Player Matchup

Kali
Kali
ImABop
Kali
Level 72
God Stats
22W - 12L
1,693 SR
Queue Stats
143W - 170L
1,440 Elo+
Party 1
Artio
Artio
It DeadEvil
Artio
Level 125
God Stats
4W - 3L
1,733 SR
Queue Stats
272W - 338L
1,454 Elo+
Party 2
Ra
Ra
Xiivert
Ra
Level 28
God Stats
34W - 38L
1,421 SR
Queue Stats
316W - 398L
1,418 Elo+
Party 2
Osiris
Osiris
YoungWilliG
Osiris
Level 109
God Stats
8W - 6L
1,487 SR
Queue Stats
466W - 543L
1,420 Elo+
Party 2
Hou Yi
Hou Yi
slushie5599
Hou Yi
Level 49
God Stats
32W - 37L
1,550 SR
Queue Stats
76W - 89L
1,427 Elo+
Party 1
Team Averages
Level 77
1,577 SR
1,432 Elo+

VS

Team Averages
Level 9
1,477 SR
1,347 Elo+
Neith
Neith
JuettsLady
Neith
Level 8
God Stats
1W - 2L
1,625 SR
Queue Stats
1W - 5L
1,321 Elo+
Solo
Cerberus
Cerberus
NobodyIsHere16
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,242 Elo+
Party 3
Hel
Hel
Pybro2
Hel
Level 4
God Stats
0W - 3L
1,134 SR
Queue Stats
0W - 4L
1,085 Elo+
Party 3
Thanatos
Thanatos
THEMEDICIANMAN
Thanatos
Level 23
God Stats
15W - 27L
1,368 SR
Queue Stats
18W - 28L
1,405 Elo+
Solo
Ymir
Ymir
frogh2
Ymir
Level 3
God Stats
1W - 2L
1,758 SR
Queue Stats
1W - 2L
1,682 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
ImABop
Kali
16
11 / 0 / 13
9,658
1,207
12,307
7,676
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
8 / 1 / 23
8,361
1,045
7,222
9,873
10,753
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 2 / 19
7,335
917
5,938
5,243
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
15
10 / 2 / 17
8,876
1,110
9,260
6,905
6,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
15
12 / 2 / 17
8,868
1,109
16,905
7,010
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 8 / 2
5,477
685
3,214
8,083
2,111
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
13
4 / 7 / 1
7,947
993
5,311
14,851
9,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
Pybro2
Hel
11
0 / 8 / 4
6,241
780
1,981
9,628
4,674
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
11
2 / 10 / 2
6,307
788
5,318
11,726
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
frogh2
Ymir
12
1 / 9 / 4
7,485
936
2,821
15,703
9,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
20
42
Kills
7
7
Deaths
42
89
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kali
ImABop
Kali
11
0
13
17.5
W
8
1
23
19.5
L
Neith
0
8
2
0.13
L
Cerberus
4
7
1
0.64
L
Hel
Pybro2
Hel
0
8
4
0.25
L
Thanatos
2
10
2
0.3
W
1
2
19
5.25
W
Osiris
10
2
17
9.25
L
Ymir
frogh2
Ymir
1
9
4
0.33
W
Hou Yi
12
2
17
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,632
Damage
18,645
36,707
Taken
59,991
23,936
Mitigated
28,720
14,339
Healing
6,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
ImABop
Kali
12,307
8,994
0
3,730
7,676
3,032
1,892
1,913
5,763
0
38,071
W
7,222
1,409
2,720
3,773
9,873
10,753
1,349
1,915
7,958
18,643
0
L
Neith
3,214
1,714
0
284
8,083
2,111
60
1,854
6,139
0
4,731
L
Cerberus
5,311
404
0
2,400
14,851
9,115
0
3,497
11,225
12,092
0
L
Hel
Pybro2
Hel
1,981
470
413
540
9,628
4,674
0
1,139
8,415
8,937
0
L
Thanatos
5,318
2,131
0
2,150
11,726
3,385
0
3,350
8,254
0
11,606
W
5,938
1,105
727
675
5,243
1,663
854
2,933
2,310
10,800
0
W
Osiris
9,260
4,170
228
1,069
6,905
6,096
2,154
2,037
4,868
0
21,512
L
Ymir
frogh2
Ymir
2,821
520
0
322
15,703
9,435
0
2,684
12,798
11,889
0
W
Hou Yi
16,905
9,912
0
1,417
7,010
2,392
4,558
1,315
5,695
0
31,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,098
Gold Earned
33,457
169
Minions Killed
58
0
Camps Cleared
0
882,874
Distance Traveled
593,940
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,658
1,207
56
7
0
209,487
2
W
Artio
8,361
1,045
32
4
0
179,058
2
L
Neith
5,477
685
1
0
0
93,608
0
L
Cerberus
7,947
993
22
3
0
132,833
0
L
Hel
6,241
780
15
2
0
120,552
0
L
Thanatos
6,307
788
7
1
0
120,308
1
W
Ra
7,335
917
18
2
0
171,898
0
W
Osiris
8,876
1,110
28
4
0
155,567
0
L
Ymir
7,485
936
13
2
0
126,639
0
W
Hou Yi
8,868
1,109
35
4
0
166,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role