Player Matchup

Kukulkan
Kukulkan
GarfieldYEET
Kukulkan
Level 23
God Stats
12W - 22L
1,438 SR
Queue Stats
64W - 151L
1,325 Elo+
Party 1
Zeus
Zeus
UrExLovezMe
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Susano
Susano
XT0REL0AD
Susano
Level 67
God Stats
2W - 3L
1,760 SR
Queue Stats
37W - 72L
1,334 Elo+
Party 1
Cthulhu
Cthulhu
benji3305
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
valverin001
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,540 SR
1,432 Elo+

VS

Team Averages
Level 28
1,514 SR
1,309 Elo+
Poseidon
Poseidon
ARMAGEDOWM
Poseidon
Level 25
God Stats
7W - 2L
1,760 SR
Queue Stats
44W - 70L
1,285 Elo+
Solo
Yemoja
Yemoja
ASlay28
Yemoja
Level 26
God Stats
65W - 81L
1,449 SR
Queue Stats
223W - 267L
1,401 Elo+
Solo
Jing Wei
Jing Wei
Bret-Cool
Jing Wei
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,121 Elo+
Solo
Anubis
Anubis
SpearowForce
Anubis
Level 16
God Stats
7W - 13L
1,259 SR
Queue Stats
43W - 43L
1,345 Elo+
Solo
Susano
Susano
Walmart_hisoka
Susano
Level 45
God Stats
2W - 1L
1,603 SR
Queue Stats
14W - 17L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GarfieldYEET
Kukulkan
15
1 / 2 / 2
8,091
736
11,149
5,003
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 9 / 2
7,084
644
5,735
10,853
3,200
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
XT0REL0AD
Susano
15
2 / 5 / 1
8,095
736
8,119
10,301
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
benji3305
Cthulhu
13
0 / 5 / 1
7,418
674
2,801
11,635
4,954
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 9 / 1
6,416
583
2,098
8,513
2,079
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ARMAGEDOWM
Poseidon
12
0 / 0 / 4
7,313
665
2,956
3,885
1,224
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
ASlay28
Yemoja
15
4 / 1 / 11
9,242
840
4,150
11,218
9,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
Bret-Cool
Jing Wei
16
8 / 2 / 10
9,366
851
10,231
11,125
4,469
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
17
10 / 0 / 5
9,899
900
11,258
9,314
5,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 2 / 6
9,583
871
10,573
8,972
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
4
Kills
30
30
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ARMAGEDOWM
Poseidon
0
0
4
2
W
Yemoja
ASlay28
Yemoja
4
1
11
9.5
W
Jing Wei
Bret-Cool
Jing Wei
8
2
10
6.5
L
Kukulkan
GarfieldYEET
Kukulkan
1
2
2
1
W
Anubis
10
0
5
12.5
L
1
9
2
0.22
W
8
2
6
5.5
L
Susano
XT0REL0AD
Susano
2
5
1
0.5
L
Cthulhu
benji3305
Cthulhu
0
5
1
0.1
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,902
Damage
39,168
46,305
Taken
44,514
15,211
Mitigated
24,478
2,252
Healing
11,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ARMAGEDOWM
Poseidon
2,956
437
30
349
3,885
1,224
807
2,227
1,458
11,592
0
W
Yemoja
ASlay28
Yemoja
4,150
991
3,057
1,980
11,218
9,839
1,708
4,983
6,013
17,680
0
W
Jing Wei
Bret-Cool
Jing Wei
10,231
7,871
0
2,123
11,125
4,469
2,667
4,987
5,946
0
30,805
L
Kukulkan
GarfieldYEET
Kukulkan
11,149
295
0
230
5,003
1,797
0
2,778
2,225
33,557
0
W
Anubis
11,258
552
659
2,343
9,314
5,205
1,318
3,616
5,568
39,267
0
L
5,735
1,919
252
687
10,853
3,200
20
5,104
5,749
12,368
0
W
10,573
2,111
0
761
8,972
3,741
181
3,018
5,844
0
28,091
L
Susano
XT0REL0AD
Susano
8,119
901
0
1,034
10,301
3,181
22
3,312
6,989
0
21,279
L
Cthulhu
benji3305
Cthulhu
2,801
242
0
0
11,635
4,954
637
2,532
9,103
15,028
0
L
2,098
1,244
0
49
8,513
2,079
0
4,638
3,875
0
2,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,104
Gold Earned
45,403
138
Minions Killed
190
0
Camps Cleared
0
941,190
Distance Traveled
1,016,329
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,313
665
17
2
0
126,123
0
W
Yemoja
9,242
840
17
2
0
220,590
1
W
Jing Wei
9,366
851
45
4
0
222,714
2
L
Kukulkan
8,091
736
57
5
0
216,265
0
W
Anubis
9,899
900
67
6
0
204,255
1
L
Zeus
7,084
644
12
1
0
179,559
1
W
Susano
9,583
871
44
4
0
242,647
0
L
Susano
8,095
736
26
2
0
216,821
0
L
Cthulhu
7,418
674
42
4
0
208,273
1
L
Neith
6,416
583
1
0
0
120,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role