11,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,816
Gold Earned
36,749
281
Minions Killed
190
0
Camps Cleared
0
1,215,712
Distance Traveled
844,073
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,912
628
25
2
0
148,288
2
L
Serqet
8,247
750
44
4
0
244,647
1
W
Chaac
8,747
795
47
4
0
224,396
0
L
Zeus
6,548
595
10
1
0
49,913
1
L
Nu Wa
7,776
707
74
7
0
193,222
2
W
Hachiman
9,839
894
92
8
0
250,077
4
W
Sol
8,974
816
64
6
0
223,251
1
W
Bastet
8,993
818
57
5
0
263,214
1
L
Odin
7,266
661
37
3
0
208,003
0
W
Cerberus
9,263
842
21
2
0
254,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role