Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
HanBen02
Osiris
Level 66
God Stats
8W - 7L
1,578 SR
Queue Stats
82W - 72L
1,544 Elo+
Party 2
Scylla
Scylla
MrxGreecee
Scylla
Level 77
God Stats
2W - 4L
1,330 SR
Queue Stats
440W - 343L
1,536 Elo+
Party 2
Sol
Sol
MrxRevan
Sol
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
699W - 577L
1,535 Elo+
Party 2
Serqet
Serqet
lISurenHohnlI
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,385 Elo+
Party 2
Team Averages
Level 82
1,482 SR
1,500 Elo+

VS

Team Averages
Level 79
1,563 SR
1,561 Elo+
Tyr
Tyr
Docterdonut9784
Tyr
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,571 Elo+
Party 1
Artemis
Artemis
Shadowpanda1918
Artemis
Level 126
God Stats
4W - 2L
1,724 SR
Queue Stats
49W - 45L
1,604 Elo+
Party 1
Zeus
Zeus
XxRICARDO1996xX
Zeus
Level 38
God Stats
7W - 10L
1,275 SR
Queue Stats
9W - 12L
1,554 Elo+
Solo
Sol
Sol
whackylizard163
Sol
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 63L
1,587 Elo+
Party 1
Loki
Loki
zergiorive
Loki
Level 118
God Stats
11W - 5L
1,817 SR
Queue Stats
150W - 130L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
1 / 4 / 1
4,995
500
4,775
8,410
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
HanBen02
Osiris
9
0 / 1 / 0
5,146
515
344
5,254
3,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
MrxGreecee
Scylla
10
0 / 2 / 0
5,526
553
1,153
3,443
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 4 / 2
4,135
414
3,723
5,347
1,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
2 / 4 / 0
4,954
495
1,755
6,841
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 2
5,777
578
3,592
5,607
2,185
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
6 / 1 / 1
6,095
610
5,339
5,302
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 0 / 1
6,542
654
3,195
3,903
1,189
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 1 / 0
6,076
608
3,695
3,965
1,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 0 / 3
6,102
610
2,801
5,635
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
15
15
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
4
1
0.38
W
3
1
2
4
L
Osiris
HanBen02
Osiris
0
1
0
0
L
Scylla
MrxGreecee
Scylla
0
2
0
0
L
0
4
2
0.25
W
6
1
1
6.5
W
3
0
1
3.5
L
2
4
0
0.5
W
1
1
0
1
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,750
Damage
18,622
29,295
Taken
24,412
10,947
Mitigated
7,691
5,199
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,775
2,467
0
1,104
8,410
2,658
0
2,224
6,186
0
25,220
W
3,592
528
0
2,044
5,607
2,185
638
979
4,467
0
23,751
L
Osiris
HanBen02
Osiris
344
81
0
1,137
5,254
3,414
0
2,373
2,881
0
22,375
L
Scylla
MrxGreecee
Scylla
1,153
0
0
310
3,443
1,082
0
1,357
2,086
34,352
0
L
3,723
1,140
0
1,268
5,347
1,413
0
609
4,738
14,945
1,891
W
5,339
2,210
0
2,621
5,302
1,497
837
1,649
3,252
0
20,429
W
3,195
803
0
1,521
3,903
1,189
270
1,612
2,291
37,058
0
L
1,755
535
157
1,223
6,841
2,380
0
0
6,841
0
11,364
W
3,695
1,311
0
1,705
3,965
1,353
900
0
3,965
27,553
3,997
W
2,801
899
0
3,162
5,635
1,467
0
153
5,482
0
28,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,756
Gold Earned
30,592
217
Minions Killed
294
0
Camps Cleared
0
937,825
Distance Traveled
948,364
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,995
500
44
4
0
201,925
0
W
Tyr
5,777
578
45
5
0
209,160
1
L
Osiris
5,146
515
56
6
0
197,867
1
L
Scylla
5,526
553
78
8
0
177,855
4
L
Sol
4,135
414
24
2
0
171,049
1
W
Artemis
6,095
610
33
3
0
162,706
3
W
Zeus
6,542
654
87
9
0
180,868
0
L
Serqet
4,954
495
15
2
0
189,129
0
W
Sol
6,076
608
59
6
0
182,867
1
W
Loki
6,102
610
70
7
0
212,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role