Player Matchup

Morgan Le Fay
Morgan Le Fay
BabyXBoof
Morgan Le Fay
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,750 Elo+
Solo
Awilix
Awilix
DoppeIl
Awilix
Level 8
God Stats
1W - 1L
1,749 SR
Queue Stats
36W - 11L
1,785 Elo+
Party 3
Da Ji
Da Ji
Plexityz
Da Ji
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 78L
1,580 Elo+
Party 3
Artemis
Artemis
ThundrMuffn
Artemis
Level 27
God Stats
0W - 2L
1,829 SR
Queue Stats
0W - 3L
1,337 Elo+
Party 1
Ymir
Ymir
Ďaddy
Ymir
Level 119
God Stats
3W - 6L
1,535 SR
Queue Stats
270W - 262L
1,577 Elo+
Party 1
Team Averages
Level 66
1,623 SR
1,606 Elo+

VS

Team Averages
Level 91
1,439 SR
1,496 Elo+
Gilgamesh
Gilgamesh
DOSHU
Gilgamesh
Level 86
God Stats
4W - 2L
1,473 SR
Queue Stats
117W - 114L
1,483 Elo+
Party 2
Serqet
Serqet
VooKa
Serqet
Level 160
God Stats
3W - 1L
1,351 SR
Queue Stats
107W - 66L
1,600 Elo+
Party 2
Agni
Agni
cryariver95
Agni
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
416W - 230L
1,268 Elo+
Party 2
Neith
Neith
imalwaysnegative
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
uncannedsoup
Kumbhakarna
Level 49
God Stats
4W - 6L
1,373 SR
Queue Stats
207W - 181L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BabyXBoof
Morgan Le Fay
17
5 / 3 / 2
10,982
499
16,073
10,950
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
DoppeIl
Awilix
18
9 / 4 / 1
11,986
545
16,136
19,592
18,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
Plexityz
Da Ji
18
1 / 8 / 7
11,147
507
10,327
19,920
6,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
ThundrMuffn
Artemis
15
1 / 9 / 0
9,763
444
6,390
13,686
3,225
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Ďaddy
Ymir
14
1 / 7 / 7
9,912
451
7,836
20,338
14,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DOSHU
Gilgamesh
15
2 / 8 / 3
10,324
469
7,988
19,719
13,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
VooKa
Serqet
20
6 / 0 / 8
12,569
571
12,641
14,574
7,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 5 / 7
10,549
480
13,489
11,640
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
12 / 3 / 5
13,197
600
16,582
15,523
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
uncannedsoup
Kumbhakarna
17
5 / 2 / 11
12,342
561
7,785
23,235
28,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
17
Kills
29
31
Deaths
18
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BabyXBoof
Morgan Le Fay
5
3
2
2
W
Gilgamesh
DOSHU
Gilgamesh
2
8
3
0.44
L
Awilix
DoppeIl
Awilix
9
4
1
2.38
L
Da Ji
Plexityz
Da Ji
1
8
7
0.56
L
Artemis
ThundrMuffn
Artemis
1
9
0
0.11
W
Serqet
VooKa
Serqet
6
0
8
10
W
4
5
7
1.5
W
12
3
5
4.83
W
Kumbhakarna
uncannedsoup
Kumbhakarna
5
2
11
5.25
L
Ymir
Ďaddy
Ymir
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,762
Damage
58,485
84,486
Taken
84,691
47,276
Mitigated
59,747
17,390
Healing
20,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BabyXBoof
Morgan Le Fay
16,073
1,512
0
1,554
10,950
4,052
0
5,461
5,489
86,356
0
W
Gilgamesh
DOSHU
Gilgamesh
7,988
3,052
0
2,155
19,719
13,388
824
2,832
16,887
0
45,567
L
Awilix
DoppeIl
Awilix
16,136
8,061
0
7,011
19,592
18,613
0
2,674
16,311
0
74,999
L
Da Ji
Plexityz
Da Ji
10,327
1,994
0
2,762
19,920
6,611
0
3,534
15,783
0
106,392
L
Artemis
ThundrMuffn
Artemis
6,390
3,491
0
2,628
13,686
3,225
0
636
12,849
0
55,680
W
Serqet
VooKa
Serqet
12,641
2,920
0
5,154
14,574
7,643
0
5,732
8,842
0
85,111
W
13,489
517
0
660
11,640
3,779
0
4,582
7,058
62,535
0
W
16,582
5,373
0
4,172
15,523
6,061
2,506
3,084
12,439
0
101,193
W
Kumbhakarna
uncannedsoup
Kumbhakarna
7,785
694
3,509
4,411
23,235
28,876
312
10,579
12,656
35,058
0
L
Ymir
Ďaddy
Ymir
7,836
2,362
721
2,714
20,338
14,775
0
8,969
11,135
26,686
4,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,790
Gold Earned
58,981
563
Minions Killed
526
0
Camps Cleared
0
1,879,760
Distance Traveled
2,095,086
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,982
499
145
7
0
397,010
10
W
Gilgamesh
10,324
469
76
3
0
363,539
0
L
Awilix
11,986
545
120
5
0
379,229
8
L
Da Ji
11,147
507
151
7
0
378,477
9
L
Artemis
9,763
444
102
5
0
337,305
2
W
Serqet
12,569
571
145
7
0
534,315
2
W
Agni
10,549
480
115
5
0
412,549
8
W
Neith
13,197
600
153
7
0
355,317
9
W
Kumbhakarna
12,342
561
37
2
0
429,366
2
L
Ymir
9,912
451
45
2
0
387,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role