Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Qasui
Gilgamesh
Level 29
God Stats
15W - 6L
1,774 SR
Queue Stats
192W - 156L
1,535 Elo+
Party 2
Kali
Kali
xoArixJhene
Kali
Level 155
God Stats
11W - 4L
1,739 SR
Queue Stats
651W - 368L
1,616 Elo+
Party 2
Team Averages
Level 88
1,671 SR
1,551 Elo+

VS

Team Averages
Level 70
1,423 SR
1,419 Elo+
Mercury
Mercury
BrandFlakes960
Mercury
Level 119
God Stats
0W - 1L
1,269 SR
Queue Stats
7W - 20L
1,251 Elo+
Party 1
Ymir
Ymir
ImFictive
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,675 Elo+
Party 1
Zeus
Zeus
MoistPasta22
Zeus
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 120L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
6 / 0 / 19
8,601
860
5,564
5,186
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Qasui
Gilgamesh
12
7 / 1 / 17
9,412
941
5,615
9,996
8,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
15 / 0 / 13
10,438
1,044
15,112
12,994
6,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 1
5,859
586
2,790
9,536
2,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
9
0 / 9 / 1
5,836
584
2,963
11,608
3,960
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
1 / 10 / 0
6,455
646
5,944
8,725
1,344
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
3
28
Kills
1
1
Deaths
28
49
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
0
19
15.5
L
0
9
1
0.06
L
Ymir
0
9
1
0.06
L
1
10
0
0.1
W
Gilgamesh
Qasui
Gilgamesh
7
1
17
15.5
W
15
0
13
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,291
Damage
11,697
28,176
Taken
29,869
17,747
Mitigated
7,482
18,476
Healing
642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,564
860
4,106
4,535
5,186
2,637
722
2,452
2,734
27,112
0
L
2,790
602
92
249
9,536
2,178
0
1,489
8,047
0
12,752
L
Ymir
2,963
687
0
0
11,608
3,960
0
3,332
8,276
5,489
0
L
5,944
519
11
290
8,725
1,344
0
1,035
7,690
18,413
0
W
Gilgamesh
Qasui
Gilgamesh
5,615
1,437
0
1,589
9,996
8,612
621
4,386
5,610
0
14,000
W
15,112
8,656
0
8,246
12,994
6,498
1,431
2,536
10,458
0
35,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,451
Gold Earned
18,150
105
Minions Killed
63
7
Camps Cleared
1
593,854
Distance Traveled
420,145
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,601
860
40
4
3
197,258
1
L
Mercury
5,859
586
25
3
0
158,582
1
L
Ymir
5,836
584
6
1
1
122,967
1
L
Zeus
6,455
646
32
3
0
138,596
2
W
Gilgamesh
9,412
941
22
2
2
192,760
1
W
Kali
10,438
1,044
43
4
2
203,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role