Player Matchup

Atlas
Atlas
Bronze III
DavidMaestrul
Atlas
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 47L
1,559 MMR
Solo
Thoth
Thoth
Bronze III
Periko21
Thoth
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,551 MMR
Party 2
Medusa
Medusa
Bronze III
Steiner832
Medusa
Bronze III
Level 120
God Stats
0W - 1L
1,282 SR
Queue Stats
1W - 1L
1,551 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,427 SR
1,554 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,500 SR
1,500 MMR
Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Silver II
 
Da Ji
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
ProEvER
Ares
Silver II
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 4
6,892
689
5,514
13,105
8,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thoth
Periko21
Thoth
10
1 / 8 / 3
6,252
625
5,662
8,038
2,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Steiner832
Medusa
10
3 / 8 / 3
7,650
765
6,356
10,771
3,376
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetAh Muzen CabKumbhakarnaGebDiscordia

VS

Bans
PersephoneHou YiChironCupidMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
11 / 4 / 6
8,939
894
12,824
6,824
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Da Ji
 
Da Ji
13
8 / 1 / 8
8,507
851
6,887
8,272
6,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
ProEvER
Ares
12
2 / 1 / 18
8,537
854
9,558
13,848
13,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
5
Kills
21
21
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
11
4
6
3.5
W
Da Ji
 
Da Ji
8
1
8
12
L
1
5
4
0.6
L
Thoth
Periko21
Thoth
1
8
3
0.31
W
Ares
ProEvER
Ares
2
1
18
11
L
Medusa
Steiner832
Medusa
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,532
Damage
29,269
31,914
Taken
28,944
14,201
Mitigated
22,893
2,098
Healing
4,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,824
2,015
0
0
6,824
2,605
1,565
3,795
3,029
26,553
0
W
Da Ji
 
Da Ji
6,887
1,525
0
1,222
8,272
6,552
210
3,286
4,986
0
26,457
L
5,514
2,459
0
1,262
13,105
8,379
0
9,010
3,636
12,917
0
L
Thoth
Periko21
Thoth
5,662
352
0
0
8,038
2,446
0
6,598
1,218
17,806
0
W
Ares
ProEvER
Ares
9,558
407
0
3,463
13,848
13,736
514
4,682
9,166
14,827
0
L
Medusa
Steiner832
Medusa
6,356
3,888
0
836
10,771
3,376
0
6,508
3,939
0
14,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,794
Gold Earned
25,983
60
Minions Killed
91
1
Camps Cleared
8
438,210
Distance Traveled
552,034
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,939
894
40
4
2
158,748
1
W
Da Ji
8,507
851
40
4
6
192,483
2
L
Atlas
6,892
689
14
1
0
166,118
5
L
Thoth
6,252
625
27
3
1
124,893
0
W
Ares
8,537
854
11
1
0
200,803
2
L
Medusa
7,650
765
19
2
0
147,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role