Player Matchup

Janus
Janus
DRG_DelEtEaTrEx
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 87L
1,314 Elo+
Party 1
Cernunnos
Cernunnos
DimeNeutron
Cernunnos
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 18L
1,372 Elo+
Solo
Cerberus
Cerberus
MairaSeibel
Cerberus
Level 64
God Stats
76W - 90L
1,462 SR
Queue Stats
77W - 94L
1,427 Elo+
Party 2
Bakasura
Bakasura
MirkusJa
Bakasura
Level 54
God Stats
3W - 1L
1,669 SR
Queue Stats
70W - 95L
1,418 Elo+
Party 1
Sun Wukong
Sun Wukong
carabaca24
Sun Wukong
Level 53
God Stats
2W - 8L
1,269 SR
Queue Stats
55W - 77L
1,389 Elo+
Party 2
Team Averages
Level 65
1,480 SR
1,384 Elo+

VS

Team Averages
Level 95
1,459 SR
1,432 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ALE_LEVIATHAN
Skadi
Level 107
God Stats
49W - 42L
1,535 SR
Queue Stats
154W - 166L
1,500 Elo+
Party 3
Chang'e
Chang'e
Hidde on Bushi
Chang'e
Level 77
God Stats
6W - 6L
1,500 SR
Queue Stats
103W - 123L
1,408 Elo+
Solo
Scylla
Scylla
gjrcunado
Scylla
Level 105
God Stats
7W - 7L
1,260 SR
Queue Stats
322W - 335L
1,252 Elo+
Solo
Hel
Hel
parker0
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
3,561
356
468
1,186
174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
DimeNeutron
Cernunnos
8
2 / 2 / 0
4,920
492
3,159
5,627
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
MairaSeibel
Cerberus
7
0 / 1 / 2
4,382
438
2,954
6,434
2,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
MirkusJa
Bakasura
2
0 / 2 / 0
3,485
349
377
1,551
475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
carabaca24
Sun Wukong
9
0 / 2 / 0
4,805
481
2,351
6,462
3,264
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 0 / 2
7,328
733
3,695
6,779
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 2 / 1
5,629
563
3,431
5,059
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 0 / 1
6,186
619
2,302
4,488
1,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
gjrcunado
Scylla
9
4 / 0 / 2
6,154
615
3,794
3,848
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
7
0 / 0 / 0
4,694
469
875
3,200
657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
9
9
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
0
2
5
W
0
2
1
0.25
L
0
2
0
0
L
Cernunnos
DimeNeutron
Cernunnos
2
2
0
1
W
1
0
1
1.5
L
Cerberus
MairaSeibel
Cerberus
0
1
2
1
L
Bakasura
MirkusJa
Bakasura
0
2
0
0
L
Sun Wukong
carabaca24
Sun Wukong
0
2
0
0
W
Scylla
gjrcunado
Scylla
4
0
2
5
W
Hel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,309
Damage
14,097
21,260
Taken
23,374
7,957
Mitigated
6,602
6,554
Healing
6,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,695
1,131
0
500
6,779
2,270
0
559
6,220
0
56,815
W
3,431
1,355
0
0
5,059
1,229
736
1,480
3,579
0
29,501
L
468
0
0
25
1,186
174
0
118
1,042
3,776
0
L
Cernunnos
DimeNeutron
Cernunnos
3,159
847
0
1,950
5,627
1,491
0
1,609
3,902
0
24,046
W
2,302
266
190
3,110
4,488
1,459
180
0
4,488
24,400
0
L
Cerberus
MairaSeibel
Cerberus
2,954
0
0
2,332
6,434
2,553
0
1,116
5,272
11,819
0
L
Bakasura
MirkusJa
Bakasura
377
213
0
183
1,551
475
0
562
889
0
1,583
L
Sun Wukong
carabaca24
Sun Wukong
2,351
397
0
2,064
6,462
3,264
0
3,196
3,184
0
18,752
W
Scylla
gjrcunado
Scylla
3,794
485
0
714
3,848
987
1,308
525
3,323
22,619
0
W
Hel
875
254
999
1,321
3,200
657
74
858
2,342
13,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,153
Gold Earned
29,991
125
Minions Killed
307
0
Camps Cleared
0
655,241
Distance Traveled
939,519
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,328
733
108
11
0
223,591
0
W
Skadi
5,629
563
54
5
0
172,801
1
L
Janus
3,561
356
7
1
0
46,698
0
L
Cernunnos
4,920
492
48
5
0
176,788
1
W
Chang'e
6,186
619
73
7
0
186,138
1
L
Cerberus
4,382
438
18
2
0
189,557
4
L
Bakasura
3,485
349
6
1
0
65,626
1
L
Sun Wukong
4,805
481
46
5
0
176,572
0
W
Scylla
6,154
615
43
4
0
187,023
1
W
Hel
4,694
469
29
3
0
169,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role