Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
ADCarryOrTr0ll
Rama
Level 18
God Stats
4W - 0L
1,963 SR
Queue Stats
33W - 1L
1,991 Elo+
Party 3
Ganesha
Ganesha
JgOrtr0ll
Ganesha
Level 14
God Stats
5W - 0L
1,808 SR
Queue Stats
34W - 2L
2,056 Elo+
Party 3
Team Averages
Level 100
1,654 SR
1,709 Elo+

VS

Team Averages
Level 80
1,427 SR
1,465 Elo+
Chang'e
Chang'e
AllcalldE
Chang'e
Level 140
God Stats
1W - 4L
1,500 SR
Queue Stats
391W - 403L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
DLC_White-_-Boy
Sun Wukong
Level 48
God Stats
2W - 5L
1,204 SR
Queue Stats
289W - 297L
1,431 Elo+
Solo
Cernunnos
Cernunnos
DeftCashew85374
Cernunnos
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 218L
1,458 Elo+
Party 1
Thanatos
Thanatos
GuitarFlash8451
Thanatos
Level 160
God Stats
7W - 12L
1,390 SR
Queue Stats
348W - 368L
1,423 Elo+
Party 1
Terra
Terra
Kah4nn4_
Terra
Level 24
God Stats
3W - 3L
1,540 SR
Queue Stats
28W - 22L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
6 / 1 / 3
10,415
694
8,035
7,286
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
 
Ne Zha
16
9 / 0 / 0
9,899
660
5,526
8,002
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
 
Sylvanus
15
0 / 0 / 6
9,286
619
9,414
8,468
7,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 1 / 3
9,731
649
13,198
11,167
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
JgOrtr0ll
Ganesha
13
0 / 0 / 8
8,674
578
4,308
12,039
11,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AllcalldE
Chang'e
9
0 / 4 / 1
6,004
400
1,796
7,674
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
DLC_White-_-Boy
Sun Wukong
12
0 / 6 / 0
6,817
454
5,332
15,624
13,040
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
DeftCashew85374
Cernunnos
11
1 / 6 / 0
6,326
422
7,709
12,500
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
9
1 / 5 / 1
6,263
418
3,376
9,596
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Kah4nn4_
Terra
7
0 / 3 / 2
5,648
377
2,470
6,614
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
24
Kills
2
2
Deaths
24
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
3
7.5
W
Ne Zha
 
Ne Zha
9
0
0
9
W
Sylvanus
 
Sylvanus
0
0
6
3
W
9
1
3
10.5
L
Chang'e
AllcalldE
Chang'e
0
4
1
0.13
L
Sun Wukong
DLC_White-_-Boy
Sun Wukong
0
6
0
0
L
Cernunnos
DeftCashew85374
Cernunnos
1
6
0
0.17
L
Thanatos
1
5
1
0.3
W
Ganesha
JgOrtr0ll
Ganesha
0
0
8
4
L
Terra
Kah4nn4_
Terra
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,481
Damage
20,683
46,962
Taken
52,008
27,730
Mitigated
25,508
20,272
Healing
14,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,035
404
127
2,436
7,286
2,366
1,306
2,205
5,081
69,927
1,544
W
Ne Zha
 
Ne Zha
5,526
1,551
0
1,152
8,002
3,126
0
690
7,312
0
63,319
W
Sylvanus
 
Sylvanus
9,414
2,160
845
4,971
8,468
7,583
3,527
0
8,468
47,080
11,326
W
13,198
10,523
0
7,142
11,167
3,386
5,002
659
10,508
0
70,918
L
Chang'e
AllcalldE
Chang'e
1,796
98
532
2,570
7,674
2,140
0
2,972
4,438
27,987
0
L
Sun Wukong
DLC_White-_-Boy
Sun Wukong
5,332
487
0
2,820
15,624
13,040
0
8,082
7,448
0
46,768
L
Cernunnos
DeftCashew85374
Cernunnos
7,709
3,154
0
2,792
12,500
3,569
0
3,198
9,302
0
42,269
L
Thanatos
3,376
429
0
4,255
9,596
2,938
0
3,014
6,452
0
23,401
W
Ganesha
JgOrtr0ll
Ganesha
4,308
656
291
3,308
12,039
11,269
223
712
11,145
26,552
0
L
Terra
Kah4nn4_
Terra
2,470
242
266
1,169
6,614
3,821
0
2,500
4,033
6,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,005
Gold Earned
31,058
528
Minions Killed
290
0
Camps Cleared
0
1,440,516
Distance Traveled
1,282,412
9
Wards Purchased
111
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,415
694
144
10
0
277,347
0
W
Ne Zha
9,899
660
115
8
0
355,975
4
W
Sylvanus
9,286
619
112
7
0
234,696
0
W
Rama
9,731
649
154
10
0
260,652
1
L
Chang'e
6,004
400
57
4
0
201,106
7
L
Sun Wukong
6,817
454
100
7
0
251,629
2
L
Cernunnos
6,326
422
73
5
0
242,366
1
L
Thanatos
6,263
418
48
3
0
303,619
2
W
Ganesha
8,674
578
3
0
0
311,846
4
L
Terra
5,648
377
12
1
0
283,692
99

Distance Traveled

Minion Kills by Role

Gold Earned by Role