Player Matchup

Agni
Agni
Ao Marioo
Agni
Level 156
God Stats
65W - 62L
1,542 SR
Queue Stats
209W - 212L
1,611 Elo+
Party 1
Neith
Neith
CovidIsAHoax
Neith
Level 67
God Stats
2W - 2L
1,693 SR
Queue Stats
69W - 52L
1,510 Elo+
Solo
Nemesis
Nemesis
MrTrappy
Nemesis
Level 67
God Stats
18W - 18L
1,479 SR
Queue Stats
153W - 152L
1,543 Elo+
Solo
Vamana
Vamana
akidnamedlou
Vamana
Level 160
God Stats
3W - 2L
1,565 SR
Queue Stats
310W - 292L
1,669 Elo+
Party 1
Kumbhakarna
Kumbhakarna
wileycoyote166
Kumbhakarna
Level 144
God Stats
6W - 3L
1,541 SR
Queue Stats
220W - 196L
1,606 Elo+
Party 1
Team Averages
Level 119
1,564 SR
1,588 Elo+

VS

Team Averages
Level 91
1,546 SR
1,520 Elo+
Bastet
Bastet
 
Bastet
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Facunqn
Zeus
Level 80
God Stats
13W - 13L
1,577 SR
Queue Stats
139W - 146L
1,500 Elo+
Solo
King Arthur
King Arthur
I3ucky
King Arthur
Level 93
God Stats
21W - 13L
1,626 SR
Queue Stats
44W - 39L
1,489 Elo+
Party 2
Fenrir
Fenrir
JMELLsmell
Fenrir
Level 58
God Stats
4W - 3L
1,588 SR
Queue Stats
301W - 280L
1,521 Elo+
Party 2
Neith
Neith
NeithBodyPillow
Neith
Level 129
God Stats
133W - 97L
1,441 SR
Queue Stats
450W - 426L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 2 / 2
5,879
534
5,112
6,075
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 2 / 0
5,076
461
2,201
2,847
838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
MrTrappy
Nemesis
11
1 / 3 / 2
6,203
564
2,506
7,844
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
13
2 / 0 / 2
7,336
667
5,594
10,091
9,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
wileycoyote166
Kumbhakarna
8
1 / 1 / 1
5,581
507
1,183
8,561
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 1 / 2
6,668
606
3,529
6,897
2,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Facunqn
Zeus
11
2 / 1 / 3
6,385
580
9,438
4,424
1,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
I3ucky
King Arthur
10
1 / 1 / 0
6,042
549
6,320
10,066
4,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
JMELLsmell
Fenrir
10
1 / 1 / 4
6,390
581
2,281
7,557
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 0 / 1
7,375
670
3,469
4,454
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
4
Kills
8
8
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
1
2
2
L
Agni
0
2
2
0.5
L
0
2
0
0
W
Zeus
Facunqn
Zeus
2
1
3
3.5
W
King Arthur
I3ucky
King Arthur
1
1
0
1
W
Fenrir
JMELLsmell
Fenrir
1
1
4
3
L
Nemesis
MrTrappy
Nemesis
1
3
2
0.67
W
3
0
1
3.5
L
Vamana
2
0
2
3
L
Kumbhakarna
wileycoyote166
Kumbhakarna
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,596
Damage
25,037
35,418
Taken
33,398
19,432
Mitigated
12,949
9,650
Healing
12,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,529
728
0
1,801
6,897
2,014
0
543
6,336
0
50,709
L
Agni
5,112
311
0
2,212
6,075
2,012
0
3,469
2,606
33,203
0
L
2,201
801
0
480
2,847
838
0
0
2,847
0
24,153
W
Zeus
Facunqn
Zeus
9,438
1,230
0
729
4,424
1,335
0
2,157
2,113
44,892
0
W
King Arthur
I3ucky
King Arthur
6,320
990
0
3,000
10,066
4,268
0
704
9,293
0
35,447
W
Fenrir
JMELLsmell
Fenrir
2,281
545
145
3,238
7,557
4,067
0
2,182
5,155
0
11,999
L
Nemesis
MrTrappy
Nemesis
2,506
744
0
1,240
7,844
2,790
0
1,898
5,946
0
34,652
W
3,469
1,512
0
3,593
4,454
1,265
324
246
4,206
0
49,740
L
Vamana
5,594
1,748
0
4,751
10,091
9,522
88
894
9,197
0
48,315
L
Kumbhakarna
wileycoyote166
Kumbhakarna
1,183
154
0
967
8,561
4,270
0
3,177
5,384
6,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,075
Gold Earned
32,860
321
Minions Killed
402
0
Camps Cleared
0
1,055,510
Distance Traveled
1,193,815
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,668
606
103
9
0
273,173
2
L
Agni
5,879
534
68
6
0
225,473
4
L
Neith
5,076
461
45
4
0
116,349
2
W
Zeus
6,385
580
88
8
0
230,095
2
W
King Arthur
6,042
549
70
6
0
240,001
4
W
Fenrir
6,390
581
29
3
0
239,034
5
L
Nemesis
6,203
564
78
7
0
240,033
4
W
Neith
7,375
670
112
10
0
211,512
5
L
Vamana
7,336
667
113
10
0
220,979
2
L
Kumbhakarna
5,581
507
17
2
0
252,676
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role