Player Matchup

Ah Puch
Ah Puch
AlphaMoose29
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,268 Elo+
Solo
Atlas
Atlas
MFB_ByGustavo
Atlas
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Chiron
Chiron
MFB_Crazyhero
Chiron
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,104 Elo+
Party 1
Zeus
Zeus
MFB_Lucaleio7NTC
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,149 Elo+
Party 1
Thor
Thor
MFB_huGod
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 10
1,500 SR
1,304 Elo+

VS

Team Averages
Level 24
1,465 SR
1,285 Elo+
Ymir
Ymir
ADJRDZT91
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 14L
1,179 Elo+
Solo
Yemoja
Yemoja
ASlay28
Yemoja
Level 26
God Stats
65W - 81L
1,439 SR
Queue Stats
223W - 267L
1,394 Elo+
Solo
Medusa
Medusa
Phatzypher
Medusa
Level 29
God Stats
1W - 1L
1,182 SR
Queue Stats
5W - 18L
989 Elo+
Solo
Ah Puch
Ah Puch
XxKeroxX
Ah Puch
Level 27
God Stats
11W - 8L
1,595 SR
Queue Stats
33W - 34L
1,448 Elo+
Solo
Kali
Kali
Zhekachera
Kali
Level 34
God Stats
5W - 3L
1,610 SR
Queue Stats
58W - 68L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AlphaMoose29
Ah Puch
15
0 / 5 / 4
8,504
709
8,871
12,585
3,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 2
8,051
671
3,991
14,488
10,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 5 / 3
9,266
772
10,271
13,522
4,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 4 / 1
9,392
783
7,771
12,092
4,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
13
1 / 6 / 2
7,812
651
2,775
11,660
2,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 1 / 5
9,640
803
4,421
6,724
3,076
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
ASlay28
Yemoja
15
1 / 1 / 11
9,643
804
5,617
14,381
13,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Phatzypher
Medusa
17
8 / 2 / 6
10,040
837
9,171
6,480
2,667
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
XxKeroxX
Ah Puch
17
2 / 0 / 11
9,949
829
17,306
8,924
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
11 / 3 / 5
11,112
926
16,050
14,710
6,995
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
7
Kills
25
25
Deaths
7
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
5
5.5
W
Yemoja
ASlay28
Yemoja
1
1
11
6.5
L
Ah Puch
AlphaMoose29
Ah Puch
0
5
4
0.4
L
0
5
2
0.2
L
2
5
3
0.7
L
4
4
1
1.13
L
Thor
1
6
2
0.33
W
Medusa
Phatzypher
Medusa
8
2
6
5.5
W
Ah Puch
XxKeroxX
Ah Puch
2
0
11
7.5
W
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,679
Damage
52,565
64,347
Taken
51,219
26,563
Mitigated
29,804
8,848
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,421
1,075
0
785
6,724
3,076
527
2,833
3,891
32,108
0
W
Yemoja
ASlay28
Yemoja
5,617
1,461
3,235
2,088
14,381
13,401
653
5,846
8,535
21,801
0
L
Ah Puch
AlphaMoose29
Ah Puch
8,871
916
23
1,945
12,585
3,895
82
4,187
8,166
31,195
0
L
3,991
1,660
0
526
14,488
10,899
37
5,616
8,644
9,437
0
L
10,271
4,869
462
3,637
13,522
4,599
734
5,610
7,735
0
39,695
L
7,771
1,090
332
1,923
12,092
4,244
0
4,528
7,356
30,461
0
L
Thor
2,775
620
0
0
11,660
2,926
0
6,361
5,101
0
7,519
W
Medusa
Phatzypher
Medusa
9,171
3,686
0
43
6,480
2,667
2,118
3,089
3,391
0
32,117
W
Ah Puch
XxKeroxX
Ah Puch
17,306
707
0
2,536
8,924
3,665
47
3,012
5,912
45,084
0
W
16,050
7,486
0
4,039
14,710
6,995
914
5,853
8,857
0
30,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,025
Gold Earned
50,384
194
Minions Killed
269
0
Camps Cleared
0
1,146,398
Distance Traveled
1,224,601
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,640
803
68
6
0
190,454
0
W
Yemoja
9,643
804
27
2
0
226,422
2
L
Ah Puch
8,504
709
48
4
0
198,591
0
L
Atlas
8,051
671
14
1
0
247,472
0
L
Chiron
9,266
772
62
5
0
240,011
0
L
Zeus
9,392
783
55
5
0
225,916
1
L
Thor
7,812
651
15
1
0
234,408
0
W
Medusa
10,040
837
52
4
0
237,086
0
W
Ah Puch
9,949
829
83
7
0
265,106
2
W
Kali
11,112
926
39
3
0
305,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role