Player Matchup

Jing Wei
Jing Wei
ALFARTANO21
Jing Wei
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 162L
1,489 Elo+
Solo
Chaac
Chaac
AthenaS2
Chaac
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,403 Elo+
Party 2
Discordia
Discordia
ManoCorreria
Discordia
Level 49
God Stats
1W - 7L
1,315 SR
Queue Stats
70W - 65L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
SherokiToyde
Gilgamesh
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,428 Elo+
Party 2
Yemoja
Yemoja
ThievingChalk5
Yemoja
Level 64
God Stats
116W - 109L
1,486 SR
Queue Stats
383W - 404L
1,503 Elo+
Solo
Team Averages
Level 68
1,460 SR
1,459 Elo+

VS

Team Averages
Level 118
1,576 SR
1,597 Elo+
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GonzaDLT4
Tsukuyomi
Level 68
God Stats
9W - 13L
1,222 SR
Queue Stats
193W - 194L
1,408 Elo+
Solo
Ah Puch
Ah Puch
HéteroFlex
Ah Puch
Level 160
God Stats
2W - 0L
1,824 SR
Queue Stats
146W - 71L
1,888 Elo+
Party 1
Medusa
Medusa
MarilynMason
Medusa
Level 154
God Stats
14W - 8L
1,835 SR
Queue Stats
171W - 139L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ALFARTANO21
Jing Wei
1
0 / 1 / 0
3,693
336
468
708
80
Short Bow

Short Bow

+15%
Attack Speed

Chaac
AthenaS2
Chaac
9
0 / 2 / 1
5,446
495
3,908
8,008
5,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
ManoCorreria
Discordia
11
4 / 3 / 0
6,338
576
5,885
4,521
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SherokiToyde
Gilgamesh
9
1 / 4 / 2
5,497
500
2,116
7,743
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 0
4,733
430
1,800
10,816
3,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 0 / 2
7,001
636
3,867
8,352
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
 
Scylla
11
1 / 2 / 2
6,397
582
1,948
4,185
1,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
GonzaDLT4
Tsukuyomi
12
4 / 1 / 0
7,204
655
4,390
6,686
3,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
HéteroFlex
Ah Puch
11
3 / 0 / 7
7,492
681
4,948
7,317
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
12
4 / 2 / 4
7,075
643
7,316
7,479
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
15
15
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
2
4
W
Scylla
 
Scylla
1
2
2
1
L
Jing Wei
ALFARTANO21
Jing Wei
0
1
0
0
L
Chaac
AthenaS2
Chaac
0
2
1
0.25
W
Tsukuyomi
GonzaDLT4
Tsukuyomi
4
1
0
4
W
Ah Puch
HéteroFlex
Ah Puch
3
0
7
6.5
L
Discordia
ManoCorreria
Discordia
4
3
0
1.33
W
Medusa
4
2
4
3
L
Gilgamesh
SherokiToyde
Gilgamesh
1
4
2
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,177
Damage
22,469
31,796
Taken
34,019
14,019
Mitigated
14,731
7,391
Healing
13,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,867
1,499
0
2,828
8,352
2,563
11
668
7,531
0
43,775
W
Scylla
 
Scylla
1,948
82
0
1,186
4,185
1,286
608
2,521
1,328
26,773
0
L
Jing Wei
ALFARTANO21
Jing Wei
468
468
0
76
708
80
0
126
582
0
1,895
L
Chaac
AthenaS2
Chaac
3,908
637
0
3,407
8,008
5,856
0
664
7,344
2,830
21,942
W
Tsukuyomi
GonzaDLT4
Tsukuyomi
4,390
959
0
2,753
6,686
3,127
450
493
5,814
0
33,964
W
Ah Puch
HéteroFlex
Ah Puch
4,948
864
263
4,183
7,317
4,747
1,195
1,861
5,366
24,491
145
L
Discordia
ManoCorreria
Discordia
5,885
386
0
721
4,521
1,479
0
1,354
3,167
28,250
0
W
Medusa
7,316
2,939
0
2,618
7,479
3,008
2,215
2,119
5,227
0
42,696
L
Gilgamesh
SherokiToyde
Gilgamesh
2,116
440
0
1,272
7,743
3,145
0
2,606
5,137
0
24,523
L
1,800
592
277
1,638
10,816
3,459
0
2,146
8,670
14,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,707
Gold Earned
35,169
199
Minions Killed
307
0
Camps Cleared
0
1,042,743
Distance Traveled
1,116,399
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,001
636
69
6
0
202,298
1
W
Scylla
6,397
582
67
6
0
223,767
2
L
Jing Wei
3,693
336
4
0
0
248,600
0
L
Chaac
5,446
495
62
6
0
199,037
4
W
Tsukuyomi
7,204
655
64
6
0
250,285
1
W
Ah Puch
7,492
681
42
4
0
224,222
0
L
Discordia
6,338
576
57
5
0
202,948
2
W
Medusa
7,075
643
65
6
0
215,827
1
L
Gilgamesh
5,497
500
52
5
0
220,097
2
L
Yemoja
4,733
430
24
2
0
172,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role