Player Matchup

Set
Set
Cidthekidd
Set
Level 43
God Stats
0W - 1L
1,375 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Thanatos
Thanatos
Kleviiin
Thanatos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,223 Elo+
Party 1
Thor
Thor
Levent30
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,527 Elo+
Party 2
Athena
Athena
Tunchester
Athena
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 65L
1,557 Elo+
Party 2
Kukulkan
Kukulkan
fullmetalnathan
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 28
1,475 SR
1,462 Elo+

VS

Team Averages
Level 47
1,545 SR
1,427 Elo+
Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AquaticZ
Ah Puch
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,334 Elo+
Party 3
Bastet
Bastet
GarysRaticate
Bastet
Level 46
God Stats
3W - 2L
1,392 SR
Queue Stats
29W - 39L
1,349 Elo+
Solo
Poseidon
Poseidon
OGdoesntmatter
Poseidon
Level 49
God Stats
34W - 26L
1,635 SR
Queue Stats
296W - 338L
1,541 Elo+
Solo
Amaterasu
Amaterasu
maruyah
Amaterasu
Level 16
God Stats
2W - 0L
1,699 SR
Queue Stats
12W - 19L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 10 / 8
14,498
1,318
21,463
26,337
23,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Kleviiin
Thanatos
18
6 / 10 / 5
12,946
1,177
17,230
19,416
6,708
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
17
0 / 10 / 4
10,704
973
6,042
16,280
6,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Tunchester
Athena
17
2 / 5 / 6
11,803
1,073
5,844
13,610
12,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
19
1 / 11 / 10
12,503
1,137
3,388
15,026
5,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
9 / 0 / 31
15,086
1,371
14,519
8,512
7,859
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ah Puch
AquaticZ
Ah Puch
20
15 / 5 / 22
14,985
1,362
20,499
13,891
4,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 5 / 24
14,065
1,279
13,251
14,537
5,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poseidon
20
12 / 1 / 23
15,669
1,424
28,764
6,720
2,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
maruyah
Amaterasu
19
3 / 6 / 20
12,183
1,108
6,103
14,851
12,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
166
17
Kills
46
46
Deaths
17
33
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
9
0
31
24.5
W
Ah Puch
AquaticZ
Ah Puch
15
5
22
5.2
L
8
10
8
1.2
W
7
5
24
3.8
L
Thanatos
Kleviiin
Thanatos
6
10
5
0.85
L
Thor
0
10
4
0.2
W
Poseidon
12
1
23
23.5
L
Athena
Tunchester
Athena
2
5
6
1
L
Kukulkan
1
11
10
0.55
W
Amaterasu
maruyah
Amaterasu
3
6
20
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,967
Damage
83,136
90,669
Taken
58,511
54,559
Mitigated
32,577
8,520
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
14,519
1,839
0
0
8,512
7,859
0
882
7,630
18,864
0
W
Ah Puch
AquaticZ
Ah Puch
20,499
1,708
0
4,133
13,891
4,514
0
1,091
12,800
39,625
0
L
21,463
11,054
168
2,031
26,337
23,372
0
17,989
8,016
0
55,679
W
13,251
4,328
0
1,514
14,537
5,616
0
2,083
12,454
0
26,726
L
Thanatos
Kleviiin
Thanatos
17,230
6,819
0
4,778
19,416
6,708
0
14,326
4,951
0
29,147
L
Thor
6,042
1,342
0
290
16,280
6,493
0
11,329
4,888
0
21,373
W
Poseidon
28,764
4,206
0
664
6,720
2,423
0
1,431
5,289
79,240
0
L
Athena
Tunchester
Athena
5,844
1,245
121
1,132
13,610
12,972
0
8,494
4,931
14,804
0
L
Kukulkan
3,388
1,074
0
0
15,026
5,014
0
11,644
3,382
23,671
0
W
Amaterasu
maruyah
Amaterasu
6,103
2,571
0
1,606
14,851
12,165
0
3,745
11,106
0
10,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,454
Gold Earned
71,988
191
Minions Killed
204
3
Camps Cleared
14
939,268
Distance Traveled
1,072,061
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,086
1,371
5
0
1
211,721
0
W
Ah Puch
14,985
1,362
44
4
3
190,730
0
L
Set
14,498
1,318
71
6
0
222,524
0
W
Bastet
14,065
1,279
44
4
0
203,192
1
L
Thanatos
12,946
1,177
29
3
1
232,334
0
L
Thor
10,704
973
11
1
0
192,997
1
W
Poseidon
15,669
1,424
105
10
9
250,913
0
L
Athena
11,803
1,073
17
2
2
159,981
0
L
Kukulkan
12,503
1,137
63
6
0
131,432
0
W
Amaterasu
12,183
1,108
6
1
1
215,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role