Player Matchup

Atlas
Atlas
Smilewidepleaze
Atlas
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 120L
1,523 Elo+
Party 1
Merlin
Merlin
WeSmurfBoi
Merlin
Level 86
God Stats
10W - 19L
1,500 SR
Queue Stats
202W - 262L
1,346 Elo+
Party 1
Skadi
Skadi
kriegthemadman
Skadi
Level 83
God Stats
1W - 1L
1,286 SR
Queue Stats
168W - 217L
1,442 Elo+
Party 1
Team Averages
Level 79
1,429 SR
1,437 Elo+

VS

Team Averages
Level 46
1,500 SR
1,258 Elo+
Baron Samedi
Baron Samedi
Brys01
Baron Samedi
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,266 Elo+
Party 2
Terra
Terra
Kiyza
Terra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,243 Elo+
Party 2
Izanami
Izanami
bigdogiceglop
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 18
8,876
740
6,605
8,166
8,428
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
WeSmurfBoi
Merlin
14
7 / 0 / 14
9,654
805
13,960
7,018
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
14 / 3 / 9
10,647
887
13,608
8,181
2,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brys01
Baron Samedi
10
1 / 8 / 1
7,059
588
4,718
9,823
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
Kiyza
Terra
11
0 / 7 / 4
7,608
634
4,890
16,079
11,244
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
11
3 / 8 / 1
8,614
718
4,480
11,032
2,677
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
23
Kills
4
4
Deaths
23
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Brys01
Baron Samedi
1
8
1
0.19
L
Terra
Kiyza
Terra
0
7
4
0.29
W
2
1
18
11
W
Merlin
WeSmurfBoi
Merlin
7
0
14
14
L
Izanami
3
8
1
0.44
W
14
3
9
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,173
Damage
14,088
23,365
Taken
36,934
13,361
Mitigated
18,191
5,051
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Brys01
Baron Samedi
4,718
694
636
698
9,823
4,270
0
5,602
4,221
14,551
0
L
Terra
Kiyza
Terra
4,890
421
1,160
5,126
16,079
11,244
0
8,566
7,513
15,935
0
W
6,605
2,019
819
512
8,166
8,428
369
2,701
5,465
20,280
71
W
Merlin
WeSmurfBoi
Merlin
13,960
514
0
1,718
7,018
2,230
960
3,967
3,051
32,788
0
L
Izanami
4,480
2,045
0
820
11,032
2,677
0
6,361
4,671
0
23,492
W
13,608
5,710
945
1,057
8,181
2,703
1,386
3,081
5,100
0
42,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,177
Gold Earned
23,281
127
Minions Killed
78
6
Camps Cleared
0
635,304
Distance Traveled
514,514
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,059
588
18
2
0
155,135
1
L
Terra
7,608
634
20
2
0
190,884
1
W
Atlas
8,876
740
17
1
0
222,707
2
W
Merlin
9,654
805
46
4
2
211,747
0
L
Izanami
8,614
718
40
3
0
168,495
1
W
Skadi
10,647
887
64
5
4
200,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role