Player Matchup

Tyr
Tyr
CnelAureliano
Tyr
Level 108
God Stats
2W - 3L
1,662 SR
Queue Stats
25W - 29L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zuryion
Morgan Le Fay
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
11W - 21L
1,216 Elo+
Solo
Ravana
Ravana
thesweettone
Ravana
Level 90
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 99L
1,282 Elo+
Solo
Team Averages
Level 102
1,554 SR
1,300 Elo+

VS

Team Averages
Level 98
1,588 SR
1,571 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Tragikk_Shr0ud
Nike
Level 122
God Stats
1W - 0L
1,764 SR
Queue Stats
20W - 19L
1,714 Elo+
Party 1
Scylla
Scylla
Xotic001
Scylla
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,888
589
4,651
7,370
5,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morgan Le Fay
Zuryion
Morgan Le Fay
11
2 / 2 / 1
6,569
657
7,002
5,120
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
11
1 / 0 / 2
6,233
623
2,905
7,273
4,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 0 / 1
6,489
649
3,010
5,389
2,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 3
6,261
626
3,816
10,759
5,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Xotic001
Scylla
12
2 / 1 / 1
6,788
679
8,185
4,540
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
3
Kills
3
3
Deaths
3
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
1
1.5
L
0
1
2
1
W
0
2
3
0.75
W
Scylla
Xotic001
Scylla
2
1
1
2.5
L
Morgan Le Fay
Zuryion
Morgan Le Fay
2
2
1
1.25
L
Ravana
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,558
Damage
15,011
19,763
Taken
20,688
12,068
Mitigated
8,835
4,252
Healing
3,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,010
1,862
0
355
5,389
2,264
308
1,756
3,527
0
15,861
L
4,651
239
0
570
7,370
5,532
0
2,111
5,085
0
13,020
W
3,816
585
0
1,905
10,759
5,333
0
3,104
7,380
0
16,971
W
Scylla
Xotic001
Scylla
8,185
225
0
1,209
4,540
1,238
144
2,128
2,262
22,686
0
L
Morgan Le Fay
Zuryion
Morgan Le Fay
7,002
651
0
363
5,120
1,561
0
2,886
2,069
22,229
0
L
Ravana
2,905
478
0
3,319
7,273
4,975
0
2,983
4,078
71
10,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,690
Gold Earned
19,538
69
Minions Killed
109
2
Camps Cleared
5
510,022
Distance Traveled
487,794
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,489
649
27
3
3
157,468
3
L
Tyr
5,888
589
16
2
2
208,544
3
W
Nike
6,261
626
46
5
0
165,599
3
W
Scylla
6,788
679
36
4
2
164,727
0
L
Morgan Le Fay
6,569
657
36
4
0
161,383
0
L
Ravana
6,233
623
17
2
0
140,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role