Player Matchup

Hera
Hera
 
Hera
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
DeathFisst
Anhur
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,557 Elo+
Party 3
Hel
Hel
Louayyy
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,414 Elo+
Party 1
Vulcan
Vulcan
TOXIC-_-SEVEN
Vulcan
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 47L
1,614 Elo+
Party 3
Camazotz
Camazotz
loco-soldato
Camazotz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,583 Elo+
Party 3
Team Averages
Level 92
1,500 SR
1,534 Elo+

VS

Team Averages
Level 96
1,576 SR
1,478 Elo+
Hachiman
Hachiman
DSKeks
Hachiman
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
155W - 147L
1,503 Elo+
Party 2
Merlin
Merlin
Heisenberg3005
Merlin
Level 102
God Stats
14W - 6L
1,715 SR
Queue Stats
292W - 283L
1,521 Elo+
Party 2
Aphrodite
Aphrodite
JeanBazarov
Aphrodite
Level 104
God Stats
11W - 5L
1,455 SR
Queue Stats
316W - 315L
1,445 Elo+
Solo
Atlas
Atlas
oXyn__Grim
Atlas
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 42L
1,416 Elo+
Solo
Kukulkan
Kukulkan
smocy
Kukulkan
Level 81
God Stats
5W - 3L
1,708 SR
Queue Stats
91W - 88L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
4 / 2 / 9
10,073
775
17,840
10,120
2,796
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
17
4 / 4 / 7
9,694
746
7,563
14,544
4,859
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
15
2 / 4 / 6
9,057
697
10,478
12,510
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 4 / 3
8,824
679
9,806
12,190
3,191
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
loco-soldato
Camazotz
14
2 / 4 / 7
8,708
670
6,044
12,828
4,067
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DSKeks
Hachiman
15
1 / 3 / 9
9,001
692
4,491
10,270
2,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 2 / 6
11,105
854
19,849
10,231
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Aphrodite
JeanBazarov
Aphrodite
17
1 / 2 / 10
9,729
748
4,640
9,290
4,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
16
3 / 3 / 9
10,574
813
7,556
17,402
20,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
smocy
Kukulkan
18
6 / 3 / 10
10,801
831
20,005
12,047
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
62
13
Kills
18
18
Deaths
13
32
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
2
9
4.25
W
Hachiman
DSKeks
Hachiman
1
3
9
1.83
L
Anhur
4
4
7
1.88
W
7
2
6
5
W
Aphrodite
JeanBazarov
Aphrodite
1
2
10
3
L
Hel
2
4
6
1.25
L
1
4
3
0.63
L
Camazotz
loco-soldato
Camazotz
2
4
7
1.38
W
Atlas
3
3
9
2.5
W
Kukulkan
smocy
Kukulkan
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,731
Damage
56,541
62,192
Taken
59,240
18,701
Mitigated
34,510
30,788
Healing
30,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
17,840
3,008
865
1,057
10,120
2,796
588
9,179
941
34,411
0
W
Hachiman
DSKeks
Hachiman
4,491
2,383
1,247
606
10,270
2,983
2,049
7,488
2,512
0
14,877
L
Anhur
7,563
2,350
1,253
3,501
14,544
4,859
455
10,434
4,110
0
27,099
W
19,849
991
1,301
842
10,231
3,349
909
6,899
2,996
46,719
0
W
Aphrodite
JeanBazarov
Aphrodite
4,640
213
14,299
6,029
9,290
4,029
554
6,778
2,198
17,270
0
L
Hel
10,478
641
9,600
5,284
12,510
3,788
584
11,375
1,135
14,695
0
L
9,806
2,232
1,658
2,240
12,190
3,191
0
11,510
680
20,243
0
L
Camazotz
loco-soldato
Camazotz
6,044
1,136
1,296
4,034
12,828
4,067
64
9,552
3,276
0
10,001
W
Atlas
7,556
2,154
426
2,084
17,402
20,827
422
6,033
11,003
16,879
0
W
Kukulkan
smocy
Kukulkan
20,005
1,995
2,195
1,217
12,047
3,322
1,377
9,044
2,407
39,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,356
Gold Earned
51,210
128
Minions Killed
156
0
Camps Cleared
0
1,249,307
Distance Traveled
1,254,101
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,073
775
40
3
0
245,132
1
W
Hachiman
9,001
692
18
1
0
209,659
0
L
Anhur
9,694
746
45
3
0
237,726
0
W
Merlin
11,105
854
61
5
0
227,028
0
W
Aphrodite
9,729
748
28
2
0
294,771
3
L
Hel
9,057
697
9
1
0
260,802
0
L
Vulcan
8,824
679
25
2
0
262,500
1
L
Camazotz
8,708
670
9
1
0
243,147
0
W
Atlas
10,574
813
6
0
0
248,179
0
W
Kukulkan
10,801
831
43
3
0
274,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role