Player Matchup

Hou Yi
Hou Yi
COMP ISO
Hou Yi
Level 109
God Stats
2W - 8L
1,302 SR
Queue Stats
303W - 331L
1,504 Elo+
Solo
Cabrakan
Cabrakan
CRlPCOWBOI69161
Cabrakan
Level 125
God Stats
6W - 5L
1,706 SR
Queue Stats
100W - 103L
1,664 Elo+
Party 1
Tyr
Tyr
LiGhTniNgSaVeUs
Tyr
Level 126
God Stats
1W - 1L
1,827 SR
Queue Stats
73W - 70L
1,407 Elo+
Solo
Da Ji
Da Ji
namtim1515
Da Ji
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
125W - 121L
1,586 Elo+
Party 1
Merlin
Merlin
xD4rkEch0
Merlin
Level 53
God Stats
0W - 1L
1,744 SR
Queue Stats
22W - 26L
1,496 Elo+
Solo
Team Averages
Level 108
1,616 SR
1,531 Elo+

VS

Team Averages
Level 109
1,532 SR
1,494 Elo+
Chernobog
Chernobog
BigO_oha
Chernobog
Level 147
God Stats
7W - 5L
1,516 SR
Queue Stats
341W - 342L
1,482 Elo+
Solo
Janus
Janus
CupidPineapp1e
Janus
Level 109
God Stats
11W - 9L
1,500 SR
Queue Stats
483W - 485L
1,432 Elo+
Solo
Bakasura
Bakasura
Noah234cds
Bakasura
Level 65
God Stats
3W - 1L
1,607 SR
Queue Stats
39W - 27L
1,581 Elo+
Solo
Chiron
Chiron
Pakocerati
Chiron
Level 135
God Stats
9W - 6L
1,535 SR
Queue Stats
259W - 243L
1,476 Elo+
Solo
Geb
Geb
kaspian_1
Geb
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
COMP ISO
Hou Yi
9
0 / 1 / 1
5,391
449
3,995
4,552
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
8
0 / 2 / 0
5,180
432
2,503
6,128
3,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 0
6,644
554
2,519
9,779
6,607
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Da Ji
10
0 / 4 / 2
5,985
499
2,149
8,890
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
xD4rkEch0
Merlin
10
2 / 3 / 1
6,400
533
4,691
4,504
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BigO_oha
Chernobog
10
1 / 1 / 1
6,109
509
4,440
4,696
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 0 / 3
7,837
653
4,219
2,050
462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Noah234cds
Bakasura
13
2 / 2 / 3
7,135
595
3,158
8,531
3,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
Pakocerati
Chiron
14
3 / 0 / 3
8,399
700
7,461
5,059
1,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 3
6,480
540
3,151
8,518
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
14
14
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BigO_oha
Chernobog
1
1
1
1.5
L
Hou Yi
COMP ISO
Hou Yi
0
1
1
0.5
L
Cabrakan
0
2
0
0
W
6
0
3
7.5
L
1
4
0
0.25
W
Bakasura
Noah234cds
Bakasura
2
2
3
1.75
W
Chiron
Pakocerati
Chiron
3
0
3
4.5
W
2
0
3
3.5
L
Da Ji
0
4
2
0.25
L
Merlin
xD4rkEch0
Merlin
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,857
Damage
22,429
33,853
Taken
28,854
14,994
Mitigated
12,448
10,940
Healing
12,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BigO_oha
Chernobog
4,440
2,051
0
1,445
4,696
1,652
0
1,517
3,179
0
40,689
L
Hou Yi
COMP ISO
Hou Yi
3,995
2,388
249
2,240
4,552
1,225
0
1,029
3,497
0
35,558
L
Cabrakan
2,503
682
201
2,085
6,128
3,257
0
1,228
4,790
11,209
0
W
4,219
251
0
832
2,050
462
128
411
1,639
38,309
2,541
L
2,519
187
0
2,678
9,779
6,607
0
1,482
8,165
0
39,357
W
Bakasura
Noah234cds
Bakasura
3,158
1,973
0
3,484
8,531
3,353
406
1,967
6,564
0
43,649
W
Chiron
Pakocerati
Chiron
7,461
3,474
42
2,881
5,059
1,754
73
87
4,972
0
52,484
W
3,151
631
321
3,830
8,518
5,227
0
3,212
5,306
10,318
0
L
Da Ji
2,149
462
0
3,237
8,890
2,600
0
2,560
6,140
0
32,201
L
Merlin
xD4rkEch0
Merlin
4,691
195
0
250
4,504
1,305
177
821
3,490
30,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,600
Gold Earned
35,960
311
Minions Killed
398
0
Camps Cleared
0
1,099,277
Distance Traveled
1,269,984
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,109
509
78
7
0
224,761
0
L
Hou Yi
5,391
449
58
5
0
227,013
4
L
Cabrakan
5,180
432
14
1
0
195,123
4
W
Janus
7,837
653
93
8
0
269,645
0
L
Tyr
6,644
554
92
8
0
245,521
3
W
Bakasura
7,135
595
91
8
0
281,637
3
W
Chiron
8,399
700
124
10
0
215,523
5
W
Geb
6,480
540
12
1
0
278,418
2
L
Da Ji
5,985
499
70
6
0
204,935
2
L
Merlin
6,400
533
77
6
0
226,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role